Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Cyridi13
Kuzenbo
Level 67
God Stats
1W - 1L
1,274 SR
Queue Stats
173W - 215L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Honoi
Cernunnos
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
327W - 238L
1,578 Elo+
Party 3
Eset
Eset
chalesm64yt
Eset
Level 88
God Stats
20W - 8L
1,822 SR
Queue Stats
165W - 138L
1,490 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,510 Elo+

VS

Team Averages
Level 122
1,605 SR
1,490 Elo+
Sobek
Sobek
ISAAC1707
Sobek
Level 108
God Stats
4W - 10L
1,589 SR
Queue Stats
177W - 186L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LungzOfGod
Ah Muzen Cab
Level 152
God Stats
5W - 4L
1,606 SR
Queue Stats
241W - 240L
1,475 Elo+
Party 1
Achilles
Achilles
Toasty3459
Achilles
Level 68
God Stats
28W - 24L
1,482 SR
Queue Stats
352W - 350L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Wrecktyfi
The Morrigan
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
89W - 82L
1,518 Elo+
Solo
Arachne
Arachne
doubledee888
Arachne
Level 122
God Stats
21W - 10L
1,634 SR
Queue Stats
162W - 158L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 3 / 4
14,593
584
19,702
27,500
28,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
 
Nike
18
1 / 5 / 3
12,192
488
7,613
22,720
19,672
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Cyridi13
Kuzenbo
17
3 / 3 / 9
10,821
433
11,648
20,437
27,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Honoi
Cernunnos
20
10 / 2 / 6
15,160
606
22,979
25,283
13,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 6
12,536
501
13,444
14,786
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ISAAC1707
Sobek
11
0 / 6 / 1
9,093
364
5,277
19,022
20,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LungzOfGod
Ah Muzen Cab
18
1 / 7 / 1
11,624
465
15,925
22,892
10,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Toasty3459
Achilles
19
7 / 3 / 5
13,322
533
19,197
28,859
40,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Wrecktyfi
The Morrigan
20
4 / 5 / 5
12,883
515
12,857
15,683
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
doubledee888
Arachne
20
5 / 3 / 5
12,540
502
14,949
27,657
14,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
24
Kills
17
17
Deaths
24
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
3
4
3.33
W
Nike
 
Nike
1
5
3
0.5
W
Kuzenbo
Cyridi13
Kuzenbo
3
3
9
2.5
W
Cernunnos
Honoi
Cernunnos
10
2
6
6.5
L
Sobek
ISAAC1707
Sobek
0
6
1
0.08
L
Ah Muzen Cab
LungzOfGod
Ah Muzen Cab
1
7
1
0.21
L
Achilles
Toasty3459
Achilles
7
3
5
3.17
L
The Morrigan
Wrecktyfi
The Morrigan
4
5
5
1.3
W
2
4
6
1.25
L
Arachne
doubledee888
Arachne
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,386
Damage
68,205
110,726
Taken
114,113
95,864
Mitigated
93,343
36,751
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,702
12,063
0
11,195
27,500
28,063
704
3,128
24,372
0
157,367
W
Nike
 
Nike
7,613
1,152
0
4,244
22,720
19,672
698
1,776
20,944
0
79,759
W
Kuzenbo
Cyridi13
Kuzenbo
11,648
2,913
1,018
1,778
20,437
27,656
345
3,967
16,470
41,647
0
W
Cernunnos
Honoi
Cernunnos
22,979
15,409
0
15,761
25,283
13,948
3,352
2,080
23,203
0
147,595
L
Sobek
ISAAC1707
Sobek
5,277
371
238
5,899
19,022
20,350
208
4,959
13,726
22,213
0
L
Ah Muzen Cab
LungzOfGod
Ah Muzen Cab
15,925
7,005
0
7,920
22,892
10,131
1,721
3,222
19,427
0
114,724
L
Achilles
Toasty3459
Achilles
19,197
4,808
0
4,230
28,859
40,328
366
4,629
24,002
0
92,348
L
The Morrigan
Wrecktyfi
The Morrigan
12,857
2,627
0
1,860
15,683
8,142
849
5,351
10,259
114,857
2,217
W
13,444
888
796
1,959
14,786
6,525
1,094
6,473
8,313
109,193
0
L
Arachne
doubledee888
Arachne
14,949
10,053
0
6,276
27,657
14,392
88
5,823
21,588
0
131,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,302
Gold Earned
59,462
803
Minions Killed
693
0
Camps Cleared
0
2,419,722
Distance Traveled
2,240,621
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,593
584
183
7
0
564,495
0
W
Nike
12,192
488
159
6
0
454,403
6
W
Kuzenbo
10,821
433
43
2
0
461,098
4
W
Cernunnos
15,160
606
237
9
0
449,477
10
L
Sobek
9,093
364
18
1
0
370,414
4
L
Ah Muzen Cab
11,624
465
187
7
0
387,116
0
L
Achilles
13,322
533
130
5
0
480,100
4
L
The Morrigan
12,883
515
187
7
0
487,978
5
W
Eset
12,536
501
181
7
0
490,249
12
L
Arachne
12,540
502
171
7
0
515,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role