Player Matchup

Izanami
Izanami
Lambisami
Izanami
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Hades
Hades
SuchlikeTulip24
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 2
Fenrir
Fenrir
ZéKaçaMiufis
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
doodooman095
Gilgamesh
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yAugusS
Kumbhakarna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,087 Elo+
Party 2
Team Averages
Level 17
1,411 SR
1,242 Elo+

VS

Team Averages
Level 75
1,554 SR
1,510 Elo+
Cerberus
Cerberus
 
Cerberus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Barderø
Hachiman
Level 158
God Stats
5W - 1L
1,631 SR
Queue Stats
150W - 100L
1,575 Elo+
Party 3
Yu Huang
Yu Huang
EnryuZ1
Yu Huang
Level 28
God Stats
7W - 3L
1,616 SR
Queue Stats
78W - 71L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
zPraQNoMe
Gilgamesh
Level 124
God Stats
11W - 7L
1,522 SR
Queue Stats
217W - 191L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lambisami
Izanami
7
0 / 4 / 0
4,246
386
4,744
5,826
1,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 4 / 0
4,912
447
5,152
10,690
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,785
435
1,744
9,199
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
doodooman095
Gilgamesh
8
0 / 3 / 0
4,729
430
4,449
10,187
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
yAugusS
Kumbhakarna
7
0 / 1 / 1
4,937
449
1,613
8,927
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 11
6,475
589
4,833
8,150
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
 
Thanatos
10
3 / 1 / 3
6,196
563
3,972
10,444
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Barderø
Hachiman
12
7 / 0 / 0
6,960
633
7,683
5,331
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
EnryuZ1
Yu Huang
11
5 / 0 / 2
7,063
642
7,452
3,538
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zPraQNoMe
Gilgamesh
11
2 / 0 / 3
6,391
581
6,155
8,060
5,117
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
11
5.5
W
Thanatos
 
Thanatos
3
1
3
4.5
W
Hachiman
Barderø
Hachiman
7
0
0
7
W
Yu Huang
EnryuZ1
Yu Huang
5
0
2
6
L
Izanami
Lambisami
Izanami
0
4
0
0
L
1
4
0
0.25
L
0
5
0
0
L
Gilgamesh
doodooman095
Gilgamesh
0
3
0
0
L
Kumbhakarna
yAugusS
Kumbhakarna
0
1
1
0.5
W
Gilgamesh
zPraQNoMe
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
30,095
44,829
Taken
35,523
18,662
Mitigated
17,368
10,985
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,833
1,024
581
4,191
8,150
4,767
42
1,701
6,123
17,427
0
W
Thanatos
 
Thanatos
3,972
1,774
0
8,945
10,444
3,997
0
1,385
9,059
0
38,859
W
Hachiman
Barderø
Hachiman
7,683
4,102
0
3,777
5,331
1,877
474
895
4,436
0
46,553
W
Yu Huang
EnryuZ1
Yu Huang
7,452
957
0
500
3,538
1,610
494
2,114
1,424
40,366
0
L
Izanami
Lambisami
Izanami
4,744
3,201
0
1,072
5,826
1,592
0
1,472
4,330
0
20,370
L
5,152
724
204
3,183
10,690
4,488
0
6,068
4,258
25,780
0
L
1,744
414
0
2,994
9,199
2,736
0
747
8,406
0
25,524
L
Gilgamesh
doodooman095
Gilgamesh
4,449
1,347
0
2,268
10,187
5,576
0
919
9,238
0
25,913
L
Kumbhakarna
yAugusS
Kumbhakarna
1,613
391
0
1,264
8,927
4,270
0
2,575
6,312
15,627
0
W
Gilgamesh
zPraQNoMe
Gilgamesh
6,155
1,726
0
2,388
8,060
5,117
0
670
7,390
0
34,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
33,085
192
Minions Killed
320
0
Camps Cleared
0
983,964
Distance Traveled
1,007,424
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,475
589
36
3
0
206,078
2
W
Thanatos
6,196
563
73
7
0
212,405
2
W
Hachiman
6,960
633
80
7
0
174,777
1
W
Yu Huang
7,063
642
76
7
0
187,542
3
L
Izanami
4,246
386
31
3
0
196,687
3
L
Hades
4,912
447
48
4
0
174,094
0
L
Fenrir
4,785
435
46
4
0
212,358
2
L
Gilgamesh
4,729
430
36
3
0
210,716
4
L
Kumbhakarna
4,937
449
31
3
0
190,109
0
W
Gilgamesh
6,391
581
55
5
0
226,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role