Player Matchup

Jormungandr
Jormungandr
QuietMindisMine
Jormungandr
Level 69
God Stats
1W - 0L
1,466 SR
Queue Stats
3W - 6L
1,193 Elo+
Solo
Baron Samedi
Baron Samedi
WarierSkate1608
Baron Samedi
Level 89
God Stats
10W - 4L
1,643 SR
Queue Stats
132W - 113L
1,422 Elo+
Party 1
Fenrir
Fenrir
Wildshifty7
Fenrir
Level 19
God Stats
4W - 7L
1,283 SR
Queue Stats
31W - 32L
1,408 Elo+
Party 1
Team Averages
Level 59
1,464 SR
1,341 Elo+

VS

Team Averages
Level 103
1,692 SR
1,332 Elo+
Chaac
Chaac
DisAintAGam3
Chaac
Level 54
God Stats
9W - 6L
1,584 SR
Queue Stats
177W - 291L
1,184 Elo+
Solo
Eset
Eset
leo8rafa
Eset
Level 141
God Stats
1W - 1L
1,795 SR
Queue Stats
10W - 12L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
mario_69XD
Cernunnos
Level 113
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QuietMindisMine
Jormungandr
18
6 / 3 / 8
12,699
706
17,370
25,183
19,819
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
WarierSkate1608
Baron Samedi
18
8 / 2 / 6
13,455
748
25,050
14,487
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
2 / 7 / 7
11,326
629
7,702
17,161
7,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,835
658
15,976
25,765
24,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Eset
19
8 / 7 / 3
13,720
762
19,963
16,328
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
mario_69XD
Cernunnos
15
2 / 6 / 9
11,210
623
13,813
15,817
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
16
Kills
12
12
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Jormungandr
QuietMindisMine
Jormungandr
6
3
8
3.33
W
Baron Samedi
WarierSkate1608
Baron Samedi
8
2
6
5.5
W
Fenrir
2
7
7
0.79
L
Eset
8
7
3
1.36
L
Cernunnos
mario_69XD
Cernunnos
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,122
Damage
49,752
56,831
Taken
57,910
34,981
Mitigated
40,135
11,328
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,976
3,227
255
3,042
25,765
24,799
264
17,169
8,093
0
45,470
W
Jormungandr
QuietMindisMine
Jormungandr
17,370
5,211
0
1,383
25,183
19,819
552
10,484
14,699
55,692
0
W
Baron Samedi
WarierSkate1608
Baron Samedi
25,050
1,818
2,394
5,192
14,487
7,683
459
5,853
8,634
58,809
0
W
Fenrir
7,702
2,393
0
2,359
17,161
7,479
194
4,429
12,732
0
25,120
L
Eset
19,963
1,066
1,183
1,164
16,328
7,648
256
12,443
3,465
59,630
0
L
Cernunnos
mario_69XD
Cernunnos
13,813
5,733
0
733
15,817
7,688
1,029
11,903
3,599
0
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
36,765
212
Minions Killed
191
8
Camps Cleared
6
925,787
Distance Traveled
951,022
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,835
658
61
3
0
351,725
4
W
Jormungandr
12,699
706
80
4
3
276,577
1
W
Baron Samedi
13,455
748
95
5
3
316,938
3
W
Fenrir
11,326
629
37
2
2
332,272
5
L
Eset
13,720
762
81
5
3
325,859
0
L
Cernunnos
11,210
623
49
3
3
273,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role