Player Matchup

Hera
Hera
Daharion
Hera
Level 65
God Stats
4W - 2L
1,732 SR
Queue Stats
90W - 83L
1,462 Elo+
Solo
Lancelot
Lancelot
Noc Nirvana
Lancelot
Level 115
God Stats
1W - 1L
1,288 SR
Queue Stats
17W - 17L
1,485 Elo+
Solo
Neith
Neith
Smite Devil
Neith
Level 66
God Stats
84W - 86L
1,507 SR
Queue Stats
130W - 152L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
TroPicGlitch128
Baron Samedi
Level 83
God Stats
72W - 48L
1,538 SR
Queue Stats
516W - 578L
1,430 Elo+
Solo
Achilles
Achilles
xALIxZOMBIEx
Achilles
Level 125
God Stats
21W - 11L
1,617 SR
Queue Stats
307W - 266L
1,454 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,449 Elo+

VS

Team Averages
Level 101
1,401 SR
1,436 Elo+
Charybdis
Charybdis
DannonWhit
Charybdis
Level 60
God Stats
10W - 14L
1,485 SR
Queue Stats
141W - 149L
1,414 Elo+
Solo
King Arthur
King Arthur
ELITE LINK DJ23
King Arthur
Level 120
God Stats
20W - 26L
1,345 SR
Queue Stats
451W - 428L
1,439 Elo+
Solo
Tiamat
Tiamat
TRN toaster
Tiamat
Level 69
God Stats
7W - 10L
1,409 SR
Queue Stats
587W - 661L
1,467 Elo+
Solo
Nemesis
Nemesis
dabuckk
Nemesis
Level 125
God Stats
0W - 2L
1,263 SR
Queue Stats
154W - 166L
1,407 Elo+
Solo
Fafnir
Fafnir
iSaruVIII
Fafnir
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 133L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 0 / 2
6,707
610
3,632
3,761
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Noc Nirvana
Lancelot
11
4 / 0 / 1
6,377
580
6,972
8,447
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 4
5,604
509
9,366
7,927
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
TroPicGlitch128
Baron Samedi
9
1 / 0 / 4
6,048
550
4,150
8,194
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
xALIxZOMBIEx
Achilles
12
3 / 1 / 2
7,080
644
9,274
9,806
9,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DannonWhit
Charybdis
9
0 / 1 / 0
5,345
486
5,074
9,201
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ELITE LINK DJ23
King Arthur
11
1 / 3 / 0
6,343
577
5,650
12,902
11,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
1 / 1 / 0
5,716
520
3,759
5,122
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
dabuckk
Nemesis
8
0 / 5 / 0
5,299
482
4,349
10,543
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
iSaruVIII
Fafnir
8
0 / 2 / 0
5,260
478
2,775
9,931
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
2
0
2
3
L
Charybdis
DannonWhit
Charybdis
0
1
0
0
L
King Arthur
ELITE LINK DJ23
King Arthur
1
3
0
0.33
W
Lancelot
Noc Nirvana
Lancelot
4
0
1
4.5
W
1
1
4
3
L
Tiamat
1
1
0
1
W
Baron Samedi
TroPicGlitch128
Baron Samedi
1
0
4
3
L
Nemesis
dabuckk
Nemesis
0
5
0
0
L
Fafnir
iSaruVIII
Fafnir
0
2
0
0
W
Achilles
xALIxZOMBIEx
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
21,607
38,135
Taken
47,699
20,831
Mitigated
29,550
18,118
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,632
1,141
0
1,120
3,761
1,386
294
1,743
2,018
53,571
0
L
Charybdis
DannonWhit
Charybdis
5,074
3,346
0
4,317
9,201
2,892
0
2,419
6,782
0
40,049
L
King Arthur
ELITE LINK DJ23
King Arthur
5,650
1,573
0
2,130
12,902
11,670
0
0
12,902
0
43,609
W
Lancelot
Noc Nirvana
Lancelot
6,972
1,453
0
4,654
8,447
3,472
0
624
7,823
0
41,191
W
9,366
4,149
0
3,080
7,927
2,536
270
2,769
5,158
0
38,958
L
Tiamat
3,759
431
0
1,354
5,122
3,448
80
1,934
3,188
35,330
0
W
Baron Samedi
TroPicGlitch128
Baron Samedi
4,150
859
2,342
3,507
8,194
3,966
225
1,398
6,796
23,508
0
L
Nemesis
dabuckk
Nemesis
4,349
1,336
0
3,300
10,543
4,021
0
1,171
9,372
0
31,550
L
Fafnir
iSaruVIII
Fafnir
2,775
1,194
537
4,314
9,931
7,519
0
2,258
7,421
11,939
0
W
Achilles
xALIxZOMBIEx
Achilles
9,274
1,729
0
3,415
9,806
9,471
0
0
9,806
0
52,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
27,963
367
Minions Killed
290
0
Camps Cleared
0
1,113,494
Distance Traveled
1,092,241
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,707
610
110
10
0
231,629
0
L
Charybdis
5,345
486
67
6
0
191,929
4
L
King Arthur
6,343
577
69
6
0
227,399
1
W
Lancelot
6,377
580
68
6
0
277,857
2
W
Neith
5,604
509
66
6
0
212,566
3
L
Tiamat
5,716
520
66
6
0
209,511
1
W
Baron Samedi
6,048
550
39
4
0
184,657
3
L
Nemesis
5,299
482
69
6
0
248,252
4
L
Fafnir
5,260
478
19
2
0
215,150
4
W
Achilles
7,080
644
84
8
0
206,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role