Player Matchup

Atlas
Atlas
AfondMonLeon
Atlas
Level 67
God Stats
3W - 1L
1,733 SR
Queue Stats
11W - 6L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
MrHotManz
Cernunnos
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 85L
1,585 Elo+
Solo
Ravana
Ravana
Qc Kangourou
Ravana
Level 121
God Stats
5W - 6L
1,469 SR
Queue Stats
31W - 23L
1,530 Elo+
Party 2
Artio
Artio
T0umaas
Artio
Level 122
God Stats
4W - 2L
1,747 SR
Queue Stats
18W - 10L
1,566 Elo+
Party 2
Nemesis
Nemesis
Vachiercalisse
Nemesis
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
37W - 26L
1,658 Elo+
Party 2
Team Averages
Level 112
1,636 SR
1,589 Elo+

VS

Team Averages
Level 143
1,585 SR
1,499 Elo+
Mercury
Mercury
BradDill
Mercury
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Chalupaal3atman
Erlang Shen
Level 160
God Stats
0W - 2L
1,699 SR
Queue Stats
171W - 160L
1,370 Elo+
Party 1
Neith
Neith
Make It TRAIN
Neith
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 279L
1,497 Elo+
Solo
Ganesha
Ganesha
THECOOTSMCGOOTS
Ganesha
Level 115
God Stats
7W - 2L
1,726 SR
Queue Stats
115W - 105L
1,518 Elo+
Party 1
Hera
Hera
xMattdadude
Hera
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 161L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,288
514
4,306
12,040
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MrHotManz
Cernunnos
18
2 / 3 / 4
11,476
574
6,979
14,525
5,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
18
5 / 1 / 6
11,555
578
11,119
9,634
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
T0umaas
Artio
16
2 / 2 / 3
10,455
523
9,924
14,786
20,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 6
11,735
587
10,997
13,316
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BradDill
Mercury
16
5 / 4 / 1
10,527
526
6,051
15,870
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Chalupaal3atman
Erlang Shen
17
1 / 3 / 1
10,556
528
8,389
22,624
16,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 3
9,974
499
10,182
9,143
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 1 / 9
9,664
483
5,565
11,026
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 7 / 2
10,194
510
8,863
11,816
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
11
11
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Mercury
BradDill
Mercury
5
4
1
1.38
L
Erlang Shen
Chalupaal3atman
Erlang Shen
1
3
1
0.5
L
3
1
3
4.5
W
Cernunnos
MrHotManz
Cernunnos
2
3
4
1.33
W
Ravana
5
1
6
8
W
Artio
T0umaas
Artio
2
2
3
1.75
L
0
1
9
4.5
W
5
2
6
4
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
39,050
64,301
Taken
70,479
51,944
Mitigated
43,507
23,132
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
1,768
162
2,564
12,040
12,329
140
5,367
6,673
33,329
0
L
Mercury
BradDill
Mercury
6,051
3,018
0
0
15,870
7,203
675
902
14,818
0
101,141
L
Erlang Shen
Chalupaal3atman
Erlang Shen
8,389
5,200
0
11,364
22,624
16,365
84
7,585
14,262
0
79,999
L
10,182
4,847
0
3,363
9,143
4,061
795
1,117
8,026
0
76,388
W
Cernunnos
MrHotManz
Cernunnos
6,979
2,433
0
6,534
14,525
5,853
864
1,834
12,691
0
102,615
W
Ravana
11,119
3,083
0
4,500
9,634
5,550
0
3,329
6,305
0
94,830
W
Artio
T0umaas
Artio
9,924
2,185
445
5,840
14,786
20,673
414
1,323
13,463
53,438
0
L
5,565
494
0
1,656
11,026
11,156
304
2,913
8,041
26,567
0
W
10,997
6,006
0
3,087
13,316
7,539
64
3,717
9,599
0
127,088
L
8,863
3,285
0
2,461
11,816
4,722
129
714
11,102
83,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
50,915
631
Minions Killed
605
0
Camps Cleared
0
2,027,515
Distance Traveled
1,886,569
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,288
514
47
2
0
377,777
2
L
Mercury
10,527
526
150
8
0
459,957
4
L
Erlang Shen
10,556
528
139
7
0
384,398
1
L
Neith
9,974
499
146
7
0
280,075
4
W
Cernunnos
11,476
574
165
8
0
373,685
4
W
Ravana
11,555
578
121
6
0
459,931
5
W
Artio
10,455
523
115
6
0
378,733
1
L
Ganesha
9,664
483
11
1
0
384,936
3
W
Nemesis
11,735
587
183
9
0
437,389
4
L
Hera
10,194
510
159
8
0
377,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role