Player Matchup

Odin
Odin
Grandmaster
APOCALYPSΕ
Odin
Grandmaster
Level 110
God Stats
5W - 0L
1,500 SR
Queue Stats
41W - 9L
2,921 MMR
Party 1
Sylvanus
Sylvanus
Grandmaster
BleachedGene
Sylvanus
Grandmaster
Level 87
God Stats
20W - 4L
2,042 SR
Queue Stats
626W - 310L
2,948 MMR
Party 1
Ah Puch
Ah Puch
Masters
scyτher
Ah Puch
Masters
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
459W - 235L
2,728 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 119
1,753 SR
2,866 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 62
2,029 SR
2,597 MMR
Charybdis
Charybdis
Diamond I
Evi75
Charybdis
Diamond I
Level 65
God Stats
30W - 5L
1,781 SR
Queue Stats
91W - 19L
2,437 MMR
Party 2
Aphrodite
Aphrodite
Masters
KevTails
Aphrodite
Masters
Level 53
God Stats
21W - 2L
2,135 SR
Queue Stats
83W - 18L
2,646 MMR
Party 2
Guan Yu
Guan Yu
Masters
Ranfelix02
Guan Yu
Masters
Level 67
God Stats
36W - 6L
2,172 SR
Queue Stats
77W - 18L
2,706 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
12,584
699
13,558
21,163
25,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
BleachedGene
Sylvanus
18
8 / 6 / 5
13,263
737
19,020
21,531
12,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
scyτher
Ah Puch
18
3 / 3 / 7
12,192
677
18,062
15,844
14,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AresYu HuangBacchusAh Muzen CabBaba Yaga

VS

Bans
AtlasMedusaScyllaHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Evi75
Charybdis
15
6 / 5 / 4
11,798
655
18,415
17,551
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
KevTails
Aphrodite
16
2 / 6 / 9
11,837
658
10,998
17,534
12,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Ranfelix02
Guan Yu
17
2 / 4 / 9
11,242
625
17,909
25,175
31,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
15
Kills
10
11
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Sylvanus
BleachedGene
Sylvanus
8
6
5
1.75
L
Charybdis
Evi75
Charybdis
6
5
4
1.6
L
Aphrodite
KevTails
Aphrodite
2
6
9
1.08
L
Guan Yu
Ranfelix02
Guan Yu
2
4
9
1.63
W
Ah Puch
scyτher
Ah Puch
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
47,322
58,538
Taken
60,260
52,545
Mitigated
52,802
19,643
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,558
4,235
0
1,297
21,163
25,492
658
5,196
15,766
0
37,422
W
Sylvanus
BleachedGene
Sylvanus
19,020
2,637
5,798
8,197
21,531
12,482
876
4,456
16,647
38,327
6,006
L
Charybdis
Evi75
Charybdis
18,415
11,614
0
1,072
17,551
8,637
1,172
9,494
8,057
0
54,117
L
Aphrodite
KevTails
Aphrodite
10,998
1,002
5,075
5,837
17,534
12,522
80
12,376
5,158
35,210
0
L
Guan Yu
Ranfelix02
Guan Yu
17,909
2,969
2,948
8,130
25,175
31,643
48
14,825
10,350
1,201
38,564
W
Ah Puch
scyτher
Ah Puch
18,062
811
0
4,351
15,844
14,571
515
3,189
12,164
73,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
34,877
201
Minions Killed
204
10
Camps Cleared
6
950,768
Distance Traveled
960,691
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,584
699
53
3
3
344,887
8
W
Sylvanus
13,263
737
62
3
4
295,169
4
L
Charybdis
11,798
655
91
5
3
275,923
7
L
Aphrodite
11,837
658
77
4
3
306,330
2
L
Guan Yu
11,242
625
36
2
0
378,438
1
W
Ah Puch
12,192
677
86
5
3
310,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role