Player Matchup

Sobek
Sobek
Blaktoxin999
Sobek
Level 19
God Stats
0W - 4L
1,168 SR
Queue Stats
3W - 9L
1,037 Elo+
Party 1
Osiris
Osiris
DeathTheKid0810
Osiris
Level 62
God Stats
1W - 5L
1,332 SR
Queue Stats
149W - 195L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
TheVileGrimKing
Ao Kuang
Level 132
God Stats
2W - 5L
1,571 SR
Queue Stats
91W - 118L
1,371 Elo+
Party 1
Team Averages
Level 71
1,357 SR
1,256 Elo+

VS

Team Averages
Level 104
1,497 SR
1,359 Elo+
Achilles
Achilles
N3TEZ3N
Achilles
Level 123
God Stats
39W - 51L
1,547 SR
Queue Stats
342W - 464L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fogspine
Ah Muzen Cab
Level 74
God Stats
9W - 12L
1,607 SR
Queue Stats
65W - 97L
1,320 Elo+
Solo
Thoth
Thoth
èġ1ton
Thoth
Level 114
God Stats
16W - 36L
1,337 SR
Queue Stats
280W - 408L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,445
603
5,267
20,638
15,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 4
9,029
645
5,822
16,393
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
14
4 / 5 / 1
10,035
717
8,927
18,441
9,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
N3TEZ3N
Achilles
14
5 / 3 / 7
10,423
745
8,649
14,911
13,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
fogspine
Ah Muzen Cab
15
4 / 1 / 6
10,102
722
12,658
7,752
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
èġ1ton
Thoth
14
4 / 3 / 8
10,528
752
18,651
7,929
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
13
14
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
2
2
4
2
W
Achilles
N3TEZ3N
Achilles
5
3
7
2.83
L
Ao Kuang
4
5
1
0.9
W
Ah Muzen Cab
fogspine
Ah Muzen Cab
4
1
6
7
W
Thoth
èġ1ton
Thoth
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
39,958
55,472
Taken
30,592
43,112
Mitigated
19,912
11,424
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
272
374
2,935
20,638
15,770
0
6,708
13,930
22,634
0
L
5,822
1,792
318
1,572
16,393
17,647
0
6,195
10,198
0
18,467
W
Achilles
N3TEZ3N
Achilles
8,649
2,652
387
5,054
14,911
13,128
527
5,700
8,758
0
19,285
L
Ao Kuang
8,927
2,390
536
5,689
18,441
9,695
0
6,070
12,371
32,745
5,993
W
Ah Muzen Cab
fogspine
Ah Muzen Cab
12,658
5,238
0
2,718
7,752
3,464
1,377
3,042
4,608
0
39,817
W
Thoth
èġ1ton
Thoth
18,651
798
0
576
7,929
3,320
582
4,795
2,907
46,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
31,053
135
Minions Killed
121
6
Camps Cleared
5
781,612
Distance Traveled
840,231
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,445
603
26
2
1
271,646
5
L
Osiris
9,029
645
32
2
0
259,220
0
W
Achilles
10,423
745
13
1
1
279,781
2
L
Ao Kuang
10,035
717
77
6
5
250,746
4
W
Ah Muzen Cab
10,102
722
36
3
2
280,635
6
W
Thoth
10,528
752
72
5
2
279,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role