Player Matchup

Lancelot
Lancelot
FrozenHalo
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Solo
Hou Yi
Hou Yi
L0RGRIM
Hou Yi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 301L
1,628 Elo+
Solo
Vamana
Vamana
Quetzalcoatl MV
Vamana
Level 155
God Stats
2W - 4L
1,513 SR
Queue Stats
384W - 382L
1,553 Elo+
Solo
The Morrigan
The Morrigan
Soy_SALchichon
The Morrigan
Level 160
God Stats
0W - 1L
1,214 SR
Queue Stats
23W - 27L
1,553 Elo+
Solo
Izanami
Izanami
ahurb
Izanami
Level 111
God Stats
6W - 4L
1,594 SR
Queue Stats
401W - 410L
1,556 Elo+
Solo
Team Averages
Level 137
1,464 SR
1,581 Elo+

VS

Team Averages
Level 127
1,517 SR
1,570 Elo+
Hera
Hera
Am Le Tuskers
Hera
Level 149
God Stats
1W - 0L
1,345 SR
Queue Stats
44W - 42L
1,599 Elo+
Party 1
Mulan
Mulan
Eclipsious
Mulan
Level 121
God Stats
2W - 1L
1,808 SR
Queue Stats
62W - 54L
1,628 Elo+
Party 1
Thoth
Thoth
FastfoodDrone
Thoth
Level 111
God Stats
4W - 3L
1,421 SR
Queue Stats
61W - 56L
1,569 Elo+
Party 1
Fenrir
Fenrir
Fongrr
Fenrir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 82L
1,472 Elo+
Solo
Janus
Janus
TheStinkyToad
Janus
Level 148
God Stats
2W - 1L
1,512 SR
Queue Stats
58W - 58L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FrozenHalo
Lancelot
15
6 / 6 / 6
9,379
853
11,701
15,962
9,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
L0RGRIM
Hou Yi
15
1 / 4 / 10
8,346
759
9,805
8,361
3,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 8
8,636
785
11,227
17,639
17,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Soy_SALchichon
The Morrigan
13
4 / 8 / 5
7,981
726
5,614
9,279
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ahurb
Izanami
15
2 / 3 / 6
8,682
789
7,395
9,321
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
9,328
848
9,911
10,314
5,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
16
5 / 3 / 16
10,178
925
8,481
14,306
12,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 2 / 16
10,341
940
11,679
7,105
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fongrr
Fenrir
15
4 / 6 / 13
9,114
829
9,363
13,542
9,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 14
10,033
912
10,952
8,947
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
15
Kills
25
26
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
Mulan
5
3
16
4.33
W
7
2
16
7.5
W
Fenrir
Fongrr
Fenrir
4
6
13
1.75
L
Lancelot
FrozenHalo
Lancelot
6
6
6
1.5
L
Hou Yi
L0RGRIM
Hou Yi
1
4
10
1.5
L
2
5
8
1.2
L
The Morrigan
Soy_SALchichon
The Morrigan
4
8
5
0.81
W
6
3
14
4.33
L
Izanami
ahurb
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,742
Damage
50,386
60,562
Taken
54,214
38,534
Mitigated
34,641
15,570
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,911
2,127
1,230
1,537
10,314
5,026
101
671
9,643
15,003
0
W
Mulan
8,481
1,240
3,976
5,725
14,306
12,970
207
1,642
12,660
0
13,062
W
11,679
452
0
250
7,105
3,401
2,314
410
6,695
36,968
0
W
Fenrir
Fongrr
Fenrir
9,363
1,824
183
628
13,542
9,863
124
1,664
11,878
0
13,870
L
Lancelot
FrozenHalo
Lancelot
11,701
2,581
354
3,793
15,962
9,328
0
7,423
8,290
0
16,212
L
Hou Yi
L0RGRIM
Hou Yi
9,805
3,079
106
567
8,361
3,740
0
3,230
5,119
0
22,438
L
11,227
4,058
199
5,272
17,639
17,465
25
9,118
8,319
0
20,295
L
The Morrigan
Soy_SALchichon
The Morrigan
5,614
888
329
198
9,279
4,174
0
5,930
3,191
12,191
1,470
W
10,952
1,176
2,039
1,468
8,947
3,381
1,629
784
8,163
29,853
0
L
Izanami
ahurb
Izanami
7,395
4,570
1,344
3,408
9,321
3,827
0
6,104
3,095
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
48,994
117
Minions Killed
126
0
Camps Cleared
0
940,607
Distance Traveled
1,108,599
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,328
848
24
2
0
247,146
1
W
Mulan
10,178
925
11
1
0
216,644
0
W
Thoth
10,341
940
52
5
0
221,811
1
W
Fenrir
9,114
829
8
1
0
220,359
4
L
Lancelot
9,379
853
7
1
0
220,338
1
L
Hou Yi
8,346
759
26
2
0
174,044
1
L
Vamana
8,636
785
23
2
0
193,121
0
L
The Morrigan
7,981
726
12
1
0
153,680
1
W
Janus
10,033
912
31
3
0
202,639
1
L
Izanami
8,682
789
49
4
0
199,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role