Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LamTheCIam
Ah Muzen Cab
Level 128
God Stats
13W - 7L
1,619 SR
Queue Stats
121W - 99L
1,596 Elo+
Party 1
Camazotz
Camazotz
McDanker
Camazotz
Level 29
God Stats
17W - 6L
1,802 SR
Queue Stats
84W - 39L
1,711 Elo+
Party 1
Chang'e
Chang'e
ThroatGoatAngelo
Chang'e
Level 27
God Stats
5W - 3L
1,758 SR
Queue Stats
100W - 61L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
dilatedirish
Sun Wukong
Level 129
God Stats
5W - 1L
1,713 SR
Queue Stats
68W - 54L
1,597 Elo+
Party 1
Team Averages
Level 88
1,678 SR
1,607 Elo+

VS

Team Averages
Level 66
1,604 SR
1,488 Elo+
Chronos
Chronos
Anonemush
Chronos
Level 47
God Stats
15W - 14L
1,858 SR
Queue Stats
49W - 61L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
C0UGARBA1T
Baron Samedi
Level 116
God Stats
15W - 10L
1,571 SR
Queue Stats
470W - 462L
1,563 Elo+
Solo
Atlas
Atlas
FotisLight
Atlas
Level 128
God Stats
2W - 3L
1,589 SR
Queue Stats
5W - 8L
1,507 Elo+
Party 3
King Arthur
King Arthur
KermitTheBag
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Stylo_TTV
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 1 / 7
13,027
814
32,522
10,224
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LamTheCIam
Ah Muzen Cab
20
4 / 2 / 12
13,089
818
32,677
18,510
10,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
McDanker
Camazotz
18
2 / 3 / 8
11,327
708
12,292
22,363
14,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 10
11,441
715
15,292
14,314
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
dilatedirish
Sun Wukong
20
8 / 2 / 15
12,921
808
17,315
22,940
21,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anonemush
Chronos
17
3 / 6 / 2
10,472
655
10,323
26,776
11,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
C0UGARBA1T
Baron Samedi
17
3 / 5 / 2
10,377
649
10,746
21,944
19,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
2 / 4 / 4
11,065
692
11,062
26,970
34,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
KermitTheBag
King Arthur
17
2 / 6 / 4
10,727
670
12,504
32,298
34,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Stylo_TTV
Cthulhu
16
0 / 6 / 4
9,425
589
7,096
19,928
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
27
Kills
10
10
Deaths
27
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
7
13.5
L
Chronos
Anonemush
Chronos
3
6
2
0.67
L
Baron Samedi
C0UGARBA1T
Baron Samedi
3
5
2
0.8
L
Atlas
2
4
4
1
L
King Arthur
KermitTheBag
King Arthur
2
6
4
0.67
W
Ah Muzen Cab
LamTheCIam
Ah Muzen Cab
4
2
12
5
W
Camazotz
McDanker
Camazotz
2
3
8
2
L
Cthulhu
Stylo_TTV
Cthulhu
0
6
4
0.33
W
3
2
10
4
W
Sun Wukong
dilatedirish
Sun Wukong
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,098
Damage
51,731
88,351
Taken
127,916
58,395
Mitigated
122,611
38,728
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
32,522
1,535
0
3,343
10,224
5,992
3,295
2,849
7,344
58,803
0
L
Chronos
Anonemush
Chronos
10,323
3,266
0
2,984
26,776
11,806
0
12,142
13,964
35,949
0
L
Baron Samedi
C0UGARBA1T
Baron Samedi
10,746
397
1,686
3,334
21,944
19,618
42
6,476
14,895
33,929
0
L
Atlas
11,062
4,360
0
3,463
26,970
34,598
0
9,811
15,752
33,324
0
L
King Arthur
KermitTheBag
King Arthur
12,504
1,908
407
3,162
32,298
34,234
0
11,093
20,244
0
29,550
W
Ah Muzen Cab
LamTheCIam
Ah Muzen Cab
32,677
14,945
0
7,931
18,510
10,116
4,551
8,841
9,492
0
87,386
W
Camazotz
McDanker
Camazotz
12,292
3,466
0
9,581
22,363
14,442
903
8,713
13,127
0
42,116
L
Cthulhu
Stylo_TTV
Cthulhu
7,096
352
645
1,382
19,928
22,355
0
5,035
14,373
19,138
0
W
15,292
532
4,678
5,650
14,314
6,799
2,055
7,413
6,650
46,861
0
W
Sun Wukong
dilatedirish
Sun Wukong
17,315
3,666
0
7,545
22,940
21,046
1,579
10,656
12,052
0
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,805
Gold Earned
52,066
355
Minions Killed
191
0
Camps Cleared
0
1,636,107
Distance Traveled
1,389,887
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,027
814
75
5
0
292,654
6
L
Chronos
10,472
655
50
3
0
295,516
0
L
Baron Samedi
10,377
649
49
3
0
240,924
1
L
Atlas
11,065
692
30
2
0
308,115
0
L
King Arthur
10,727
670
35
2
0
306,205
0
W
Ah Muzen Cab
13,089
818
114
7
0
339,980
0
W
Camazotz
11,327
708
42
3
0
319,885
1
L
Cthulhu
9,425
589
27
2
0
239,127
0
W
Chang'e
11,441
715
71
4
0
345,546
0
W
Sun Wukong
12,921
808
53
3
0
338,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role