Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CareBearUwU
Xing Tian
Level 99
God Stats
4W - 0L
1,897 SR
Queue Stats
51W - 37L
1,553 Elo+
Party 2
Kali
Kali
IzInURPantz
Kali
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
fangsofhuan
Discordia
Level 79
God Stats
2W - 0L
1,639 SR
Queue Stats
10W - 15L
1,385 Elo+
Party 2
Olorun
Olorun
stucksman1
Olorun
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
41W - 25L
1,676 Elo+
Party 2
Team Averages
Level 92
1,651 SR
1,523 Elo+

VS

Team Averages
Level 101
1,404 SR
1,548 Elo+
Nemesis
Nemesis
BerserkerRage8
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ganjapreneur22
Kumbhakarna
Level 81
God Stats
6W - 9L
1,221 SR
Queue Stats
572W - 549L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Orthall
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,546 Elo+
Party 1
Serqet
Serqet
grizzly225
Serqet
Level 101
God Stats
0W - 1L
1,301 SR
Queue Stats
195W - 185L
1,523 Elo+
Solo
Freya
Freya
s0i0n
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 6 / 13
10,195
728
13,728
13,619
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
CareBearUwU
Xing Tian
18
2 / 4 / 18
11,010
786
12,298
19,378
23,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 11 / 7
8,262
590
4,058
15,767
9,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
fangsofhuan
Discordia
19
7 / 4 / 11
11,629
831
21,301
9,972
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
stucksman1
Olorun
20
15 / 3 / 7
12,926
923
26,757
20,026
11,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 9
10,436
745
11,797
14,440
6,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Ganjapreneur22
Kumbhakarna
19
3 / 3 / 20
9,716
694
6,810
27,642
21,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Orthall
Baron Samedi
18
6 / 4 / 8
9,705
693
12,844
13,780
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
grizzly225
Serqet
16
7 / 8 / 9
9,799
700
12,790
18,304
12,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Freya
s0i0n
Freya
15
5 / 6 / 11
9,189
656
10,243
16,952
7,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
84
27
Kills
27
28
Deaths
27
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
6
13
1.58
L
6
6
9
1.75
W
Xing Tian
CareBearUwU
Xing Tian
2
4
18
2.75
L
Kumbhakarna
Ganjapreneur22
Kumbhakarna
3
3
20
4.33
W
0
11
7
0.32
L
Baron Samedi
Orthall
Baron Samedi
6
4
8
2.5
W
Discordia
fangsofhuan
Discordia
7
4
11
3.13
L
Serqet
grizzly225
Serqet
7
8
9
1.44
L
Freya
s0i0n
Freya
5
6
11
1.75
W
Olorun
stucksman1
Olorun
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,142
Damage
54,484
78,762
Taken
91,118
58,813
Mitigated
56,803
25,751
Healing
34,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,728
3,801
811
1,971
13,619
8,587
925
6,775
6,588
0
20,019
L
11,797
3,342
0
2,969
14,440
6,786
0
9,402
4,513
271
17,515
W
Xing Tian
CareBearUwU
Xing Tian
12,298
367
326
3,754
19,378
23,998
26
6,823
12,023
19,063
0
L
Kumbhakarna
Ganjapreneur22
Kumbhakarna
6,810
754
1,350
11,449
27,642
21,204
0
16,172
10,837
13,607
0
W
4,058
896
247
1,177
15,767
9,868
40
4,631
10,416
0
6,265
L
Baron Samedi
Orthall
Baron Samedi
12,844
902
3,281
4,024
13,780
8,446
0
10,485
2,939
30,270
0
W
Discordia
fangsofhuan
Discordia
21,301
937
886
904
9,972
4,886
283
3,786
6,186
32,761
0
L
Serqet
grizzly225
Serqet
12,790
1,366
2,186
3,091
18,304
12,838
0
11,028
6,792
0
15,794
L
Freya
s0i0n
Freya
10,243
3,563
1,354
5,058
16,952
7,529
0
11,606
4,896
22,434
0
W
Olorun
stucksman1
Olorun
26,757
11,888
3,562
12,113
20,026
11,474
4,754
8,123
11,446
48,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
48,845
121
Minions Killed
101
0
Camps Cleared
0
1,193,376
Distance Traveled
1,187,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,195
728
13
1
0
271,642
1
L
Nemesis
10,436
745
10
1
0
220,641
0
W
Xing Tian
11,010
786
14
1
0
276,623
5
L
Kumbhakarna
9,716
694
12
1
0
285,665
2
W
Kali
8,262
590
3
0
0
178,824
0
L
Baron Samedi
9,705
693
38
3
0
221,333
1
W
Discordia
11,629
831
34
2
0
240,808
0
L
Serqet
9,799
700
10
1
0
248,970
0
L
Freya
9,189
656
31
2
0
210,673
0
W
Olorun
12,926
923
57
4
0
225,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role