Player Matchup

Thoth
Thoth
DinozZt-23
Thoth
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,585 Elo+
Party 1
Chaac
Chaac
Eblaite
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
ElParcero21
Sylvanus
Level 126
God Stats
2W - 4L
1,298 SR
Queue Stats
201W - 206L
1,485 Elo+
Party 1
Izanami
Izanami
TheOnyxChaos
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
iiTzTesto
Ne Zha
Level 128
God Stats
0W - 1L
1,313 SR
Queue Stats
97W - 100L
1,499 Elo+
Party 1
Team Averages
Level 113
1,422 SR
1,462 Elo+

VS

Team Averages
Level 83
1,361 SR
1,400 Elo+
Hercules
Hercules
GimmeUrTots213
Hercules
Level 124
God Stats
5W - 8L
1,328 SR
Queue Stats
318W - 329L
1,457 Elo+
Solo
Chang'e
Chang'e
Kurt051
Chang'e
Level 87
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 32L
1,384 Elo+
Party 3
Hun Batz
Hun Batz
LiuBeiOfShu
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,291 Elo+
Party 3
King Arthur
King Arthur
Mausthra
King Arthur
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 108L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
immersedsnake
Tsukuyomi
Level 127
God Stats
1W - 2L
1,219 SR
Queue Stats
166W - 185L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
12 / 5 / 17
17,571
586
39,886
23,838
11,349
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Eblaite
Chaac
20
9 / 6 / 26
17,711
590
48,020
50,655
98,219
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
ElParcero21
Sylvanus
20
2 / 7 / 27
17,856
595
26,195
43,059
70,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TheOnyxChaos
Izanami
20
7 / 7 / 23
17,639
588
60,694
29,141
19,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
iiTzTesto
Ne Zha
20
11 / 9 / 18
17,986
600
41,355
45,880
36,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 8 / 20
16,888
563
27,973
52,215
50,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Kurt051
Chang'e
20
11 / 7 / 13
18,636
621
35,751
45,641
22,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
LiuBeiOfShu
Hun Batz
20
7 / 13 / 13
17,837
595
36,167
42,170
21,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Mausthra
King Arthur
20
2 / 7 / 25
16,821
561
24,850
53,657
74,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
immersedsnake
Tsukuyomi
20
8 / 6 / 15
19,004
633
43,449
43,323
22,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
120
41
Kills
34
34
Deaths
41
111
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thoth
12
5
17
4.1
L
Chaac
Eblaite
Chaac
9
6
26
3.67
L
Sylvanus
ElParcero21
Sylvanus
2
7
27
2.21
W
Hercules
6
8
20
2
W
Chang'e
Kurt051
Chang'e
11
7
13
2.5
W
Hun Batz
LiuBeiOfShu
Hun Batz
7
13
13
1.04
W
King Arthur
Mausthra
King Arthur
2
7
25
2.07
L
Izanami
TheOnyxChaos
Izanami
7
7
23
2.64
L
Ne Zha
iiTzTesto
Ne Zha
11
9
18
2.22
W
Tsukuyomi
immersedsnake
Tsukuyomi
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,150
Damage
168,190
192,573
Taken
237,006
236,770
Mitigated
191,260
69,493
Healing
95,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
39,886
3,491
2,923
4,725
23,838
11,349
937
2,490
21,222
73,925
0
L
Chaac
Eblaite
Chaac
48,020
4,991
1,749
17,322
50,655
98,219
790
10,899
39,121
0
72,823
L
Sylvanus
ElParcero21
Sylvanus
26,195
3,282
10,455
10,638
43,059
70,751
658
9,748
32,273
39,010
0
W
Hercules
27,973
6,040
6,902
11,092
52,215
50,277
1,353
16,867
33,969
0
48,779
W
Chang'e
Kurt051
Chang'e
35,751
1,258
27,013
18,390
45,641
22,065
1,519
14,061
30,993
69,496
0
W
Hun Batz
LiuBeiOfShu
Hun Batz
36,167
4,439
2,121
4,454
42,170
21,659
1,655
11,112
30,402
0
71,293
W
King Arthur
Mausthra
King Arthur
24,850
3,077
4,259
4,605
53,657
74,722
286
11,349
41,473
0
45,189
L
Izanami
TheOnyxChaos
Izanami
60,694
24,587
2,789
2,483
29,141
19,477
5,630
5,298
23,272
0
107,277
L
Ne Zha
iiTzTesto
Ne Zha
41,355
4,620
1,391
15,018
45,880
36,974
1,770
6,760
38,805
0
73,225
W
Tsukuyomi
immersedsnake
Tsukuyomi
43,449
9,772
2,460
14,243
43,323
22,537
2,579
12,692
29,412
0
91,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,763
Gold Earned
89,186
281
Minions Killed
320
0
Camps Cleared
0
2,343,848
Distance Traveled
2,516,076
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
17,571
586
76
3
0
451,223
0
L
Chaac
17,711
590
46
2
0
533,919
0
L
Sylvanus
17,856
595
19
1
0
427,835
1
W
Hercules
16,888
563
61
2
0
501,202
1
W
Chang'e
18,636
621
78
3
0
513,484
1
W
Hun Batz
17,837
595
64
2
0
472,611
0
W
King Arthur
16,821
561
35
1
0
516,221
4
L
Izanami
17,639
588
84
3
0
453,526
0
L
Ne Zha
17,986
600
56
2
0
477,345
3
W
Tsukuyomi
19,004
633
82
3
0
512,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role