Player Matchup

Sobek
Sobek
Gold IV
H0nkeyKong
Sobek
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,433 MMR
Solo
Kukulkan
Kukulkan
Silver III
Jezusdajoo
Kukulkan
Silver III
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
MORTHA5
Ah Muzen Cab
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,480 MMR
Solo
Awilix
Awilix
Gold V
xxbamaxbeastxx
Awilix
Gold V
Level 137
God Stats
13W - 16L
1,553 SR
Queue Stats
61W - 61L
1,422 MMR
Solo
Xing Tian
Xing Tian
Silver I
zombiekiller05x
Xing Tian
Silver I
Level 121
God Stats
0W - 2L
1,856 SR
Queue Stats
25W - 25L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,582 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,651 SR
1,432 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
AutoIX
Cupid
Gold IV
Level 82
God Stats
18W - 9L
1,719 SR
Queue Stats
91W - 95L
1,407 MMR
Solo
Cabrakan
Cabrakan
Gold IV
SlamRod
Cabrakan
Gold IV
Level 142
God Stats
2W - 4L
1,790 SR
Queue Stats
159W - 166L
1,397 MMR
Solo
Nemesis
Nemesis
Gold V
itsamithk
Nemesis
Gold V
Level 88
God Stats
5W - 5L
1,513 SR
Queue Stats
148W - 157L
1,400 MMR
Solo
Eset
Eset
Silver III
summonstormx
Eset
Silver III
Level 69
God Stats
3W - 4L
1,730 SR
Queue Stats
16W - 21L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 2 / 2
7,029
413
4,313
12,212
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jezusdajoo
Kukulkan
14
1 / 4 / 0
8,325
490
9,059
9,069
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
MORTHA5
Ah Muzen Cab
13
1 / 5 / 2
7,833
461
7,618
10,870
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 0
7,367
433
6,028
14,124
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
zombiekiller05x
Xing Tian
13
1 / 4 / 1
8,116
477
10,964
15,268
13,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KhepriJing WeiMercury

VS

Bans
KaliKing ArthurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 1 / 4
10,675
628
7,264
12,255
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
AutoIX
Cupid
17
9 / 3 / 2
10,807
636
11,634
14,837
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
SlamRod
Cabrakan
13
0 / 0 / 9
8,881
522
5,238
11,563
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
itsamithk
Nemesis
17
5 / 2 / 5
10,657
627
5,968
11,833
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 3
10,209
601
10,108
8,640
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
21
21
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
W
Cupid
AutoIX
Cupid
9
3
2
3.33
L
Sobek
0
2
2
0.5
L
Kukulkan
Jezusdajoo
Kukulkan
1
4
0
0.25
L
Ah Muzen Cab
MORTHA5
Ah Muzen Cab
1
5
2
0.4
W
Cabrakan
SlamRod
Cabrakan
0
0
9
4.5
W
Nemesis
itsamithk
Nemesis
5
2
5
3.75
W
5
0
3
6.5
L
3
6
0
0.5
L
Xing Tian
zombiekiller05x
Xing Tian
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
40,212
61,543
Taken
59,128
37,165
Mitigated
35,222
9,845
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,264
3,937
0
2,958
12,255
5,442
2,395
7,878
3,893
0
89,630
W
Cupid
AutoIX
Cupid
11,634
6,493
914
8,051
14,837
6,846
475
4,375
10,462
0
93,217
L
Sobek
4,313
732
0
3,933
12,212
11,548
312
4,399
7,813
19,303
0
L
Kukulkan
Jezusdajoo
Kukulkan
9,059
582
0
669
9,069
4,021
242
4,793
4,276
71,792
0
L
Ah Muzen Cab
MORTHA5
Ah Muzen Cab
7,618
3,092
0
2,028
10,870
3,217
0
502
10,368
0
66,859
W
Cabrakan
SlamRod
Cabrakan
5,238
870
0
3,004
11,563
12,590
0
4,548
6,947
24,562
0
W
Nemesis
itsamithk
Nemesis
5,968
2,748
0
503
11,833
5,926
1,069
3,096
8,542
0
105,740
W
10,108
1,484
922
3,209
8,640
4,418
1,021
3,959
4,678
76,467
0
L
6,028
2,886
0
1,526
14,124
5,377
820
4,140
9,984
0
47,829
L
Xing Tian
zombiekiller05x
Xing Tian
10,964
1,345
0
1,689
15,268
13,002
0
1,512
13,756
50,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
51,229
430
Minions Killed
660
0
Camps Cleared
0
1,526,683
Distance Traveled
1,667,298
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,675
628
163
10
0
297,127
10
W
Cupid
10,807
636
167
10
0
323,437
2
L
Sobek
7,029
413
34
2
0
291,258
4
L
Kukulkan
8,325
490
120
7
0
305,891
5
L
Ah Muzen Cab
7,833
461
108
6
0
300,778
7
W
Cabrakan
8,881
522
28
2
0
326,999
5
W
Nemesis
10,657
627
153
9
0
388,256
6
W
Eset
10,209
601
149
9
0
331,479
8
L
Awilix
7,367
433
66
4
0
335,632
6
L
Xing Tian
8,116
477
102
6
0
293,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role