Player Matchup

Kali
Kali
 
Kali
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Xobliam
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,492 Elo+
Solo
Merlin
Merlin
xTNTxCARLOS
Merlin
Level 160
God Stats
5W - 3L
1,399 SR
Queue Stats
240W - 230L
1,554 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,509 Elo+

VS

Team Averages
Level 153
1,521 SR
1,548 Elo+
Cernunnos
Cernunnos
BlUe HaZe BiGzZ
Cernunnos
Level 133
God Stats
9W - 3L
1,597 SR
Queue Stats
213W - 215L
1,577 Elo+
Solo
Cerberus
Cerberus
Hebrew Jorge
Cerberus
Level 160
God Stats
12W - 6L
1,699 SR
Queue Stats
649W - 632L
1,515 Elo+
Party 1
Artio
Artio
HydroFragged
Artio
Level 155
God Stats
1W - 4L
1,225 SR
Queue Stats
252W - 222L
1,531 Elo+
Party 1
Bellona
Bellona
Jaquitta
Bellona
Level 158
God Stats
2W - 3L
1,527 SR
Queue Stats
205W - 181L
1,571 Elo+
Party 1
Hades
Hades
WOPP A LOPP
Hades
Level 160
God Stats
8W - 6L
1,557 SR
Queue Stats
766W - 757L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
13 / 5 / 8
13,690
978
12,688
21,166
12,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
17
2 / 5 / 15
10,505
750
20,949
20,696
17,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
 
Ganesha
16
0 / 6 / 18
9,836
703
7,634
20,563
26,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Xobliam
Thor
18
4 / 5 / 15
10,583
756
15,183
16,959
9,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
4 / 5 / 14
10,661
762
19,382
12,619
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlUe HaZe BiGzZ
Cernunnos
16
6 / 5 / 12
10,368
741
19,839
17,875
8,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hebrew Jorge
Cerberus
16
4 / 5 / 11
9,705
693
11,925
21,900
25,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 19
10,360
740
5,782
19,759
23,275
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
Jaquitta
Bellona
19
8 / 4 / 16
11,362
812
17,899
18,054
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 3 / 15
11,657
833
15,669
14,873
9,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
99
23
Kills
26
26
Deaths
23
70
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
13
5
8
3.4
W
Zhong Kui
 
Zhong Kui
2
5
15
1.9
W
Ganesha
 
Ganesha
0
6
18
1.5
L
Cernunnos
BlUe HaZe BiGzZ
Cernunnos
6
5
12
2.4
L
Cerberus
Hebrew Jorge
Cerberus
4
5
11
1.9
L
1
6
19
1.75
L
Bellona
Jaquitta
Bellona
8
4
16
4
L
7
3
15
4.83
W
Thor
Xobliam
Thor
4
5
15
2.3
W
Merlin
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,836
Damage
71,114
92,003
Taken
92,461
72,901
Mitigated
88,561
28,255
Healing
37,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,688
7,060
2,614
9,464
21,166
12,576
2,193
6,106
14,804
0
25,867
W
Zhong Kui
 
Zhong Kui
20,949
2,894
1,280
5,127
20,696
17,358
1,964
8,439
11,997
36,724
0
W
Ganesha
 
Ganesha
7,634
716
1,779
1,394
20,563
26,341
683
7,727
12,669
17,425
0
L
Cernunnos
BlUe HaZe BiGzZ
Cernunnos
19,839
8,662
0
5,504
17,875
8,675
3,690
7,305
10,570
0
36,454
L
Cerberus
Hebrew Jorge
Cerberus
11,925
201
519
6,481
21,900
25,228
719
11,218
10,682
23,941
0
L
5,782
335
2,581
3,981
19,759
23,275
243
10,470
9,289
14,836
0
L
Bellona
Jaquitta
Bellona
17,899
3,739
4,640
4,694
18,054
21,611
691
9,582
8,472
0
27,237
L
15,669
788
3,343
5,755
14,873
9,772
2,495
9,390
5,483
27,372
0
W
Thor
Xobliam
Thor
15,183
702
996
3,646
16,959
9,742
2,059
5,712
10,980
0
27,276
W
Merlin
19,382
332
423
1,532
12,619
6,884
1,730
5,392
7,050
40,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,275
Gold Earned
53,452
140
Minions Killed
159
0
Camps Cleared
0
1,136,928
Distance Traveled
1,160,648
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,690
978
24
2
0
235,758
0
W
Zhong Kui
10,505
750
52
4
0
231,372
1
W
Ganesha
9,836
703
0
0
0
232,452
1
L
Cernunnos
10,368
741
39
3
0
209,728
2
L
Cerberus
9,705
693
40
3
0
253,847
0
L
Artio
10,360
740
14
1
0
251,661
0
L
Bellona
11,362
812
25
2
0
252,429
0
L
Hades
11,657
833
41
3
0
192,983
0
W
Thor
10,583
756
20
1
0
219,512
0
W
Merlin
10,661
762
44
3
0
217,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role