Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ArcaneRyby
Ymir
Level 102
God Stats
8W - 13L
1,422 SR
Queue Stats
29W - 32L
1,449 Elo+
Party 1
Ullr
Ullr
rantecursor
Ullr
Level 127
God Stats
271W - 314L
1,416 SR
Queue Stats
322W - 377L
1,355 Elo+
Solo
King Arthur
King Arthur
xGobx
King Arthur
Level 87
God Stats
8W - 22L
1,534 SR
Queue Stats
563W - 553L
1,525 Elo+
Party 1
Team Averages
Level 82
1,474 SR
1,466 Elo+

VS

Team Averages
Level 52
1,584 SR
1,459 Elo+
Sol
Sol
Actor22
Sol
Level 27
God Stats
1W - 0L
1,358 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
SquashyRaptor
Artemis
Level 67
God Stats
4W - 4L
1,743 SR
Queue Stats
86W - 71L
1,487 Elo+
Party 2
Ravana
Ravana
UNVLegend
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
handsomeLogan
Baron Samedi
Level 29
God Stats
3W - 2L
1,587 SR
Queue Stats
91W - 80L
1,488 Elo+
Party 2
Kali
Kali
xanman80
Kali
Level 88
God Stats
2W - 1L
1,730 SR
Queue Stats
10W - 16L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 5 / 1
5,465
547
4,270
6,854
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
8
0 / 1 / 0
4,480
448
1,798
6,943
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 0
4,689
469
4,956
8,972
4,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 3 / 1
5,272
527
2,199
5,707
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xGobx
King Arthur
10
0 / 1 / 1
5,589
559
4,466
7,301
3,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
4 / 1 / 3
6,329
633
5,758
7,830
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
9
2 / 1 / 2
5,270
527
8,150
6,874
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
UNVLegend
Ravana
10
0 / 1 / 1
5,519
552
3,604
6,175
3,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
handsomeLogan
Baron Samedi
9
2 / 0 / 2
5,754
575
3,161
5,438
3,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
5 / 2 / 3
6,478
648
4,193
8,135
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
1
0.3
L
Anhur
 
Anhur
0
1
0
0
W
Sol
4
1
3
5.5
L
1
3
0
0.33
W
Artemis
2
1
2
3
W
Ravana
UNVLegend
Ravana
0
1
1
0.5
W
Baron Samedi
handsomeLogan
Baron Samedi
2
0
2
3
L
2
3
1
0.83
L
King Arthur
xGobx
King Arthur
0
1
1
0.5
W
Kali
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
24,866
35,777
Taken
34,452
14,710
Mitigated
16,022
8,924
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,270
557
0
817
6,854
2,595
217
3,313
3,541
24,627
0
L
Anhur
 
Anhur
1,798
895
0
3,014
6,943
1,991
0
1,462
5,481
0
16,581
W
Sol
5,758
3,901
0
4,408
7,830
2,820
534
2,764
4,758
47,034
0
L
4,956
970
0
1,618
8,972
4,061
0
1,804
7,168
24,986
0
W
Artemis
8,150
4,352
0
2,111
6,874
2,542
0
2,985
3,889
0
33,814
W
Ravana
UNVLegend
Ravana
3,604
1,798
0
3,919
6,175
3,811
0
0
6,175
0
37,538
W
Baron Samedi
handsomeLogan
Baron Samedi
3,161
1,146
1,377
2,116
5,438
3,571
0
1,758
3,680
19,824
0
L
2,199
987
0
793
5,707
2,354
282
2,340
3,367
0
20,916
L
King Arthur
xGobx
King Arthur
4,466
925
0
2,682
7,301
3,709
0
0
7,301
0
39,191
W
Kali
4,193
1,851
0
2,934
8,135
3,278
36
1,307
6,724
0
34,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
29,350
229
Minions Killed
318
0
Camps Cleared
0
849,722
Distance Traveled
887,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,465
547
49
5
0
176,483
0
L
Anhur
4,480
448
30
3
0
172,714
1
W
Sol
6,329
633
87
9
0
181,141
0
L
Ymir
4,689
469
41
4
0
170,654
1
W
Artemis
5,270
527
54
5
0
174,408
0
W
Ravana
5,519
552
75
8
0
179,764
1
W
Baron Samedi
5,754
575
40
4
0
176,247
2
L
Ullr
5,272
527
33
3
0
144,027
0
L
King Arthur
5,589
559
76
8
0
185,844
3
W
Kali
6,478
648
62
6
0
175,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role