Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
OJs Glove7385
Zeus
Level 99
God Stats
34W - 17L
1,701 SR
Queue Stats
47W - 29L
1,606 Elo+
Party 1
Thanatos
Thanatos
SwipeRight4Pigs
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,921 Elo+
Party 1
Horus
Horus
staydownustupid
Horus
Level 155
God Stats
10W - 2L
1,715 SR
Queue Stats
88W - 78L
1,620 Elo+
Party 1
Team Averages
Level 140
1,583 SR
1,629 Elo+

VS

Team Averages
Level 131
1,525 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DillW33D_666
Nu Wa
Level 129
God Stats
61W - 62L
1,582 SR
Queue Stats
175W - 214L
1,485 Elo+
Solo
Tiamat
Tiamat
SantosPlays3007
Tiamat
Level 142
God Stats
1W - 2L
1,478 SR
Queue Stats
97W - 106L
1,432 Elo+
Solo
Heimdallr
Heimdallr
assassin nopal
Heimdallr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
801W - 923L
1,434 Elo+
Solo
Neith
Neith
revyk84
Neith
Level 68
God Stats
35W - 36L
1,566 SR
Queue Stats
47W - 54L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 3
7,520
752
2,587
5,707
2,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
13
1 / 1 / 5
7,147
715
6,518
9,242
8,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 7
7,137
714
7,923
5,804
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
14
4 / 1 / 3
7,671
767
7,554
7,340
3,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 5
7,738
774
8,050
9,179
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 1
6,993
699
6,126
8,759
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 1
6,643
664
3,009
2,868
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
6,919
692
6,070
5,772
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
assassin nopal
Heimdallr
12
0 / 4 / 4
6,612
661
5,994
10,589
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
revyk84
Neith
14
1 / 3 / 0
7,165
717
3,270
9,543
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
10
Kills
5
5
Deaths
10
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
3
1.25
W
Atlas
 
Atlas
1
1
5
3.5
L
Arachne
 
Arachne
2
0
1
2.5
L
1
1
1
1.5
W
0
1
7
3.5
L
1
2
2
1
W
Thanatos
4
1
3
5.5
L
Heimdallr
assassin nopal
Heimdallr
0
4
4
0.5
L
Neith
revyk84
Neith
1
3
0
0.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
24,469
37,272
Taken
37,531
25,778
Mitigated
19,947
14,656
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,587
1,701
0
1,315
5,707
2,406
2,095
1,042
4,665
0
33,373
W
Atlas
 
Atlas
6,518
2,175
0
716
9,242
8,853
0
2,561
6,681
22,331
0
L
Arachne
 
Arachne
6,126
3,856
0
2,690
8,759
7,624
0
2,958
5,593
2,825
9,670
L
3,009
1,614
0
0
2,868
910
0
1,383
1,485
15,634
0
W
7,923
558
0
752
5,804
2,238
476
1,774
4,030
25,942
0
L
6,070
916
0
952
5,772
3,029
196
2,596
3,038
20,573
0
W
Thanatos
7,554
1,563
0
5,153
7,340
3,505
0
1,264
6,076
0
20,647
L
Heimdallr
assassin nopal
Heimdallr
5,994
2,347
0
1,303
10,589
4,076
0
5,257
5,179
0
13,462
L
Neith
revyk84
Neith
3,270
427
96
2,069
9,543
4,308
0
2,247
7,104
0
27,436
W
8,050
2,776
2,340
4,380
9,179
8,776
76
3,188
5,991
0
21,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
34,332
225
Minions Killed
153
0
Camps Cleared
0
1,171,152
Distance Traveled
993,883
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,520
752
75
8
0
204,517
1
W
Atlas
7,147
715
33
3
0
267,847
3
L
Arachne
6,993
699
13
1
0
221,136
0
L
Nu Wa
6,643
664
25
3
0
179,443
5
W
Zeus
7,137
714
53
5
0
232,609
0
L
Tiamat
6,919
692
47
5
0
207,886
0
W
Thanatos
7,671
767
28
3
0
227,418
0
L
Heimdallr
6,612
661
19
2
0
194,268
3
L
Neith
7,165
717
49
5
0
191,150
1
W
Horus
7,738
774
36
4
0
238,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role