Player Matchup

Cu Chulainn
Cu Chulainn
BintBlunderbuss
Cu Chulainn
Level 146
God Stats
2W - 5L
1,253 SR
Queue Stats
113W - 198L
1,265 Elo+
Party 2
Khepri
Khepri
Majin Soundwave
Khepri
Level 160
God Stats
1W - 4L
1,197 SR
Queue Stats
116W - 206L
1,274 Elo+
Party 2
Discordia
Discordia
WackyWebSlinger
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 81L
1,258 Elo+
Party 2
Team Averages
Level 120
1,317 SR
1,266 Elo+

VS

Team Averages
Level 68
1,580 SR
1,549 Elo+
Medusa
Medusa
DoMeDirtie
Medusa
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 9L
1,622 Elo+
Party 1
Scylla
Scylla
Gaddoni
Scylla
Level 159
God Stats
6W - 0L
1,739 SR
Queue Stats
403W - 300L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
casenLOVEswaffi
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BintBlunderbuss
Cu Chulainn
14
3 / 6 / 4
10,586
623
10,499
25,249
29,536
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 6
10,771
634
9,300
19,557
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
WackyWebSlinger
Discordia
15
4 / 9 / 3
11,549
679
14,385
15,649
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoMeDirtie
Medusa
17
3 / 3 / 10
11,914
701
20,581
16,752
7,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Gaddoni
Scylla
18
9 / 1 / 8
13,279
781
23,625
9,742
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
casenLOVEswaffi
Amaterasu
17
5 / 4 / 11
13,034
767
9,237
22,573
18,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
17
18
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BintBlunderbuss
Cu Chulainn
3
6
4
0.83
W
Medusa
DoMeDirtie
Medusa
3
3
10
2.67
W
Scylla
Gaddoni
Scylla
9
1
8
13
L
1
3
6
1.33
L
Discordia
WackyWebSlinger
Discordia
4
9
3
0.61
W
Amaterasu
casenLOVEswaffi
Amaterasu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
53,443
60,455
Taken
49,067
62,464
Mitigated
31,290
3,954
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BintBlunderbuss
Cu Chulainn
10,499
1,238
468
1,295
25,249
29,536
0
9,263
15,986
551
26,803
W
Medusa
DoMeDirtie
Medusa
20,581
9,987
394
3,657
16,752
7,927
2,447
8,188
8,564
0
70,033
W
Scylla
Gaddoni
Scylla
23,625
4,354
0
755
9,742
4,442
206
6,483
3,259
68,552
0
L
9,300
455
0
1,961
19,557
25,946
0
7,170
12,387
33,585
0
L
Discordia
WackyWebSlinger
Discordia
14,385
1,784
0
230
15,649
6,982
0
7,464
8,185
40,415
0
W
Amaterasu
casenLOVEswaffi
Amaterasu
9,237
4,971
1,230
6,917
22,573
18,921
185
10,378
12,195
0
24,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
38,227
129
Minions Killed
200
2
Camps Cleared
13
869,586
Distance Traveled
961,673
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,586
623
38
2
1
289,048
0
W
Medusa
11,914
701
77
5
4
322,121
0
W
Scylla
13,279
781
97
6
9
298,610
1
L
Khepri
10,771
634
36
2
0
317,469
3
L
Discordia
11,549
679
55
3
1
263,069
2
W
Amaterasu
13,034
767
26
2
0
340,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role