Player Matchup

Cliodhna
Cliodhna
GOKIAGERX
Cliodhna
Level 146
God Stats
2W - 0L
1,632 SR
Queue Stats
35W - 30L
1,553 Elo+
Party 1
Merlin
Merlin
JACCOBMOWER
Merlin
Level 118
God Stats
1W - 0L
1,322 SR
Queue Stats
63W - 51L
1,528 Elo+
Party 1
Nox
Nox
Juancho80
Nox
Level 94
God Stats
2W - 0L
1,316 SR
Queue Stats
153W - 139L
1,524 Elo+
Solo
Atlas
Atlas
Luimourao
Atlas
Level 147
God Stats
6W - 3L
1,580 SR
Queue Stats
267W - 301L
1,459 Elo+
Solo
Vamana
Vamana
TopBanana16
Vamana
Level 107
God Stats
8W - 3L
1,698 SR
Queue Stats
30W - 28L
1,564 Elo+
Solo
Team Averages
Level 122
1,510 SR
1,526 Elo+

VS

Team Averages
Level 106
1,533 SR
1,508 Elo+
Kuzenbo
Kuzenbo
Kubazian
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,343 Elo+
Party 2
Cupid
Cupid
LiquidFlesh20014
Cupid
Level 109
God Stats
3W - 3L
1,576 SR
Queue Stats
144W - 92L
1,565 Elo+
Party 2
Tyr
Tyr
Zomode7p
Tyr
Level 126
God Stats
2W - 1L
1,603 SR
Queue Stats
168W - 107L
1,574 Elo+
Party 2
He Bo
He Bo
okumaruxd
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Solo
Hel
Hel
portajon
Hel
Level 123
God Stats
0W - 1L
1,487 SR
Queue Stats
56W - 34L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GOKIAGERX
Cliodhna
18
6 / 4 / 12
12,385
1,126
25,209
14,313
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
6 / 1 / 10
11,371
1,034
18,144
7,955
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 10
12,215
1,110
11,986
7,873
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Luimourao
Atlas
17
1 / 1 / 15
10,718
974
11,351
11,264
16,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
2 / 1 / 12
10,883
989
10,408
16,751
10,081
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

231

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kubazian
Kuzenbo
16
1 / 0 / 5
10,254
932
7,010
12,036
19,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 5
11,486
1,044
17,145
10,504
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 4
10,322
938
7,984
17,224
19,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
okumaruxd
He Bo
17
0 / 12 / 5
10,262
933
8,500
22,864
10,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 4
11,355
1,032
12,948
17,072
8,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
21
Kills
8
8
Deaths
21
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GOKIAGERX
Cliodhna
6
4
12
3
W
Merlin
6
1
10
11
W
6
1
10
11
L
Kuzenbo
Kubazian
Kuzenbo
1
0
5
3.5
L
3
1
5
5.5
W
Atlas
Luimourao
Atlas
1
1
15
8.5
W
Vamana
2
1
12
8
L
1
2
4
1.5
L
He Bo
okumaruxd
He Bo
0
12
5
0.21
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,098
Damage
53,587
58,156
Taken
79,700
44,794
Mitigated
62,457
9,345
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GOKIAGERX
Cliodhna
25,209
4,219
0
2,967
14,313
9,927
0
6,344
7,865
0
50,441
W
Merlin
18,144
679
0
961
7,955
4,241
0
5,039
2,718
38,940
0
W
11,986
731
0
1,211
7,873
4,404
0
3,172
4,671
44,930
0
L
Kuzenbo
Kubazian
Kuzenbo
7,010
3,886
0
0
12,036
19,004
0
8,364
3,672
15,244
0
L
17,145
11,577
1,146
2,019
10,504
5,405
0
5,861
4,643
0
48,210
W
Atlas
Luimourao
Atlas
11,351
2,819
0
1,040
11,264
16,141
0
6,102
5,000
23,213
0
W
Vamana
10,408
3,928
0
3,166
16,751
10,081
0
7,106
9,444
0
23,898
L
7,984
226
0
2,290
17,224
19,241
0
7,986
9,238
0
21,210
L
He Bo
okumaruxd
He Bo
8,500
240
0
0
22,864
10,030
0
11,157
11,707
13,727
0
L
12,948
1,111
8,240
5,327
17,072
8,777
0
8,113
8,959
44,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
53,679
241
Minions Killed
229
14
Camps Cleared
4
1,190,870
Distance Traveled
1,123,603
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,385
1,126
73
7
4
241,089
3
W
Merlin
11,371
1,034
56
5
2
214,459
0
W
Nox
12,215
1,110
68
6
6
227,620
2
L
Kuzenbo
10,254
932
7
1
1
230,041
3
L
Cupid
11,486
1,044
71
6
1
213,043
0
W
Atlas
10,718
974
22
2
0
236,262
0
W
Vamana
10,883
989
22
2
2
271,440
1
L
Tyr
10,322
938
30
3
0
239,682
3
L
He Bo
10,262
933
18
2
1
221,539
0
L
Hel
11,355
1,032
103
9
1
219,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role