Player Matchup

Cliodhna
Cliodhna
Darkjambon69
Cliodhna
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
45W - 47L
1,387 Elo+
Party 1
Osiris
Osiris
IKanji GodI
Osiris
Level 82
God Stats
2W - 2L
1,302 SR
Queue Stats
80W - 95L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Onnixcrusher
Cthulhu
Level 17
God Stats
3W - 2L
1,297 SR
Queue Stats
9W - 22L
1,153 Elo+
Party 4
Charybdis
Charybdis
TboneKash975
Charybdis
Level 69
God Stats
21W - 16L
1,451 SR
Queue Stats
121W - 138L
1,357 Elo+
Party 4
Zeus
Zeus
samadazo1222
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,425 Elo+
Party 1
Team Averages
Level 52
1,370 SR
1,348 Elo+

VS

Team Averages
Level 76
1,452 SR
1,247 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
IMx Cleon
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 150L
1,385 Elo+
Solo
Atlas
Atlas
hjalvarezm
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,007 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iAMgucci212
Ah Muzen Cab
Level 86
God Stats
1W - 6L
1,258 SR
Queue Stats
126W - 132L
1,314 Elo+
Party 3
Loki
Loki
mastertorinox
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darkjambon69
Cliodhna
16
10 / 4 / 4
10,790
514
15,722
20,608
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
15
2 / 3 / 6
9,469
451
12,442
18,345
21,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Onnixcrusher
Cthulhu
14
0 / 3 / 7
9,285
442
5,956
13,541
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TboneKash975
Charybdis
16
4 / 1 / 6
9,694
462
12,811
14,345
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 4 / 5
11,185
533
16,017
11,018
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 4 / 0
10,754
512
17,251
24,132
20,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
14
2 / 7 / 0
8,845
421
6,246
13,840
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
12
0 / 3 / 5
8,729
416
8,142
20,169
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
iAMgucci212
Ah Muzen Cab
13
5 / 4 / 0
8,881
423
13,396
12,873
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 2
9,534
454
6,037
16,401
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
15
15
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
4
0
1
W
Cliodhna
Darkjambon69
Cliodhna
10
4
4
3
W
Osiris
2
3
6
1.67
L
Zeus
2
7
0
0.29
W
Cthulhu
Onnixcrusher
Cthulhu
0
3
7
1.17
W
Charybdis
TboneKash975
Charybdis
4
1
6
7
L
Atlas
0
3
5
0.83
L
Ah Muzen Cab
iAMgucci212
Ah Muzen Cab
5
4
0
1.25
L
4
7
2
0.71
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,948
Damage
51,072
77,857
Taken
87,415
58,512
Mitigated
59,586
17,061
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,251
4,297
0
4,784
24,132
20,165
192
4,025
19,200
0
90,925
W
Cliodhna
Darkjambon69
Cliodhna
15,722
3,476
0
4,753
20,608
9,411
357
2,749
17,859
0
86,360
W
Osiris
12,442
5,224
28
3,446
18,345
21,915
0
827
17,518
0
54,815
L
Zeus
6,246
536
0
2,440
13,840
5,400
712
7,806
5,993
59,688
0
W
Cthulhu
Onnixcrusher
Cthulhu
5,956
1,285
0
1,480
13,541
16,737
541
3,482
10,059
29,274
0
W
Charybdis
TboneKash975
Charybdis
12,811
6,532
261
6,777
14,345
5,854
2,831
2,634
11,711
0
85,151
L
Atlas
8,142
2,957
0
1,483
20,169
22,835
0
4,710
15,376
28,370
0
L
Ah Muzen Cab
iAMgucci212
Ah Muzen Cab
13,396
6,096
0
2,385
12,873
5,135
0
1,667
11,165
0
64,591
L
6,037
2,120
0
2,858
16,401
6,051
0
3,765
12,596
0
41,455
W
16,017
3,513
0
316
11,018
4,595
720
4,696
6,322
78,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
46,743
487
Minions Killed
409
0
Camps Cleared
0
1,863,134
Distance Traveled
1,822,035
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,754
512
144
7
0
356,673
1
W
Cliodhna
10,790
514
107
5
0
440,869
1
W
Osiris
9,469
451
95
5
0
384,972
1
L
Zeus
8,845
421
77
4
0
338,577
2
W
Cthulhu
9,285
442
41
2
0
374,684
0
W
Charybdis
9,694
462
135
6
0
347,059
3
L
Atlas
8,729
416
36
2
0
395,540
5
L
Ah Muzen Cab
8,881
423
101
5
0
357,912
2
L
Loki
9,534
454
51
2
0
373,333
0
W
Zeus
11,185
533
109
5
0
315,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role