Player Matchup

Gilgamesh
Gilgamesh
Alfawolff
Gilgamesh
Level 65
God Stats
0W - 1L
1,189 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Susgawd
Ah Muzen Cab
Level 105
God Stats
2W - 4L
1,589 SR
Queue Stats
16W - 23L
1,332 Elo+
Party 2
Discordia
Discordia
poptartkitty05
Discordia
Level 7
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 2
Team Averages
Level 59
1,398 SR
1,544 Elo+

VS

Team Averages
Level 100
1,642 SR
1,643 Elo+
Odin
Odin
Brunchowo
Odin
Level 28
God Stats
4W - 0L
1,831 SR
Queue Stats
46W - 20L
1,716 Elo+
Party 1
Sol
Sol
Gotperks
Sol
Level 113
God Stats
2W - 1L
1,561 SR
Queue Stats
31W - 24L
1,624 Elo+
Party 1
Awilix
Awilix
Objected997
Awilix
Level 158
God Stats
33W - 34L
1,533 SR
Queue Stats
232W - 185L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfawolff
Gilgamesh
11
1 / 5 / 1
7,881
657
8,209
15,051
10,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Susgawd
Ah Muzen Cab
11
0 / 3 / 2
7,304
609
5,574
8,184
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
poptartkitty05
Discordia
11
1 / 7 / 1
7,796
650
4,032
9,371
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 0 / 12
8,541
712
5,440
8,806
10,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 0 / 8
9,494
791
9,378
6,484
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
9 / 2 / 4
9,899
825
13,035
13,169
6,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alfawolff
Gilgamesh
1
5
1
0.3
W
Odin
1
0
12
7
W
5
0
8
9
W
Awilix
9
2
4
5.5
L
Ah Muzen Cab
Susgawd
Ah Muzen Cab
0
3
2
0.33
L
Discordia
poptartkitty05
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
27,853
32,606
Taken
28,459
16,967
Mitigated
20,413
3,135
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alfawolff
Gilgamesh
8,209
3,355
105
1,983
15,051
10,518
0
4,259
10,792
0
22,500
W
Odin
5,440
1,646
0
640
8,806
10,298
172
2,531
6,275
0
14,594
W
9,378
3,425
0
3,982
6,484
3,558
2,607
1,138
5,346
48,164
5,073
W
Awilix
13,035
4,195
0
2,019
13,169
6,557
0
1,137
12,032
0
32,842
L
Ah Muzen Cab
Susgawd
Ah Muzen Cab
5,574
1,004
0
797
8,184
3,284
0
2,269
5,915
0
23,353
L
Discordia
poptartkitty05
Discordia
4,032
555
0
250
9,371
3,165
0
2,261
7,110
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
27,934
90
Minions Killed
146
3
Camps Cleared
9
596,840
Distance Traveled
715,032
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,881
657
27
2
2
208,733
0
W
Odin
8,541
712
13
1
1
240,043
2
W
Sol
9,494
791
90
8
5
219,197
1
W
Awilix
9,899
825
43
4
3
255,792
2
L
Ah Muzen Cab
7,304
609
35
3
1
191,678
1
L
Discordia
7,796
650
28
2
0
196,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role