Player Matchup

Nox
Nox
Gold IV
BabyLetMeHoldU
Nox
Gold IV
Level 129
God Stats
17W - 18L
1,566 SR
Queue Stats
185W - 221L
1,405 MMR
Solo
Chiron
Chiron
Silver II
ZeoRanger1010
Chiron
Silver II
Level 88
God Stats
0W - 1L
1,219 SR
Queue Stats
20W - 18L
1,461 MMR
Party 1
Artio
Artio
Bronze V
xWiccan
Artio
Bronze V
Level 148
God Stats
0W - 2L
1,543 SR
Queue Stats
17W - 15L
1,474 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,443 SR
1,447 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,462 SR
1,749 MMR
Geb
Geb
Platinum IV
Gageb0t
Geb
Platinum IV
Level 155
God Stats
4W - 2L
1,457 SR
Queue Stats
77W - 42L
1,975 MMR
Party 2
Scylla
Scylla
Gold III
Langhy
Scylla
Gold III
Level 61
God Stats
18W - 32L
1,430 SR
Queue Stats
130W - 168L
1,295 MMR
Solo
Vamana
Vamana
Platinum III
ufeeditroll
Vamana
Platinum III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 40L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
10,470
582
7,582
14,073
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 0
10,127
563
15,484
18,322
8,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
xWiccan
Artio
16
1 / 1 / 0
11,756
653
11,092
21,370
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AresAtlasAh Muzen CabFenrirShiva

VS

Bans
AchillesUllrGuan YuKing ArthurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 0 / 7
12,980
721
11,555
11,287
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Langhy
Scylla
18
4 / 1 / 4
11,940
663
15,576
12,589
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
17
3 / 0 / 6
12,477
693
18,714
24,392
26,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Geb
2
0
7
5.5
W
Scylla
Langhy
Scylla
4
1
4
6
L
0
4
0
0
W
Vamana
3
0
6
6
L
Artio
xWiccan
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
45,845
53,765
Taken
48,268
48,764
Mitigated
47,681
16,629
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,582
410
0
593
14,073
7,962
0
7,407
6,666
38,981
0
W
Geb
11,555
1,176
1,489
3,799
11,287
14,875
0
4,154
6,991
27,537
0
W
Scylla
Langhy
Scylla
15,576
928
177
2,820
12,589
5,898
526
6,815
5,572
61,553
0
L
15,484
4,797
802
4,216
18,322
8,845
100
9,745
8,577
0
52,316
W
Vamana
18,714
7,407
1,058
9,952
24,392
26,908
440
7,295
16,643
0
57,205
L
Artio
xWiccan
Artio
11,092
311
3,034
7,984
21,370
31,957
0
10,254
11,116
25,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
37,397
203
Minions Killed
216
5
Camps Cleared
10
1,032,491
Distance Traveled
1,080,547
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,470
582
82
5
4
339,475
2
W
Geb
12,980
721
23
1
0
366,682
4
W
Scylla
11,940
663
109
6
7
334,797
2
L
Chiron
10,127
563
95
5
0
308,144
7
W
Vamana
12,477
693
84
5
3
379,068
4
L
Artio
11,756
653
26
1
1
384,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role