Player Matchup

Anubis
Anubis
DOMS MOM6610
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Skadi
Skadi
TheMrJelly
Skadi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,402 Elo+
Party 1
Atlas
Atlas
nimrod655
Atlas
Level 66
God Stats
8W - 8L
1,651 SR
Queue Stats
61W - 94L
1,369 Elo+
Party 1
Team Averages
Level 34
1,550 SR
1,424 Elo+

VS

Team Averages
Level 64
1,469 SR
1,449 Elo+
Artemis
Artemis
CyBeRn3t1c
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FrozenIsGoat
Scylla
Level 109
God Stats
3W - 0L
1,387 SR
Queue Stats
18W - 16L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
SlxthElement
Cthulhu
Level 78
God Stats
11W - 5L
1,520 SR
Queue Stats
22W - 22L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 7 / 3
7,572
582
3,285
12,908
6,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
12
3 / 6 / 1
8,486
653
6,707
10,773
4,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
nimrod655
Atlas
12
3 / 5 / 3
9,010
693
11,361
24,610
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyBeRn3t1c
Artemis
12
4 / 4 / 9
9,592
738
9,587
8,541
3,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
6 / 2 / 6
10,349
796
14,767
9,823
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SlxthElement
Cthulhu
16
8 / 0 / 9
11,544
888
13,451
17,091
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
18
18
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
CyBeRn3t1c
Artemis
4
4
9
2.13
L
Anubis
0
7
3
0.21
W
Scylla
6
2
6
4.5
W
Cthulhu
SlxthElement
Cthulhu
8
0
9
12.5
L
Skadi
3
6
1
0.58
L
Atlas
nimrod655
Atlas
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
37,805
48,291
Taken
35,455
36,435
Mitigated
22,756
5,093
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CyBeRn3t1c
Artemis
9,587
5,148
0
0
8,541
3,237
326
2,971
5,570
0
20,928
L
Anubis
3,285
222
0
1,529
12,908
6,253
0
7,226
5,473
11,293
0
W
Scylla
14,767
1,933
0
1,828
9,823
4,123
1,324
5,409
4,414
48,318
0
W
Cthulhu
SlxthElement
Cthulhu
13,451
1,974
412
8,725
17,091
15,396
365
6,719
10,372
33,378
0
L
Skadi
6,707
2,455
0
697
10,773
4,401
0
7,245
3,354
0
25,131
L
Atlas
nimrod655
Atlas
11,361
4,885
0
2,867
24,610
25,781
0
13,006
11,246
27,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
31,485
62
Minions Killed
143
0
Camps Cleared
8
606,317
Distance Traveled
692,803
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,592
738
35
3
0
200,695
0
L
Anubis
7,572
582
19
1
0
186,882
1
W
Scylla
10,349
796
74
6
7
225,273
2
W
Cthulhu
11,544
888
34
3
1
266,835
1
L
Skadi
8,486
653
30
2
0
190,580
1
L
Atlas
9,010
693
13
1
0
228,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role