Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Irvsanity
Janus
Level 141
God Stats
4W - 9L
1,604 SR
Queue Stats
92W - 84L
1,582 Elo+
Party 1
Charybdis
Charybdis
TH3 TRUF 5104
Charybdis
Level 154
God Stats
1W - 2L
1,565 SR
Queue Stats
122W - 123L
1,552 Elo+
Party 1
King Arthur
King Arthur
buck shot 04
King Arthur
Level 118
God Stats
9W - 14L
1,216 SR
Queue Stats
392W - 411L
1,548 Elo+
Party 2
Nemesis
Nemesis
cruzgamer55
Nemesis
Level 108
God Stats
12W - 16L
1,468 SR
Queue Stats
383W - 404L
1,553 Elo+
Party 2
Team Averages
Level 133
1,471 SR
1,547 Elo+

VS

Team Averages
Level 108
1,631 SR
1,523 Elo+
Chernobog
Chernobog
Bush3005
Chernobog
Level 100
God Stats
2W - 3L
1,566 SR
Queue Stats
46W - 35L
1,524 Elo+
Solo
Bakasura
Bakasura
D Dog The OG
Bakasura
Level 101
God Stats
2W - 1L
1,826 SR
Queue Stats
161W - 147L
1,566 Elo+
Party 3
Hades
Hades
MVPPUNCHES
Hades
Level 133
God Stats
23W - 9L
1,730 SR
Queue Stats
386W - 387L
1,531 Elo+
Solo
Terra
Terra
TragiicSnow
Terra
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 137L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
xThePlayerd
Sun Wukong
Level 103
God Stats
1W - 2L
1,533 SR
Queue Stats
164W - 153L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 1 / 8
11,569
445
15,145
28,144
36,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Irvsanity
Janus
20
6 / 1 / 6
13,840
532
17,362
16,198
8,093
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TH3 TRUF 5104
Charybdis
20
1 / 5 / 2
12,929
497
10,137
18,641
9,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
buck shot 04
King Arthur
19
4 / 3 / 3
12,316
474
16,397
28,258
32,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
cruzgamer55
Nemesis
20
3 / 2 / 6
13,153
506
23,534
28,606
17,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bush3005
Chernobog
19
3 / 4 / 4
12,200
469
18,000
26,078
16,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
D Dog The OG
Bakasura
9
0 / 3 / 2
8,407
323
3,367
9,591
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
19
3 / 3 / 3
12,601
485
28,306
23,496
18,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 4
10,383
399
9,024
17,848
22,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
xThePlayerd
Sun Wukong
19
5 / 5 / 1
13,149
506
28,227
41,386
48,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
12
12
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
8
6
L
Chernobog
Bush3005
Chernobog
3
4
4
1.25
L
Bakasura
D Dog The OG
Bakasura
0
3
2
0.33
W
Janus
Irvsanity
Janus
6
1
6
9
L
Hades
3
3
3
1.5
W
Charybdis
TH3 TRUF 5104
Charybdis
1
5
2
0.4
L
1
1
4
3
W
King Arthur
buck shot 04
King Arthur
4
3
3
1.83
W
Nemesis
cruzgamer55
Nemesis
3
2
6
3
L
Sun Wukong
xThePlayerd
Sun Wukong
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,575
Damage
86,924
119,847
Taken
118,399
104,518
Mitigated
108,709
16,210
Healing
48,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
15,145
1,720
453
2,724
28,144
36,946
21
14,275
13,609
38,238
0
L
Chernobog
Bush3005
Chernobog
18,000
10,100
0
8,215
26,078
16,000
1,150
7,060
18,856
0
123,021
L
Bakasura
D Dog The OG
Bakasura
3,367
2,184
0
2,057
9,591
3,595
22
2,629
6,764
0
29,040
W
Janus
Irvsanity
Janus
17,362
467
0
1,949
16,198
8,093
174
9,946
6,252
114,848
0
L
Hades
28,306
2,009
1,397
12,997
23,496
18,350
0
9,845
13,225
133,235
0
W
Charybdis
TH3 TRUF 5104
Charybdis
10,137
5,348
0
4,300
18,641
9,184
3,678
2,847
15,794
0
131,064
L
9,024
1,882
4,823
5,019
17,848
22,719
165
6,143
11,475
35,830
0
W
King Arthur
buck shot 04
King Arthur
16,397
1,545
0
3,308
28,258
32,498
606
4,402
23,856
0
86,975
W
Nemesis
cruzgamer55
Nemesis
23,534
14,607
0
3,476
28,606
17,797
1,824
7,631
20,975
0
153,809
L
Sun Wukong
xThePlayerd
Sun Wukong
28,227
8,965
0
13,507
41,386
48,045
0
5,756
35,572
1,026
115,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,807
Gold Earned
56,740
693
Minions Killed
673
0
Camps Cleared
0
2,563,800
Distance Traveled
2,074,305
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,569
445
24
1
0
541,760
0
L
Chernobog
12,200
469
197
8
0
463,436
3
L
Bakasura
8,407
323
69
3
0
244,942
0
W
Janus
13,840
532
185
7
0
570,574
4
L
Hades
12,601
485
202
8
0
468,408
7
W
Charybdis
12,929
497
189
7
0
446,679
2
L
Terra
10,383
399
40
2
0
440,850
0
W
King Arthur
12,316
474
114
4
0
443,434
3
W
Nemesis
13,153
506
181
7
0
561,353
0
L
Sun Wukong
13,149
506
165
6
0
456,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role