Player Matchup

Gilgamesh
Gilgamesh
BigDaddyNC2619
Gilgamesh
Level 89
God Stats
4W - 4L
1,462 SR
Queue Stats
679W - 685L
1,370 Elo+
Solo
Ravana
Ravana
MightyBacca7701
Ravana
Level 79
God Stats
2W - 1L
1,735 SR
Queue Stats
118W - 122L
1,416 Elo+
Solo
Medusa
Medusa
StrawHatCas
Medusa
Level 117
God Stats
1W - 3L
1,585 SR
Queue Stats
73W - 72L
1,436 Elo+
Party 2
Rama
Rama
ohkaysama
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 2
Bacchus
Bacchus
pelazos_storm
Bacchus
Level 121
God Stats
0W - 1L
1,320 SR
Queue Stats
242W - 242L
1,418 Elo+
Solo
Team Averages
Level 111
1,520 SR
1,418 Elo+

VS

Team Averages
Level 102
1,345 SR
1,451 Elo+
Gilgamesh
Gilgamesh
BabyG456
Gilgamesh
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 1
Bellona
Bellona
CorwinMaxwell
Bellona
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 142L
1,466 Elo+
Solo
Khepri
Khepri
Fidazz27
Khepri
Level 142
God Stats
3W - 7L
1,252 SR
Queue Stats
189W - 184L
1,392 Elo+
Solo
Cernunnos
Cernunnos
MateusBalabem
Cernunnos
Level 65
God Stats
3W - 2L
1,227 SR
Queue Stats
120W - 115L
1,399 Elo+
Solo
Apollo
Apollo
totalFREEKSHOW
Apollo
Level 159
God Stats
4W - 2L
1,244 SR
Queue Stats
144W - 143L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDaddyNC2619
Gilgamesh
14
0 / 5 / 5
7,239
804
6,767
19,488
19,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 5 / 0
7,331
815
3,841
16,048
10,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
4 / 6 / 0
7,357
817
8,610
12,520
6,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
2
0 / 1 / 1
2,461
273
0
734
145
Bacchus
14
2 / 4 / 7
7,805
867
6,706
13,502
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyG456
Gilgamesh
13
3 / 4 / 12
8,112
901
6,646
11,900
10,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
10 / 3 / 11
9,230
1,026
20,324
10,395
8,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
Fidazz27
Khepri
14
1 / 1 / 18
8,469
941
4,433
6,150
7,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
MateusBalabem
Cernunnos
14
2 / 1 / 16
8,287
921
10,156
9,219
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 3 / 10
9,135
1,015
12,142
7,373
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
10
Kills
21
21
Deaths
12
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyG456
Gilgamesh
3
4
12
2.25
L
Gilgamesh
BigDaddyNC2619
Gilgamesh
0
5
5
0.5
W
Bellona
10
3
11
5.17
W
Khepri
Fidazz27
Khepri
1
1
18
10
W
Cernunnos
MateusBalabem
Cernunnos
2
1
16
10
L
4
5
0
0.8
L
Medusa
4
6
0
0.67
L
Rama
0
1
1
0.5
L
Bacchus
2
4
7
1.38
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
53,701
62,292
Taken
45,037
50,856
Mitigated
35,591
14,990
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyG456
Gilgamesh
6,646
2,366
0
664
11,900
10,068
366
1,361
10,539
0
13,600
L
Gilgamesh
BigDaddyNC2619
Gilgamesh
6,767
1,385
1,285
4,460
19,488
19,005
84
2,121
17,367
0
14,814
W
Bellona
20,324
7,671
813
1,051
10,395
8,724
2,225
1,688
8,318
0
28,157
W
Khepri
Fidazz27
Khepri
4,433
666
1,642
1,143
6,150
7,381
447
882
5,268
9,534
0
W
Cernunnos
MateusBalabem
Cernunnos
10,156
4,570
377
3,186
9,219
5,200
2,322
1,195
8,024
0
23,158
L
3,841
1,100
621
4,769
16,048
10,778
0
847
15,201
0
6,969
L
Medusa
8,610
2,613
486
674
12,520
6,119
0
822
11,698
0
16,871
L
Rama
0
0
0
0
734
145
0
0
734
0
0
L
Bacchus
6,706
469
512
2,183
13,502
14,809
145
643
12,859
13,250
0
W
12,142
7,416
0
261
7,373
4,218
2,053
1,580
5,793
0
26,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
43,233
45
Minions Killed
93
0
Camps Cleared
0
584,463
Distance Traveled
857,820
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,112
901
14
2
0
164,842
0
L
Gilgamesh
7,239
804
12
1
0
148,600
0
W
Bellona
9,230
1,026
17
2
0
189,145
0
W
Khepri
8,469
941
3
0
0
185,864
2
W
Cernunnos
8,287
921
20
2
0
176,209
1
L
Ravana
7,331
815
11
1
0
124,996
0
L
Medusa
7,357
817
14
2
0
155,132
0
L
Rama
2,461
273
0
0
0
0
0
L
Bacchus
7,805
867
8
1
0
155,735
0
W
Apollo
9,135
1,015
39
4
0
141,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role