Player Matchup

Cerberus
Cerberus
CREEPER lD
Cerberus
Level 146
God Stats
2W - 6L
1,384 SR
Queue Stats
181W - 154L
1,519 Elo+
Party 2
Rama
Rama
Gm Awilix
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,528 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 159
God Stats
206W - 119L
1,709 SR
Queue Stats
344W - 311L
1,581 Elo+
Party 2
Ravana
Ravana
ZP95
Ravana
Level 158
God Stats
14W - 16L
1,657 SR
Queue Stats
249W - 225L
1,642 Elo+
Party 2
Set
Set
jayuoii
Set
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 142L
1,557 Elo+
Party 2
Team Averages
Level 127
1,550 SR
1,565 Elo+

VS

Team Averages
Level 97
1,553 SR
1,645 Elo+
Ymir
Ymir
Dirgeofsomnus
Ymir
Level 89
God Stats
2W - 9L
1,080 SR
Queue Stats
89W - 82L
1,487 Elo+
Solo
Thor
Thor
McMuhffiin
Thor
Level 128
God Stats
36W - 18L
1,818 SR
Queue Stats
217W - 130L
1,718 Elo+
Party 1
Chiron
Chiron
McSwanskii
Chiron
Level 40
God Stats
18W - 10L
1,779 SR
Queue Stats
164W - 87L
1,739 Elo+
Party 1
Nu Wa
Nu Wa
Nefeliion
Nu Wa
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 64L
1,736 Elo+
Party 1
Mulan
Mulan
carcachin
Mulan
Level 106
God Stats
13W - 11L
1,590 SR
Queue Stats
170W - 130L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CREEPER lD
Cerberus
12
1 / 2 / 2
7,421
464
6,335
15,624
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
2 / 4 / 0
8,289
518
4,403
12,386
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,097
506
9,385
12,549
7,521
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ZP95
Ravana
16
0 / 0 / 1
8,542
534
3,153
3,629
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
11
0 / 4 / 0
7,086
443
4,707
11,863
6,552

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,669
542
5,268
12,871
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 2 / 3
9,591
599
11,402
14,914
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
McSwanskii
Chiron
14
2 / 0 / 4
8,635
540
8,431
8,137
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
Nefeliion
Nu Wa
13
0 / 2 / 9
8,141
509
7,014
6,555
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
carcachin
Mulan
17
2 / 0 / 2
10,358
647
7,586
8,032
6,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
14
14
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CREEPER lD
Cerberus
1
2
2
1
W
2
2
5
2.25
L
Rama
2
4
0
0.5
L
3
4
1
0.88
W
8
2
3
4.75
W
Chiron
McSwanskii
Chiron
2
0
4
4
W
Nu Wa
Nefeliion
Nu Wa
0
2
9
2.25
L
Ravana
ZP95
Ravana
0
0
1
0.5
W
Mulan
carcachin
Mulan
2
0
2
3
L
Set
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
39,701
56,051
Taken
50,509
32,666
Mitigated
30,167
17,861
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CREEPER lD
Cerberus
6,335
437
246
5,141
15,624
12,597
0
4,945
10,473
26,970
0
W
5,268
2,049
307
4,345
12,871
11,827
170
6,843
6,028
42,744
0
L
Rama
4,403
3,325
0
4,536
12,386
4,096
1,590
1,661
10,617
0
70,349
L
9,385
460
393
3,456
12,549
7,521
0
3,746
8,499
78,198
0
W
11,402
3,464
0
6,911
14,914
6,925
0
3,595
11,319
0
81,695
W
Chiron
McSwanskii
Chiron
8,431
3,081
476
3,174
8,137
2,933
1,020
1,543
6,594
0
74,823
W
Nu Wa
Nefeliion
Nu Wa
7,014
1,785
0
886
6,555
2,379
0
3,739
2,816
45,516
0
L
Ravana
ZP95
Ravana
3,153
538
0
2,238
3,629
1,900
0
387
3,114
0
82,511
W
Mulan
carcachin
Mulan
7,586
2,387
0
5,254
8,032
6,103
538
0
8,032
0
87,678
L
Set
4,707
2,346
0
1,851
11,863
6,552
0
669
11,066
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
45,394
581
Minions Killed
550
0
Camps Cleared
0
1,497,718
Distance Traveled
1,570,724
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,421
464
80
5
0
316,895
3
W
Ymir
8,669
542
62
4
0
303,994
7
L
Rama
8,289
518
102
6
0
245,331
4
L
Hades
8,097
506
157
10
0
281,605
2
W
Thor
9,591
599
108
7
0
329,002
2
W
Chiron
8,635
540
109
7
0
322,759
6
W
Nu Wa
8,141
509
100
6
0
309,025
5
L
Ravana
8,542
534
153
10
0
387,057
2
W
Mulan
10,358
647
171
11
0
305,944
3
L
Set
7,086
443
89
6
0
266,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role