Player Matchup

Atlas
Atlas
Bumnogg420
Atlas
Level 109
God Stats
6W - 4L
1,809 SR
Queue Stats
223W - 122L
1,716 Elo+
Party 2
Mercury
Mercury
Joemamma1079
Mercury
Level 106
God Stats
1W - 2L
1,276 SR
Queue Stats
255W - 144L
1,710 Elo+
Party 2
Nox
Nox
Unclenoob420
Nox
Level 124
God Stats
17W - 4L
1,640 SR
Queue Stats
311W - 192L
1,717 Elo+
Party 2
Bellona
Bellona
XxDutchySmokexX
Bellona
Level 95
God Stats
19W - 7L
1,950 SR
Queue Stats
214W - 125L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
saltydog05
Kukulkan
Level 27
God Stats
61W - 12L
2,030 SR
Queue Stats
107W - 20L
1,951 Elo+
Party 2
Team Averages
Level 92
1,741 SR
1,757 Elo+

VS

Team Averages
Level 85
1,488 SR
1,500 Elo+
Discordia
Discordia
Assource
Discordia
Level 59
God Stats
29W - 25L
1,508 SR
Queue Stats
543W - 485L
1,523 Elo+
Party 1
Scylla
Scylla
Brhimi99
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,349 Elo+
Solo
Yemoja
Yemoja
Macks-A-Million6
Yemoja
Level 160
God Stats
13W - 35L
1,395 SR
Queue Stats
938W - 853L
1,506 Elo+
Party 1
Thanatos
Thanatos
Miyagi-_Sensei
Thanatos
Level 68
God Stats
16W - 14L
1,485 SR
Queue Stats
620W - 590L
1,512 Elo+
Party 1
Mulan
Mulan
xJayxSonx
Mulan
Level 48
God Stats
8W - 7L
1,554 SR
Queue Stats
346W - 300L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
7 / 3 / 10
10,706
1,338
9,443
11,107
11,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Joemamma1079
Mercury
16
11 / 1 / 11
11,080
1,385
17,932
11,052
4,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 0 / 18
10,020
1,253
9,108
2,989
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 20
10,901
1,363
11,387
12,519
13,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
saltydog05
Kukulkan
15
5 / 2 / 8
10,122
1,265
9,112
6,683
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

322

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Assource
Discordia
13
1 / 2 / 2
8,327
1,041
5,162
4,278
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Brhimi99
Scylla
14
1 / 7 / 3
8,799
1,100
7,507
12,372
5,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 2
8,239
1,030
4,862
13,870
9,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
13
3 / 6 / 2
9,226
1,153
10,686
13,198
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
xJayxSonx
Mulan
15
1 / 7 / 3
9,103
1,138
9,500
17,349
15,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
28
Kills
6
6
Deaths
28
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Assource
Discordia
1
2
2
1
L
Scylla
Brhimi99
Scylla
1
7
3
0.36
W
Atlas
7
3
10
4
W
Mercury
Joemamma1079
Mercury
11
1
11
16.5
L
0
6
2
0.17
L
Thanatos
3
6
2
0.67
W
2
0
18
11
W
3
0
20
13
W
Kukulkan
saltydog05
Kukulkan
5
2
8
4.5
L
Mulan
xJayxSonx
Mulan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,982
Damage
37,717
44,350
Taken
61,067
34,092
Mitigated
39,593
5,782
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Assource
Discordia
5,162
538
0
122
4,278
2,010
0
2,709
1,569
13,534
0
L
Scylla
Brhimi99
Scylla
7,507
380
0
0
12,372
5,463
0
6,283
6,089
22,453
0
W
Atlas
9,443
3,188
1,282
944
11,107
11,541
0
4,817
6,173
19,169
0
W
Mercury
Joemamma1079
Mercury
17,932
11,573
0
829
11,052
4,590
0
3,734
7,200
0
26,224
L
4,862
929
826
24
13,870
9,997
0
6,079
7,791
23,440
0
L
Thanatos
10,686
2,104
0
4,692
13,198
7,104
0
6,092
7,106
0
16,889
W
9,108
765
0
0
2,989
1,425
0
542
2,403
22,596
0
W
11,387
5,269
992
1,735
12,519
13,702
0
5,751
6,659
0
20,864
W
Kukulkan
saltydog05
Kukulkan
9,112
831
0
0
6,683
2,834
0
2,261
4,384
38,254
0
L
Mulan
xJayxSonx
Mulan
9,500
2,852
0
70
17,349
15,019
0
6,500
10,849
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
43,694
169
Minions Killed
135
7
Camps Cleared
3
842,741
Distance Traveled
678,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,327
1,041
22
3
1
96,191
0
L
Scylla
8,799
1,100
40
5
0
149,492
0
W
Atlas
10,706
1,338
14
2
2
141,714
0
W
Mercury
11,080
1,385
27
3
1
204,440
1
L
Yemoja
8,239
1,030
24
3
0
125,135
0
L
Thanatos
9,226
1,153
23
3
1
156,146
0
W
Nox
10,020
1,253
31
4
0
168,019
0
W
Bellona
10,901
1,363
13
2
3
191,091
0
W
Kukulkan
10,122
1,265
84
11
1
137,477
0
L
Mulan
9,103
1,138
26
3
1
151,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role