Player Matchup

Chiron
Chiron
DT_ZEUSS
Chiron
Level 160
God Stats
4W - 2L
1,700 SR
Queue Stats
207W - 153L
1,618 Elo+
Party 2
Janus
Janus
Eder_Pk
Janus
Level 156
God Stats
1W - 1L
1,379 SR
Queue Stats
103W - 62L
1,648 Elo+
Party 2
Sobek
Sobek
ImRxne
Sobek
Level 140
God Stats
1W - 0L
1,657 SR
Queue Stats
132W - 76L
1,617 Elo+
Party 2
Da Ji
Da Ji
iClosed-I
Da Ji
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 91L
1,615 Elo+
Party 2
Horus
Horus
moxu93
Horus
Level 146
God Stats
4W - 2L
1,434 SR
Queue Stats
162W - 112L
1,572 Elo+
Party 2
Team Averages
Level 152
1,534 SR
1,614 Elo+

VS

Team Averages
Level 128
1,553 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Charybdeez
Kukulkan
Level 132
God Stats
0W - 1L
1,595 SR
Queue Stats
79W - 54L
1,583 Elo+
Solo
Hou Yi
Hou Yi
Stýlz
Hou Yi
Level 47
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 3
Nemesis
Nemesis
XzDestructioN
Nemesis
Level 155
God Stats
2W - 3L
1,933 SR
Queue Stats
215W - 186L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
kJnn
Sylvanus
Level 148
God Stats
1W - 2L
1,434 SR
Queue Stats
147W - 145L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DT_ZEUSS
Chiron
19
1 / 3 / 11
12,378
589
27,322
17,851
11,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Eder_Pk
Janus
20
4 / 4 / 10
13,770
656
39,328
18,192
10,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ImRxne
Sobek
20
3 / 4 / 14
13,789
657
11,928
35,649
55,116
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
iClosed-I
Da Ji
19
6 / 5 / 8
13,297
633
22,003
22,415
15,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
moxu93
Horus
20
4 / 2 / 12
14,291
681
10,299
34,425
48,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 2 / 9
13,282
632
11,498
32,510
44,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Charybdeez
Kukulkan
20
3 / 3 / 9
12,573
599
29,711
18,045
10,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Stýlz
Hou Yi
19
5 / 5 / 9
12,410
591
15,088
19,052
11,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
18
3 / 3 / 9
11,423
544
13,110
14,931
14,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
kJnn
Sylvanus
19
1 / 5 / 9
11,780
561
14,721
33,225
34,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
18
Kills
17
18
Deaths
18
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
2
9
4.75
L
Kukulkan
Charybdeez
Kukulkan
3
3
9
2.5
W
Chiron
DT_ZEUSS
Chiron
1
3
11
2.17
W
Janus
Eder_Pk
Janus
4
4
10
2.25
W
Sobek
ImRxne
Sobek
3
4
14
2.5
L
Hou Yi
Stýlz
Hou Yi
5
5
9
1.9
L
Nemesis
3
3
9
2.5
W
Da Ji
iClosed-I
Da Ji
6
5
8
2
L
Sylvanus
kJnn
Sylvanus
1
5
9
1.1
W
Horus
moxu93
Horus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,880
Damage
84,128
128,532
Taken
117,763
140,312
Mitigated
115,704
59,139
Healing
61,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,498
471
4,948
12,712
32,510
44,820
0
15,943
16,567
23,140
0
L
Kukulkan
Charybdeez
Kukulkan
29,711
1,892
0
3,362
18,045
10,426
168
6,711
11,334
68,343
0
W
Chiron
DT_ZEUSS
Chiron
27,322
7,588
3,219
3,776
17,851
11,190
3,906
9,996
7,855
0
61,082
W
Janus
Eder_Pk
Janus
39,328
3,022
2,924
3,545
18,192
10,541
962
10,454
7,738
75,664
0
W
Sobek
ImRxne
Sobek
11,928
487
2,830
11,274
35,649
55,116
23
14,239
21,410
26,791
0
L
Hou Yi
Stýlz
Hou Yi
15,088
8,523
3,256
4,122
19,052
11,228
1,057
10,220
8,832
0
30,892
L
Nemesis
13,110
5,077
596
1,917
14,931
14,402
547
7,280
7,651
0
19,982
W
Da Ji
iClosed-I
Da Ji
22,003
6,281
2,444
5,069
22,415
15,130
1,203
7,738
14,677
0
28,448
L
Sylvanus
kJnn
Sylvanus
14,721
1,532
17,969
12,869
33,225
34,828
247
11,102
22,123
17,584
0
W
Horus
moxu93
Horus
10,299
3,861
8,770
15,288
34,425
48,335
831
13,503
20,772
0
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,525
Gold Earned
61,468
209
Minions Killed
173
0
Camps Cleared
0
1,944,222
Distance Traveled
1,863,107
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,282
632
20
1
0
377,113
2
L
Kukulkan
12,573
599
102
5
0
384,888
2
W
Chiron
12,378
589
64
3
0
405,581
1
W
Janus
13,770
656
89
4
0
377,140
0
W
Sobek
13,789
657
31
1
0
368,455
1
L
Hou Yi
12,410
591
30
1
0
361,584
0
L
Nemesis
11,423
544
13
1
0
376,465
1
W
Da Ji
13,297
633
15
1
0
388,960
1
L
Sylvanus
11,780
561
8
0
0
363,057
3
W
Horus
14,291
681
10
0
0
404,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role