Player Matchup

Bacchus
Bacchus
Arthuro_R2
Bacchus
Level 29
God Stats
2W - 4L
1,431 SR
Queue Stats
48W - 52L
1,333 Elo+
Party 3
Scylla
Scylla
U1318627796
Scylla
Level 134
God Stats
1W - 0L
1,471 SR
Queue Stats
122W - 154L
1,426 Elo+
Party 1
Lancelot
Lancelot
WASTEDxGHOST
Lancelot
Level 116
God Stats
14W - 18L
1,483 SR
Queue Stats
101W - 124L
1,411 Elo+
Party 1
Cupid
Cupid
jeff_aizenBR
Cupid
Level 88
God Stats
12W - 12L
1,363 SR
Queue Stats
72W - 74L
1,316 Elo+
Party 3
Guan Yu
Guan Yu
kyons666
Guan Yu
Level 68
God Stats
2W - 1L
1,179 SR
Queue Stats
81W - 95L
1,344 Elo+
Party 3
Team Averages
Level 87
1,385 SR
1,366 Elo+

VS

Team Averages
Level 63
1,479 SR
1,278 Elo+
Cu Chulainn
Cu Chulainn
A Rusty Panda
Cu Chulainn
Level 34
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 2
Hera
Hera
Dracolich77
Hera
Level 124
God Stats
1W - 2L
1,805 SR
Queue Stats
258W - 275L
1,403 Elo+
Solo
Terra
Terra
MaKntizItchi
Terra
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 2
Danzaburou
Danzaburou
Vault101waster
Danzaburou
Level 41
God Stats
11W - 23L
1,284 SR
Queue Stats
41W - 55L
1,367 Elo+
Party 4
Lancelot
Lancelot
mewfive2
Lancelot
Level 106
God Stats
5W - 2L
1,754 SR
Queue Stats
106W - 107L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arthuro_R2
Bacchus
11
0 / 0 / 6
7,127
445
7,390
11,749
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
6 / 1 / 3
8,553
535
8,300
10,591
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
WASTEDxGHOST
Lancelot
14
5 / 0 / 3
8,483
530
9,885
11,669
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
6,549
409
6,876
9,370
4,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
kyons666
Guan Yu
15
2 / 1 / 0
8,628
539
7,147
12,797
13,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Rusty Panda
Cu Chulainn
13
1 / 2 / 0
7,708
482
7,100
13,015
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 0
8,051
503
8,844
9,337
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,866
367
6,551
12,132
11,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Vault101waster
Danzaburou
8
1 / 4 / 0
5,936
371
4,375
9,677
4,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
mewfive2
Lancelot
11
1 / 3 / 0
6,713
420
8,021
14,786
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A Rusty Panda
Cu Chulainn
1
2
0
0.5
W
Bacchus
Arthuro_R2
Bacchus
0
0
6
3
L
1
4
0
0.25
L
0
2
2
0.5
W
Scylla
6
1
3
7.5
L
Danzaburou
Vault101waster
Danzaburou
1
4
0
0.25
W
Lancelot
WASTEDxGHOST
Lancelot
5
0
3
6.5
W
2
2
4
2
W
Guan Yu
kyons666
Guan Yu
2
1
0
2
L
Lancelot
mewfive2
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
34,891
56,176
Taken
58,947
39,475
Mitigated
35,394
17,812
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A Rusty Panda
Cu Chulainn
7,100
1,526
0
3,038
13,015
9,706
87
1,034
11,981
0
52,356
W
Bacchus
Arthuro_R2
Bacchus
7,390
748
0
3,554
11,749
11,448
489
3,550
8,199
16,654
0
L
8,844
2,985
29
2,497
9,337
4,227
329
4,358
4,979
63,505
0
L
6,551
501
702
4,351
12,132
11,123
52
3,411
8,721
20,450
0
W
Scylla
8,300
783
32
2,565
10,591
4,601
730
4,179
6,412
52,042
0
L
Danzaburou
Vault101waster
Danzaburou
4,375
2,077
218
2,058
9,677
4,030
138
3,796
5,881
0
28,853
W
Lancelot
WASTEDxGHOST
Lancelot
9,885
2,458
0
3,802
11,669
5,500
121
1,743
9,926
0
65,996
W
6,876
2,957
936
3,429
9,370
4,021
1,174
3,856
5,514
0
39,186
W
Guan Yu
kyons666
Guan Yu
7,147
1,384
0
3,494
12,797
13,905
0
2,067
10,730
0
53,988
L
Lancelot
mewfive2
Lancelot
8,021
1,122
0
3,309
14,786
6,308
0
3,091
11,695
0
45,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
34,274
359
Minions Killed
344
0
Camps Cleared
0
1,569,946
Distance Traveled
1,406,772
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,708
482
95
6
0
270,701
2
W
Bacchus
7,127
445
14
1
0
317,382
0
L
Hera
8,051
503
118
7
0
257,910
0
L
Terra
5,866
367
20
1
0
295,164
0
W
Scylla
8,553
535
80
5
0
292,369
8
L
Danzaburou
5,936
371
43
3
0
226,313
2
W
Lancelot
8,483
530
98
6
0
383,320
0
W
Cupid
6,549
409
63
4
0
283,142
0
W
Guan Yu
8,628
539
104
7
0
293,733
3
L
Lancelot
6,713
420
68
4
0
356,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role