Player Matchup

Geb
Geb
Eden xm
Geb
Level 45
God Stats
2W - 1L
1,346 SR
Queue Stats
24W - 34L
1,361 Elo+
Solo
Scylla
Scylla
Kidghost8
Scylla
Level 68
God Stats
9W - 6L
1,574 SR
Queue Stats
144W - 155L
1,488 Elo+
Party 4
Ravana
Ravana
OmniApexAce
Ravana
Level 40
God Stats
6W - 5L
1,514 SR
Queue Stats
42W - 40L
1,306 Elo+
Party 2
Izanami
Izanami
harrydawg1
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 4
He Bo
He Bo
starwars1977909
He Bo
Level 109
God Stats
2W - 0L
1,516 SR
Queue Stats
411W - 452L
1,417 Elo+
Party 2
Team Averages
Level 58
1,490 SR
1,408 Elo+

VS

Team Averages
Level 38
1,488 SR
1,203 Elo+
Yemoja
Yemoja
ConstantFawn336
Yemoja
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 66L
1,091 Elo+
Party 1
Bastet
Bastet
Junkerboss
Bastet
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 66L
1,091 Elo+
Party 1
Chang'e
Chang'e
LordFerdinandTW
Chang'e
Level 39
God Stats
2W - 3L
1,220 SR
Queue Stats
27W - 38L
1,278 Elo+
Party 3
Artemis
Artemis
besthosni
Artemis
Level 37
God Stats
3W - 7L
1,720 SR
Queue Stats
37W - 47L
1,278 Elo+
Party 3
Ao Kuang
Ao Kuang
jsph115
Ao Kuang
Level 39
God Stats
2W - 8L
1,500 SR
Queue Stats
25W - 35L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 0 / 2
7,601
507
7,096
12,770
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Kidghost8
Scylla
13
2 / 2 / 6
7,949
530
8,818
8,446
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
13
10 / 4 / 1
8,645
576
11,455
8,686
4,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
harrydawg1
Izanami
12
1 / 1 / 2
6,993
466
9,782
11,529
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 3
8,073
538
9,013
8,731
3,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,867
458
4,729
13,472
7,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Junkerboss
Bastet
12
3 / 4 / 2
7,283
486
6,920
12,990
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 4 / 3
7,420
495
7,531
14,357
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
besthosni
Artemis
10
0 / 3 / 0
5,939
396
9,223
10,604
3,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
jsph115
Ao Kuang
10
1 / 5 / 1
6,742
449
3,722
16,370
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
5
7
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Geb
1
0
2
2
L
Bastet
Junkerboss
Bastet
3
4
2
1
W
Scylla
Kidghost8
Scylla
2
2
6
2.5
L
1
4
3
0.63
W
Ravana
10
4
1
2.63
L
Artemis
besthosni
Artemis
0
3
0
0
W
Izanami
harrydawg1
Izanami
1
1
2
2
L
Ao Kuang
jsph115
Ao Kuang
1
5
1
0.3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
32,125
50,162
Taken
67,793
26,872
Mitigated
28,003
20,892
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,729
1,705
2,561
2,908
13,472
7,873
0
4,223
9,209
26,999
0
W
Geb
7,096
1,130
366
4,946
12,770
11,015
28
2,401
10,369
30,907
0
L
Bastet
Junkerboss
Bastet
6,920
1,790
0
3,802
12,990
4,684
62
3,641
9,231
0
36,172
W
Scylla
Kidghost8
Scylla
8,818
803
10
1,481
8,446
3,358
712
4,751
3,695
46,217
0
L
7,531
370
521
5,642
14,357
5,457
38
6,039
7,978
48,381
0
W
Ravana
11,455
3,739
0
1,487
8,686
4,040
0
1,757
6,929
0
46,791
L
Artemis
besthosni
Artemis
9,223
5,379
762
3,047
10,604
3,555
0
3,261
7,339
0
45,288
W
Izanami
harrydawg1
Izanami
9,782
6,616
382
5,390
11,529
4,550
399
2,864
8,665
0
64,086
L
Ao Kuang
jsph115
Ao Kuang
3,722
1,181
0
7,215
16,370
6,434
0
7,241
9,109
39,403
0
W
9,013
1,296
0
6,830
8,731
3,909
750
4,209
4,522
55,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
34,251
395
Minions Killed
302
0
Camps Cleared
0
1,377,673
Distance Traveled
1,321,772
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,867
458
36
2
0
263,949
1
W
Geb
7,601
507
39
3
0
267,658
4
L
Bastet
7,283
486
64
4
0
307,385
1
W
Scylla
7,949
530
90
6
0
266,745
1
L
Chang'e
7,420
495
72
5
0
270,098
7
W
Ravana
8,645
576
65
4
0
338,995
0
L
Artemis
5,939
396
65
4
0
208,886
3
W
Izanami
6,993
466
111
7
0
262,400
0
L
Ao Kuang
6,742
449
65
4
0
271,454
3
W
He Bo
8,073
538
90
6
0
241,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role