Player Matchup

Baron Samedi
Baron Samedi
CHASE IS LEGEND
Baron Samedi
Level 155
God Stats
13W - 8L
1,670 SR
Queue Stats
122W - 122L
1,584 Elo+
Solo
Ne Zha
Ne Zha
Reaper91793
Ne Zha
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
180W - 233L
1,536 Elo+
Solo
Hercules
Hercules
ZealousFP
Hercules
Level 129
God Stats
1W - 2L
1,175 SR
Queue Stats
16W - 13L
1,655 Elo+
Solo
Team Averages
Level 141
1,377 SR
1,592 Elo+

VS

Team Averages
Level 143
1,621 SR
1,599 Elo+
Sol
Sol
Dragon_Siin
Sol
Level 149
God Stats
9W - 5L
1,687 SR
Queue Stats
262W - 209L
1,618 Elo+
Party 1
Geb
Geb
gypsynomad6
Geb
Level 159
God Stats
5W - 6L
1,574 SR
Queue Stats
467W - 323L
1,682 Elo+
Party 1
Neith
Neith
iRoniiin
Neith
Level 121
God Stats
44W - 37L
1,601 SR
Queue Stats
79W - 89L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHASE IS LEGEND
Baron Samedi
20
6 / 3 / 11
23,090
641
56,718
62,426
47,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ne Zha
20
7 / 9 / 9
22,067
613
27,024
39,819
24,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
ZealousFP
Hercules
20
6 / 4 / 8
21,717
603
33,034
68,214
104,788
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
22,907
636
55,695
52,304
31,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 3 / 13
22,062
613
31,907
38,193
65,336
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
iRoniiin
Neith
20
5 / 9 / 7
22,277
619
48,687
38,788
22,447
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
19
Kills
16
16
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHASE IS LEGEND
Baron Samedi
6
3
11
3.83
L
8
7
5
1.5
W
Ne Zha
7
9
9
1.28
W
Hercules
ZealousFP
Hercules
6
4
8
2.5
L
3
3
13
3.17
L
Neith
iRoniiin
Neith
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,776
Damage
136,289
170,459
Taken
129,285
176,557
Mitigated
119,410
73,527
Healing
41,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHASE IS LEGEND
Baron Samedi
56,718
1,645
7,473
32,440
62,426
47,092
1,450
31,961
30,465
153,813
0
L
55,695
20,261
0
24,324
52,304
31,627
3,241
22,798
28,027
148,870
14,936
W
Ne Zha
27,024
5,243
0
8,124
39,819
24,677
425
20,633
19,186
0
97,464
W
Hercules
ZealousFP
Hercules
33,034
7,322
1,561
23,929
68,214
104,788
566
31,431
36,783
0
97,367
L
31,907
1,258
879
3,892
38,193
65,336
554
16,924
19,711
66,088
0
L
Neith
iRoniiin
Neith
48,687
26,992
0
12,275
38,788
22,447
30
17,600
20,687
0
149,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
67,246
371
Minions Killed
362
12
Camps Cleared
15
1,859,400
Distance Traveled
1,773,638
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
23,090
641
175
5
7
615,837
4
L
Sol
22,907
636
144
4
8
610,310
4
W
Ne Zha
22,067
613
96
3
3
587,494
5
W
Hercules
21,717
603
100
3
2
656,069
11
L
Geb
22,062
613
39
1
2
632,005
6
L
Neith
22,277
619
179
5
5
531,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role