Player Matchup

Ra
Ra
A3ORT
Ra
Level 132
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,537 Elo+
Party 2
Athena
Athena
Mrpyrodrake
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,820 Elo+
Party 2
Tiamat
Tiamat
SHOTTii
Tiamat
Level 140
God Stats
0W - 1L
1,202 SR
Queue Stats
8W - 6L
1,587 Elo+
Party 2
Sol
Sol
TwinXFaces
Sol
Level 125
God Stats
0W - 1L
1,822 SR
Queue Stats
4W - 6L
1,528 Elo+
Party 2
Atlas
Atlas
astarzarroc
Atlas
Level 126
God Stats
0W - 1L
1,458 SR
Queue Stats
5W - 1L
1,907 Elo+
Party 2
Team Averages
Level 130
1,453 SR
1,676 Elo+

VS

Team Averages
Level 143
1,499 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Draco5807
He Bo
Level 140
God Stats
3W - 1L
1,486 SR
Queue Stats
134W - 115L
1,541 Elo+
Solo
Horus
Horus
LemmKova
Horus
Level 160
God Stats
11W - 13L
1,448 SR
Queue Stats
729W - 766L
1,491 Elo+
Party 1
Eset
Eset
Vinono
Eset
Level 105
God Stats
5W - 4L
1,560 SR
Queue Stats
393W - 386L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 5 / 7
7,598
844
11,358
11,368
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 6 / 5
6,873
764
3,829
14,855
16,512
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
SHOTTii
Tiamat
13
6 / 6 / 2
8,450
939
9,838
13,594
11,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 6
7,489
832
11,073
14,953
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 9
7,574
842
6,203
16,141
16,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 2 / 13
9,850
1,094
21,767
11,432
7,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
 
Khepri
14
1 / 1 / 21
8,830
981
4,408
16,779
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Draco5807
He Bo
14
5 / 3 / 11
8,865
985
15,072
11,374
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
LemmKova
Horus
16
6 / 1 / 18
9,863
1,096
8,296
12,610
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
Vinono
Eset
14
4 / 3 / 13
8,520
947
10,733
6,649
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
10
Kills
25
25
Deaths
10
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
13
7.75
W
Khepri
 
Khepri
1
1
21
11.5
L
Ra
1
5
7
0.9
W
He Bo
Draco5807
He Bo
5
3
11
3.5
W
Horus
LemmKova
Horus
6
1
18
15
L
Athena
1
6
5
0.58
L
Tiamat
SHOTTii
Tiamat
6
6
2
1.17
L
2
4
6
1.25
W
Eset
Vinono
Eset
4
3
13
3.5
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
60,276
70,911
Taken
58,844
55,514
Mitigated
53,265
25,931
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,767
9,966
2,513
1,458
11,432
7,681
4,544
8,549
2,883
0
46,188
W
Khepri
 
Khepri
4,408
400
1,685
3,658
16,779
19,883
535
10,693
6,086
7,778
0
L
Ra
11,358
1,102
3,961
3,669
11,368
5,226
139
5,546
5,822
24,748
0
W
He Bo
Draco5807
He Bo
15,072
716
1,441
2,594
11,374
6,953
585
9,747
1,627
27,585
0
W
Horus
LemmKova
Horus
8,296
3,435
8,660
6,583
12,610
14,618
862
7,885
4,725
0
12,957
L
Athena
3,829
855
1,790
1,199
14,855
16,512
93
7,026
7,829
5,144
0
L
Tiamat
SHOTTii
Tiamat
9,838
1,241
484
3,812
13,594
11,957
0
4,580
9,014
15,583
0
L
11,073
4,281
0
6,553
14,953
5,785
1,128
7,278
7,675
22,057
0
W
Eset
Vinono
Eset
10,733
734
1,419
542
6,649
4,130
1,554
5,427
1,222
18,058
0
L
6,203
1,457
944
3,519
16,141
16,034
0
5,783
10,358
11,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
45,928
76
Minions Killed
109
0
Camps Cleared
0
813,614
Distance Traveled
946,665
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,850
1,094
54
6
0
165,010
1
W
Khepri
8,830
981
3
0
0
205,171
1
L
Ra
7,598
844
30
3
0
166,930
0
W
He Bo
8,865
985
32
4
0
194,196
1
W
Horus
9,863
1,096
4
0
0
192,736
2
L
Athena
6,873
764
7
1
0
178,267
0
L
Tiamat
8,450
939
14
2
0
147,722
0
L
Sol
7,489
832
21
2
0
144,944
0
W
Eset
8,520
947
16
2
0
189,552
0
L
Atlas
7,574
842
4
0
0
175,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role