Player Matchup

Ne Zha
Ne Zha
Barelor
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 70L
1,445 Elo+
Party 2
Bastet
Bastet
IamBigBIRD33
Bastet
Level 128
God Stats
0W - 2L
1,216 SR
Queue Stats
352W - 317L
1,482 Elo+
Solo
Kukulkan
Kukulkan
LordLobster6704
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 2
Shiva
Shiva
Math_ruiz
Shiva
Level 158
God Stats
2W - 1L
1,656 SR
Queue Stats
301W - 292L
1,536 Elo+
Solo
Chaac
Chaac
MessyMatt
Chaac
Level 120
God Stats
1W - 2L
1,682 SR
Queue Stats
87W - 90L
1,490 Elo+
Party 2
Team Averages
Level 111
1,511 SR
1,445 Elo+

VS

Team Averages
Level 121
1,561 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
ChinoShip156
Cu Chulainn
Level 153
God Stats
6W - 3L
1,730 SR
Queue Stats
401W - 408L
1,506 Elo+
Solo
Merlin
Merlin
FATdoodoostain
Merlin
Level 127
God Stats
7W - 3L
1,742 SR
Queue Stats
195W - 188L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
GHOSTxZILLA
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,593 Elo+
Party 1
Tiamat
Tiamat
MUSTY JUICES
Tiamat
Level 153
God Stats
7W - 5L
1,609 SR
Queue Stats
289W - 260L
1,574 Elo+
Party 1
Olorun
Olorun
SidewaysNips
Olorun
Level 104
God Stats
1W - 4L
1,225 SR
Queue Stats
220W - 198L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Barelor
Ne Zha
20
5 / 10 / 9
12,671
576
27,749
29,581
15,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
15
1 / 7 / 13
10,893
495
11,314
21,109
10,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
6 / 6 / 10
14,075
640
31,867
17,836
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Math_ruiz
Shiva
20
7 / 3 / 12
13,968
635
21,027
26,717
44,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
MessyMatt
Chaac
20
5 / 6 / 13
13,280
604
30,290
44,934
70,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChinoShip156
Cu Chulainn
20
6 / 9 / 15
13,595
618
24,547
29,007
38,098
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 2 / 17
16,660
757
37,615
22,850
13,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
GHOSTxZILLA
Zhong Kui
20
12 / 6 / 13
16,227
738
32,552
34,256
29,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
20
2 / 3 / 17
13,681
622
18,195
29,567
34,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
1 / 5 / 17
12,850
584
12,825
35,376
33,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
111
24
Kills
32
32
Deaths
25
57
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Barelor
Ne Zha
5
10
9
0.95
W
Cu Chulainn
ChinoShip156
Cu Chulainn
6
9
15
1.5
W
11
2
17
9.75
W
Zhong Kui
GHOSTxZILLA
Zhong Kui
12
6
13
3.08
L
Bastet
1
7
13
1.07
L
Kukulkan
6
6
10
1.83
W
Tiamat
2
3
17
3.5
L
Shiva
Math_ruiz
Shiva
7
3
12
4.33
L
Chaac
MessyMatt
Chaac
5
6
13
1.92
W
Olorun
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,247
Damage
125,734
140,177
Taken
151,056
150,912
Mitigated
148,357
54,204
Healing
73,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Barelor
Ne Zha
27,749
5,529
2,772
8,992
29,581
15,966
0
21,285
8,296
0
41,876
W
Cu Chulainn
ChinoShip156
Cu Chulainn
24,547
3,492
512
521
29,007
38,098
66
6,456
22,551
842
49,206
W
37,615
1,292
5,059
5,115
22,850
13,595
1,920
4,245
18,605
74,093
0
W
Zhong Kui
GHOSTxZILLA
Zhong Kui
32,552
3,654
1,923
13,835
34,256
29,191
3,532
6,931
27,325
53,991
0
L
Bastet
11,314
3,151
2,193
4,239
21,109
10,118
0
16,136
4,973
0
21,558
L
Kukulkan
31,867
899
746
2,200
17,836
9,382
0
13,795
4,041
71,205
0
W
Tiamat
18,195
1,090
5,100
10,504
29,567
34,060
999
7,845
21,722
36,502
0
L
Shiva
Math_ruiz
Shiva
21,027
1,845
4,646
9,212
26,717
44,512
0
17,886
8,831
0
35,441
L
Chaac
MessyMatt
Chaac
30,290
3,524
1,821
17,383
44,934
70,934
0
32,815
12,119
0
52,079
W
Olorun
12,825
5,500
16,100
14,420
35,376
33,413
3,473
6,390
28,986
29,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,887
Gold Earned
73,013
235
Minions Killed
250
0
Camps Cleared
0
1,860,826
Distance Traveled
1,980,906
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,671
576
31
1
0
318,385
0
W
Cu Chulainn
13,595
618
35
2
0
369,419
2
W
Merlin
16,660
757
70
3
0
432,967
2
W
Zhong Kui
16,227
738
57
3
0
363,327
0
L
Bastet
10,893
495
25
1
0
347,881
0
L
Kukulkan
14,075
640
108
5
0
365,452
2
W
Tiamat
13,681
622
50
2
0
416,561
10
L
Shiva
13,968
635
25
1
0
402,315
0
L
Chaac
13,280
604
46
2
0
426,793
0
W
Olorun
12,850
584
38
2
0
398,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role