Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ez4Rodo
Freya
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 17L
1,600 Elo+
Party 1
Persephone
Persephone
MiuSoulVerde
Persephone
Level 157
God Stats
6W - 2L
1,496 SR
Queue Stats
288W - 239L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Suipz
Kuzenbo
Level 158
God Stats
12W - 9L
1,642 SR
Queue Stats
815W - 626L
1,547 Elo+
Party 1
Awilix
Awilix
leumas13 BR
Awilix
Level 153
God Stats
1W - 2L
1,649 SR
Queue Stats
155W - 123L
1,619 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,550 Elo+

VS

Team Averages
Level 63
1,588 SR
1,503 Elo+
Shiva
Shiva
BesteKillJR
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,589 Elo+
Party 3
Horus
Horus
IceOFFz
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
MegaViciado7
Baron Samedi
Level 102
God Stats
7W - 5L
1,667 SR
Queue Stats
329W - 404L
1,372 Elo+
Solo
Thor
Thor
MozillaGirofllex
Thor
Level 66
God Stats
1W - 2L
1,700 SR
Queue Stats
126W - 145L
1,498 Elo+
Party 2
Poseidon
Poseidon
lPositive
Poseidon
Level 106
God Stats
0W - 2L
1,574 SR
Queue Stats
72W - 68L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 4 / 8
13,400
515
13,681
24,656
23,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Ez4Rodo
Freya
20
6 / 2 / 9
13,848
533
14,614
22,924
11,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
MiuSoulVerde
Persephone
19
8 / 2 / 7
13,620
524
24,324
15,738
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Suipz
Kuzenbo
18
2 / 1 / 18
12,169
468
9,821
19,411
32,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
20
5 / 5 / 6
13,224
509
16,121
22,737
11,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
10,866
418
6,360
25,677
28,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
IceOFFz
Horus
19
2 / 3 / 8
12,615
485
13,284
20,155
24,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MegaViciado7
Baron Samedi
17
3 / 8 / 2
11,006
423
10,729
22,029
12,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 8
13,094
504
14,161
24,360
11,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
lPositive
Poseidon
20
5 / 7 / 2
13,285
511
19,732
18,239
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
25
Kills
14
14
Deaths
25
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
4
8
2
L
1
5
3
0.5
W
Freya
Ez4Rodo
Freya
6
2
9
5.25
L
Horus
IceOFFz
Horus
2
3
8
2
L
Baron Samedi
MegaViciado7
Baron Samedi
3
8
2
0.5
W
Persephone
MiuSoulVerde
Persephone
8
2
7
5.75
L
3
2
8
3.5
W
Kuzenbo
Suipz
Kuzenbo
2
1
18
11
L
Poseidon
lPositive
Poseidon
5
7
2
0.86
W
Awilix
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,561
Damage
64,266
105,466
Taken
110,460
87,225
Mitigated
86,510
29,933
Healing
32,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,681
1,838
0
3,214
24,656
23,741
256
4,685
19,304
0
98,558
L
6,360
741
958
3,266
25,677
28,698
0
13,059
12,366
0
62,687
W
Freya
Ez4Rodo
Freya
14,614
4,923
0
14,789
22,924
11,531
1,085
7,094
15,794
114,449
0
L
Horus
IceOFFz
Horus
13,284
6,441
1,725
6,682
20,155
24,716
438
6,975
13,020
0
86,999
L
Baron Samedi
MegaViciado7
Baron Samedi
10,729
239
1,114
3,120
22,029
12,451
0
15,196
6,705
69,047
0
W
Persephone
MiuSoulVerde
Persephone
24,324
1,260
92
6,149
15,738
8,012
709
5,456
10,239
129,582
0
L
14,161
3,589
0
10,252
24,360
11,979
0
6,628
17,646
0
145,789
W
Kuzenbo
Suipz
Kuzenbo
9,821
3,390
0
3,614
19,411
32,746
645
7,672
11,548
31,632
0
L
Poseidon
lPositive
Poseidon
19,732
5,186
0
5,179
18,239
8,666
414
6,275
11,670
113,735
10,715
W
Awilix
16,121
6,902
0
2,075
22,737
11,195
0
4,701
17,940
0
146,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,261
Gold Earned
60,866
755
Minions Killed
686
0
Camps Cleared
0
2,497,534
Distance Traveled
2,368,739
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,400
515
168
6
0
465,926
7
L
Shiva
10,866
418
67
3
0
467,205
4
W
Freya
13,848
533
191
7
0
483,308
4
L
Horus
12,615
485
144
6
0
517,326
2
L
Baron Samedi
11,006
423
112
4
0
420,152
11
W
Persephone
13,620
524
161
6
0
477,517
4
L
Thor
13,094
504
180
7
0
525,621
2
W
Kuzenbo
12,169
468
48
2
0
495,218
10
L
Poseidon
13,285
511
183
7
0
438,435
8
W
Awilix
13,224
509
187
7
0
575,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role