Player Matchup

Sobek
Sobek
Fridgelante
Sobek
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,263 Elo+
Party 3
Ymir
Ymir
IsaacTheLad
Ymir
Level 24
God Stats
12W - 18L
1,315 SR
Queue Stats
17W - 33L
1,275 Elo+
Party 2
Loki
Loki
Lichking8634
Loki
Level 31
God Stats
0W - 4L
1,279 SR
Queue Stats
23W - 39L
1,312 Elo+
Party 2
Chaac
Chaac
Lucki6
Chaac
Level 8
God Stats
0W - 4L
1,057 SR
Queue Stats
0W - 8L
1,117 Elo+
Party 3
Hades
Hades
l DadBlood l
Hades
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,191 Elo+
Party 3
Team Averages
Level 26
1,330 SR
1,231 Elo+

VS

Team Averages
Level 50
1,475 SR
1,347 Elo+
Yemoja
Yemoja
AlexSalazar
Yemoja
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 1
Chernobog
Chernobog
BanHammy
Chernobog
Level 15
God Stats
6W - 4L
1,540 SR
Queue Stats
13W - 16L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
DrackAkira
Gilgamesh
Level 16
God Stats
4W - 1L
1,593 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 1
Ne Zha
Ne Zha
Mikeyfell
Ne Zha
Level 90
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 11L
1,517 Elo+
Solo
Chang'e
Chang'e
PlayerU2
Chang'e
Level 101
God Stats
3W - 4L
1,429 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,301
1,186
7,059
12,052
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 2
8,210
1,173
9,708
13,080
15,569
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 3 / 0
6,797
971
636
3,560
1,193
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Lucki6
Chaac
13
1 / 6 / 3
7,863
1,123
15,069
15,959
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 9 / 3
7,892
1,127
9,752
16,329
9,379
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

208

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 0 / 18
9,190
1,313
4,928
11,524
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
BanHammy
Chernobog
14
3 / 2 / 14
8,604
1,229
12,303
9,155
4,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DrackAkira
Gilgamesh
14
3 / 2 / 13
8,937
1,277
9,947
12,107
7,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Mikeyfell
Ne Zha
15
10 / 1 / 9
10,447
1,492
16,882
8,671
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
PlayerU2
Chang'e
14
5 / 0 / 14
8,878
1,268
10,413
5,493
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
22
22
Deaths
5
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
18
10
W
Chernobog
BanHammy
Chernobog
3
2
14
5
W
Gilgamesh
DrackAkira
Gilgamesh
3
2
13
4.75
L
1
1
3
2.5
L
2
3
2
1
L
0
3
0
0
L
Chaac
Lucki6
Chaac
1
6
3
0.42
W
Ne Zha
Mikeyfell
Ne Zha
10
1
9
14.5
W
Chang'e
PlayerU2
Chang'e
5
0
14
12
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
54,473
60,980
Taken
46,950
57,509
Mitigated
33,311
5,443
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,928
1,809
2,987
2,949
11,524
13,360
0
6,411
4,876
7,319
0
W
Chernobog
BanHammy
Chernobog
12,303
9,291
0
1,360
9,155
4,715
0
4,223
4,771
0
16,947
W
Gilgamesh
DrackAkira
Gilgamesh
9,947
3,834
1,231
1,001
12,107
7,355
0
7,969
3,910
0
15,190
L
7,059
470
0
1,322
12,052
15,178
0
3,261
8,791
14,459
0
L
9,708
1,800
0
0
13,080
15,569
0
3,247
9,833
20,683
0
L
636
74
0
0
3,560
1,193
0
95
3,465
0
1,491
L
Chaac
Lucki6
Chaac
15,069
2,131
0
2,250
15,959
16,190
0
4,364
11,595
0
25,874
W
Ne Zha
Mikeyfell
Ne Zha
16,882
6,718
0
2,927
8,671
5,153
0
4,920
3,599
4
36,333
W
Chang'e
PlayerU2
Chang'e
10,413
100
4,269
3,220
5,493
2,728
0
2,996
2,465
27,698
0
L
9,752
3,118
291
1,580
16,329
9,379
0
4,378
11,951
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
46,056
73
Minions Killed
120
4
Camps Cleared
7
559,066
Distance Traveled
726,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,190
1,313
7
1
1
140,647
1
W
Chernobog
8,604
1,229
14
2
1
125,836
0
W
Gilgamesh
8,937
1,277
11
2
2
148,401
0
L
Sobek
8,301
1,186
6
1
1
146,858
0
L
Ymir
8,210
1,173
24
3
0
122,275
0
L
Loki
6,797
971
0
0
0
38,255
0
L
Chaac
7,863
1,123
27
4
2
147,128
0
W
Ne Zha
10,447
1,492
43
6
2
151,401
0
W
Chang'e
8,878
1,268
45
6
1
160,470
0
L
Hades
7,892
1,127
16
2
1
104,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role