Player Matchup

Serqet
Serqet
CMKira
Serqet
Level 127
God Stats
11W - 21L
1,250 SR
Queue Stats
329W - 331L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
CrooksBrooks
Zhong Kui
Level 133
God Stats
3W - 1L
1,544 SR
Queue Stats
26W - 29L
1,545 Elo+
Solo
Cabrakan
Cabrakan
TommyG23
Cabrakan
Level 109
God Stats
4W - 3L
1,298 SR
Queue Stats
181W - 150L
1,579 Elo+
Party 2
Artemis
Artemis
eastthompson
Artemis
Level 105
God Stats
2W - 2L
1,613 SR
Queue Stats
191W - 173L
1,610 Elo+
Party 2
Horus
Horus
tyrod11
Horus
Level 69
God Stats
21W - 24L
1,594 SR
Queue Stats
397W - 389L
1,530 Elo+
Party 2
Team Averages
Level 109
1,460 SR
1,553 Elo+

VS

Team Averages
Level 87
1,589 SR
1,540 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Iridium76k
Baron Samedi
Level 65
God Stats
9W - 2L
1,883 SR
Queue Stats
109W - 97L
1,535 Elo+
Party 1
Hercules
Hercules
NicZon
Hercules
Level 99
God Stats
4W - 4L
1,707 SR
Queue Stats
143W - 135L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
Synt1x
Aphrodite
Level 56
God Stats
3W - 8L
1,366 SR
Queue Stats
70W - 58L
1,554 Elo+
Party 1
Horus
Horus
Wikachi
Horus
Level 55
God Stats
2W - 3L
1,488 SR
Queue Stats
79W - 83L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CMKira
Serqet
20
4 / 8 / 13
15,646
460
14,582
37,653
24,401
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
CrooksBrooks
Zhong Kui
20
7 / 3 / 18
16,638
489
44,394
32,594
30,137
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
TommyG23
Cabrakan
20
2 / 7 / 25
16,275
479
17,949
47,057
87,589
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
eastthompson
Artemis
20
19 / 7 / 7
20,152
593
56,108
41,347
24,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
tyrod11
Horus
20
4 / 1 / 16
17,925
527
26,225
36,352
60,278
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
11 / 8 / 5
17,048
501
33,785
35,408
18,576
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Iridium76k
Baron Samedi
19
4 / 7 / 11
14,091
414
23,657
33,880
37,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
NicZon
Hercules
20
4 / 5 / 17
15,865
467
22,493
51,857
89,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Synt1x
Aphrodite
20
4 / 7 / 14
14,954
440
33,651
35,573
27,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Wikachi
Horus
20
3 / 9 / 8
13,968
411
16,695
46,153
31,748
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
81
36
Kills
26
26
Deaths
36
79
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
11
8
5
1.69
W
Serqet
CMKira
Serqet
4
8
13
1.31
W
Zhong Kui
CrooksBrooks
Zhong Kui
7
3
18
5.33
L
Baron Samedi
Iridium76k
Baron Samedi
4
7
11
1.36
L
Hercules
NicZon
Hercules
4
5
17
2.5
L
Aphrodite
Synt1x
Aphrodite
4
7
14
1.57
W
Cabrakan
TommyG23
Cabrakan
2
7
25
2.07
L
Horus
Wikachi
Horus
3
9
8
0.78
W
Artemis
eastthompson
Artemis
19
7
7
3.21
W
Horus
tyrod11
Horus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,258
Damage
130,281
195,003
Taken
202,871
227,106
Mitigated
203,787
81,171
Healing
89,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
33,785
22,251
0
11,412
35,408
18,576
574
7,723
27,066
0
158,973
W
Serqet
CMKira
Serqet
14,582
1,932
0
11,008
37,653
24,401
0
10,261
27,392
0
135,926
W
Zhong Kui
CrooksBrooks
Zhong Kui
44,394
2,294
0
15,815
32,594
30,137
1,691
12,426
20,168
147,521
0
L
Baron Samedi
Iridium76k
Baron Samedi
23,657
2,266
4,374
7,212
33,880
37,166
220
13,286
20,378
97,601
0
L
Hercules
NicZon
Hercules
22,493
5,469
994
12,772
51,857
89,225
0
20,070
30,269
0
64,159
L
Aphrodite
Synt1x
Aphrodite
33,651
2,839
15,901
18,382
35,573
27,072
430
12,811
21,212
129,417
0
W
Cabrakan
TommyG23
Cabrakan
17,949
2,443
0
6,769
47,057
87,589
80
13,849
33,208
56,620
0
L
Horus
Wikachi
Horus
16,695
8,728
4,730
13,989
46,153
31,748
0
15,808
29,680
0
134,110
W
Artemis
eastthompson
Artemis
56,108
40,007
0
21,457
41,347
24,701
6,205
8,865
32,327
0
205,833
W
Horus
tyrod11
Horus
26,225
10,482
9,294
16,828
36,352
60,278
3,893
13,979
22,373
0
149,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,636
Gold Earned
75,926
768
Minions Killed
681
0
Camps Cleared
0
3,236,950
Distance Traveled
2,907,928
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
17,048
501
201
6
0
541,699
15
W
Serqet
15,646
460
139
4
0
681,968
5
W
Zhong Kui
16,638
489
183
5
0
653,469
3
L
Baron Samedi
14,091
414
106
3
0
545,721
1
L
Hercules
15,865
467
59
2
0
628,567
5
L
Aphrodite
14,954
440
151
4
0
576,629
3
W
Cabrakan
16,275
479
32
1
0
640,475
1
L
Horus
13,968
411
164
5
0
615,312
1
W
Artemis
20,152
593
207
6
0
572,955
12
W
Horus
17,925
527
207
6
0
688,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role