Player Matchup

Erlang Shen
Erlang Shen
AceWinteRush
Erlang Shen
Level 94
God Stats
1W - 6L
1,350 SR
Queue Stats
93W - 99L
1,463 Elo+
Party 1
Chaac
Chaac
Hypetimus Prime
Chaac
Level 129
God Stats
2W - 6L
1,243 SR
Queue Stats
184W - 194L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LegendaryPrime7
Morgan Le Fay
Level 106
God Stats
6W - 7L
1,620 SR
Queue Stats
171W - 147L
1,519 Elo+
Party 1
Khepri
Khepri
TurnDownForButt
Khepri
Level 127
God Stats
55W - 41L
1,599 SR
Queue Stats
156W - 168L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Zeekkou
Heimdallr
Level 73
God Stats
1W - 5L
1,758 SR
Queue Stats
129W - 123L
1,481 Elo+
Party 2
Team Averages
Level 106
1,514 SR
1,485 Elo+

VS

Team Averages
Level 89
1,700 SR
1,645 Elo+
Ah Muzen Cab
Ah Muzen Cab
ColdMetalZer0
Ah Muzen Cab
Level 116
God Stats
11W - 9L
1,484 SR
Queue Stats
35W - 38L
1,426 Elo+
Solo
Hel
Hel
GodSortsIKill
Hel
Level 120
God Stats
4W - 0L
1,743 SR
Queue Stats
437W - 257L
1,719 Elo+
Party 3
Ares
Ares
K3vinJames69
Ares
Level 35
God Stats
155W - 32L
2,034 SR
Queue Stats
232W - 58L
1,923 Elo+
Party 3
Odin
Odin
WKevinJames
Odin
Level 88
God Stats
28W - 14L
1,689 SR
Queue Stats
408W - 227L
1,711 Elo+
Party 3
Arachne
Arachne
Xboxg4mer100000
Arachne
Level 88
God Stats
4W - 1L
1,550 SR
Queue Stats
32W - 40L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AceWinteRush
Erlang Shen
16
3 / 9 / 2
10,509
1,051
7,710
25,260
32,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 6
10,413
1,041
15,571
23,642
32,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
LegendaryPrime7
Morgan Le Fay
16
1 / 2 / 7
10,033
1,003
15,773
12,903
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 6
10,167
1,017
4,528
23,043
22,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Zeekkou
Heimdallr
16
0 / 3 / 8
9,691
969
8,923
12,011
6,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ColdMetalZer0
Ah Muzen Cab
18
6 / 0 / 23
11,828
1,183
21,105
6,948
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 28
11,057
1,106
11,921
9,049
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 20
11,698
1,170
8,886
13,239
20,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 22
11,718
1,172
22,745
14,310
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
14 / 4 / 13
13,517
1,352
26,128
14,466
10,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
136
8
Kills
30
30
Deaths
8
29
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AceWinteRush
Erlang Shen
3
9
2
0.44
W
Ah Muzen Cab
ColdMetalZer0
Ah Muzen Cab
6
0
23
17.5
W
2
1
28
16
L
2
8
6
0.63
W
2
2
20
6
L
Morgan Le Fay
LegendaryPrime7
Morgan Le Fay
1
2
7
2.25
L
2
8
6
0.63
W
6
1
22
17
W
14
4
13
5.13
L
Heimdallr
Zeekkou
Heimdallr
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
90,785
96,859
Taken
58,012
100,692
Mitigated
56,725
8,006
Healing
27,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AceWinteRush
Erlang Shen
7,710
3,764
136
3,532
25,260
32,137
0
4,827
20,073
777
23,610
W
Ah Muzen Cab
ColdMetalZer0
Ah Muzen Cab
21,105
10,419
0
2,360
6,948
3,730
0
3,182
3,683
0
55,405
W
11,921
2,258
8,674
6,208
9,049
4,736
0
3,995
4,982
28,339
0
L
15,571
2,008
0
2,619
23,642
32,359
0
7,128
16,318
5,164
35,634
W
8,886
216
0
1,865
13,239
20,336
0
5,009
7,832
11,529
0
L
Morgan Le Fay
LegendaryPrime7
Morgan Le Fay
15,773
950
0
356
12,903
7,340
0
2,466
10,178
42,897
0
L
4,528
199
0
545
23,043
22,059
0
4,716
18,130
10,831
0
W
22,745
3,407
0
3,539
14,310
17,117
0
5,522
7,949
0
39,640
W
26,128
17,386
0
4,623
14,466
10,806
0
5,261
9,019
0
37,351
L
Heimdallr
Zeekkou
Heimdallr
8,923
5,201
0
818
12,011
6,797
0
1,670
10,180
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
59,818
219
Minions Killed
193
3
Camps Cleared
9
876,634
Distance Traveled
1,043,648
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,509
1,051
38
4
1
174,867
1
W
Ah Muzen Cab
11,828
1,183
78
8
0
183,788
1
W
Hel
11,057
1,106
51
5
3
194,058
0
L
Chaac
10,413
1,041
61
6
1
180,983
0
W
Ares
11,698
1,170
5
1
0
228,866
0
L
Morgan Le Fay
10,033
1,003
72
7
1
180,693
0
L
Khepri
10,167
1,017
10
1
0
179,647
3
W
Odin
11,718
1,172
32
3
0
224,229
0
W
Arachne
13,517
1,352
27
3
6
212,707
2
L
Heimdallr
9,691
969
38
4
0
160,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role