Player Matchup

Chaac
Chaac
Chunkdawg
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,078 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jollanb
Morgan Le Fay
Level 66
God Stats
1W - 4L
1,118 SR
Queue Stats
6W - 28L
1,194 Elo+
Party 1
Neith
Neith
nicky808s
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 15L
1,108 Elo+
Party 1
Team Averages
Level 47
1,373 SR
1,126 Elo+

VS

Team Averages
Level 70
1,478 SR
1,541 Elo+
Odin
Odin
Hanzit123
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
RedHanded
Medusa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 2
Nu Wa
Nu Wa
SalemOmega
Nu Wa
Level 105
God Stats
3W - 9L
1,433 SR
Queue Stats
116W - 186L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chunkdawg
Chaac
20
11 / 0 / 13
14,027
738
21,671
26,258
23,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
jollanb
Morgan Le Fay
19
6 / 4 / 17
13,262
698
21,811
18,660
8,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
nicky808s
Neith
19
8 / 2 / 15
13,664
719
19,174
14,356
6,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 7 / 3
11,198
589
5,882
22,547
28,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
RedHanded
Medusa
16
5 / 13 / 0
12,757
671
23,270
29,324
13,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
1 / 5 / 4
11,644
613
17,290
18,143
9,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
25
Kills
6
6
Deaths
25
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chunkdawg
Chaac
11
0
13
17.5
L
Odin
0
7
3
0.21
L
Medusa
RedHanded
Medusa
5
13
0
0.38
L
Nu Wa
1
5
4
0.6
W
Morgan Le Fay
jollanb
Morgan Le Fay
6
4
17
3.63
W
Neith
nicky808s
Neith
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
46,442
59,274
Taken
70,014
38,840
Mitigated
51,953
20,121
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chunkdawg
Chaac
21,671
3,453
0
9,557
26,258
23,588
301
7,852
18,406
0
60,605
L
Odin
5,882
1,327
0
1,035
22,547
28,561
0
8,162
14,385
0
14,473
L
Medusa
RedHanded
Medusa
23,270
9,066
0
2,258
29,324
13,817
520
7,651
21,673
0
45,933
L
Nu Wa
17,290
6,163
0
1,750
18,143
9,575
24
6,494
11,649
63,089
3,830
W
Morgan Le Fay
jollanb
Morgan Le Fay
21,811
1,370
369
4,243
18,660
8,743
710
5,052
13,608
58,571
0
W
Neith
nicky808s
Neith
19,174
8,589
0
5,952
14,356
6,509
1,638
3,742
10,614
0
67,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
35,599
214
Minions Killed
158
10
Camps Cleared
4
932,281
Distance Traveled
875,076
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,027
738
72
4
1
322,943
1
L
Odin
11,198
589
17
1
1
331,624
0
L
Medusa
12,757
671
53
3
0
279,680
0
L
Nu Wa
11,644
613
88
5
3
263,772
1
W
Morgan Le Fay
13,262
698
67
4
5
307,939
2
W
Neith
13,664
719
75
4
4
301,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role