Player Matchup

Cerberus
Cerberus
devv17
Cerberus
Level 19
God Stats
76W - 22L
1,855 SR
Queue Stats
89W - 26L
1,756 Elo+
Party 2
Gilgamesh
Gilgamesh
tantykams
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,674 Elo+
Party 2
Olorun
Olorun
triniboyson
Olorun
Level 134
God Stats
1W - 2L
1,380 SR
Queue Stats
245W - 152L
1,679 Elo+
Party 2
Team Averages
Level 59
1,578 SR
1,703 Elo+

VS

Team Averages
Level 44
1,224 SR
1,243 Elo+
Danzaburou
Danzaburou
Not_GerardoBMF
Danzaburou
Level 38
God Stats
2W - 3L
1,182 SR
Queue Stats
125W - 142L
1,103 Elo+
Party 1
Anubis
Anubis
Not_berxd
Anubis
Level 17
God Stats
22W - 26L
1,251 SR
Queue Stats
70W - 78L
1,284 Elo+
Party 1
Hercules
Hercules
neron777rojo
Hercules
Level 77
God Stats
24W - 31L
1,239 SR
Queue Stats
238W - 278L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
devv17
Cerberus
14
2 / 2 / 12
10,553
754
8,728
19,754
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
tantykams
Gilgamesh
15
4 / 1 / 10
10,520
751
14,027
22,513
18,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
8 / 1 / 5
10,785
770
12,930
8,096
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Not_GerardoBMF
Danzaburou
14
2 / 2 / 2
9,348
668
21,740
11,615
5,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Not_berxd
Anubis
12
1 / 10 / 2
8,491
607
6,986
13,729
8,131
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
neron777rojo
Hercules
13
1 / 2 / 2
8,722
623
7,609
14,258
13,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Not_GerardoBMF
Danzaburou
2
2
2
1.5
L
Anubis
Not_berxd
Anubis
1
10
2
0.2
W
Cerberus
devv17
Cerberus
2
2
12
4
L
Hercules
neron777rojo
Hercules
1
2
2
1
W
Gilgamesh
tantykams
Gilgamesh
4
1
10
9
W
Olorun
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
36,335
50,363
Taken
39,602
48,379
Mitigated
27,365
19,091
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Not_GerardoBMF
Danzaburou
21,740
11,945
243
4,087
11,615
5,444
146
7,106
4,509
0
47,122
L
Anubis
Not_berxd
Anubis
6,986
1,232
0
454
13,729
8,131
0
5,381
8,348
23,497
0
W
Cerberus
devv17
Cerberus
8,728
1,022
0
5,073
19,754
25,566
333
3,390
16,364
18,137
0
L
Hercules
neron777rojo
Hercules
7,609
1,317
620
3,672
14,258
13,790
0
9,747
4,511
0
22,566
W
Gilgamesh
tantykams
Gilgamesh
14,027
4,892
1,053
6,241
22,513
18,788
449
3,531
18,982
0
36,454
W
Olorun
12,930
6,168
2,135
4,589
8,096
4,025
1,607
1,480
6,616
60,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
26,561
158
Minions Killed
128
6
Camps Cleared
5
786,353
Distance Traveled
702,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,348
668
55
4
1
233,487
0
L
Anubis
8,491
607
40
3
0
208,970
0
W
Cerberus
10,553
754
22
2
0
278,369
2
L
Hercules
8,722
623
33
2
4
260,304
3
W
Gilgamesh
10,520
751
30
2
2
274,306
2
W
Olorun
10,785
770
106
8
4
233,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role