Player Matchup

Izanami
Izanami
BT MercurY
Izanami
Level 103
God Stats
3W - 1L
1,735 SR
Queue Stats
72W - 57L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
PrimeZone21
Cthulhu
Level 160
God Stats
8W - 0L
1,547 SR
Queue Stats
212W - 118L
1,684 Elo+
Party 2
Hel
Hel
Rize Kahnum
Hel
Level 160
God Stats
7W - 3L
1,379 SR
Queue Stats
125W - 68L
1,694 Elo+
Party 2
Team Averages
Level 141
1,553 SR
1,655 Elo+

VS

Team Averages
Level 101
1,363 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
ElectricDagger9
Morgan Le Fay
Level 107
God Stats
1W - 7L
1,241 SR
Queue Stats
252W - 278L
1,493 Elo+
Solo
Khepri
Khepri
GetsugaUnbridled
Khepri
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 183L
1,492 Elo+
Party 1
Ravana
Ravana
GuardianNotor
Ravana
Level 105
God Stats
12W - 12L
1,347 SR
Queue Stats
118W - 119L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BT MercurY
Izanami
13
2 / 1 / 5
8,609
717
11,107
8,381
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PrimeZone21
Cthulhu
14
4 / 1 / 3
9,102
759
13,741
19,543
15,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 6
8,246
687
11,232
13,332
5,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElectricDagger9
Morgan Le Fay
13
3 / 3 / 0
8,131
678
13,818
12,447
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 4
7,928
661
5,880
14,449
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 3
7,396
616
9,245
12,963
12,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BT MercurY
Izanami
2
1
5
4.5
L
Morgan Le Fay
ElectricDagger9
Morgan Le Fay
3
3
0
1
L
0
1
4
2
L
1
3
3
0.83
W
Cthulhu
PrimeZone21
Cthulhu
4
1
3
5.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
28,943
41,256
Taken
39,859
24,294
Mitigated
32,274
22,112
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BT MercurY
Izanami
11,107
6,996
0
1,948
8,381
3,551
1,502
4,491
3,890
0
48,014
L
Morgan Le Fay
ElectricDagger9
Morgan Le Fay
13,818
1,563
617
1,768
12,447
5,956
0
9,198
2,867
34,359
0
L
5,880
477
0
4,473
14,449
13,526
0
7,013
6,960
19,088
0
L
9,245
2,461
0
1,919
12,963
12,792
0
7,367
5,059
0
23,909
W
Cthulhu
PrimeZone21
Cthulhu
13,741
1,215
320
4,374
19,543
15,481
180
8,544
10,999
30,116
0
W
11,232
647
6,964
8,506
13,332
5,262
832
6,845
6,487
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
23,455
156
Minions Killed
113
6
Camps Cleared
4
686,035
Distance Traveled
708,956
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,609
717
75
6
3
204,288
1
L
Morgan Le Fay
8,131
678
59
5
0
227,432
1
L
Khepri
7,928
661
27
2
3
241,292
3
L
Ravana
7,396
616
27
2
1
240,232
0
W
Cthulhu
9,102
759
45
4
2
254,009
5
W
Hel
8,246
687
36
3
1
227,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role