Player Matchup

Mercury
Mercury
Ghostze00
Mercury
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
99W - 91L
1,474 Elo+
Solo
Hachiman
Hachiman
MataPichones Mx
Hachiman
Level 146
God Stats
4W - 2L
1,667 SR
Queue Stats
263W - 283L
1,515 Elo+
Solo
Ymir
Ymir
MooseDensity
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 81L
1,513 Elo+
Solo
Serqet
Serqet
ThroatChoker
Serqet
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Solo
Cliodhna
Cliodhna
UnholyGoD999
Cliodhna
Level 104
God Stats
0W - 1L
1,621 SR
Queue Stats
30W - 40L
1,433 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,417 Elo+

VS

Team Averages
Level 96
1,551 SR
1,512 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Terrible Fry
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ZK Afro
Tiamat
Level 127
God Stats
1W - 0L
1,703 SR
Queue Stats
21W - 9L
1,727 Elo+
Solo
Merlin
Merlin
ZekeGod101
Merlin
Level 65
God Stats
6W - 0L
1,544 SR
Queue Stats
206W - 187L
1,421 Elo+
Solo
Bacchus
Bacchus
cologuy
Bacchus
Level 124
God Stats
7W - 3L
1,507 SR
Queue Stats
215W - 237L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ghostze00
Mercury
16
4 / 7 / 5
8,463
651
5,623
14,007
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
16
5 / 7 / 4
9,108
701
10,157
15,071
5,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 7
8,934
687
11,982
22,094
12,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
0 / 8 / 9
7,824
602
6,955
14,553
12,717
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
UnholyGoD999
Cliodhna
15
1 / 4 / 11
8,447
650
12,096
13,596
5,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
13 / 5 / 10
11,352
873
19,642
15,333
7,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Terrible Fry
Hun Batz
12
2 / 4 / 9
8,309
639
2,173
7,108
2,935
Mace

Mace

+10
Physical Power

Tiamat
ZK Afro
Tiamat
20
13 / 2 / 11
12,510
962
23,968
17,442
14,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
ZekeGod101
Merlin
17
3 / 3 / 20
10,033
772
15,787
9,569
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
cologuy
Bacchus
16
0 / 4 / 24
9,341
719
7,628
15,792
24,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
14
Kills
31
31
Deaths
18
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
5
10
3.6
L
Mercury
Ghostze00
Mercury
4
7
5
0.93
L
Hachiman
5
7
4
1
L
4
5
7
1.5
W
Hun Batz
Terrible Fry
Hun Batz
2
4
9
1.63
L
Serqet
0
8
9
0.56
L
Cliodhna
UnholyGoD999
Cliodhna
1
4
11
1.63
W
Tiamat
ZK Afro
Tiamat
13
2
11
9.25
W
Merlin
ZekeGod101
Merlin
3
3
20
4.33
W
Bacchus
cologuy
Bacchus
0
4
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,813
Damage
69,198
79,321
Taken
65,244
41,393
Mitigated
53,606
19,592
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,642
4,127
1,869
3,330
15,333
7,054
560
3,579
11,754
0
26,129
L
Mercury
Ghostze00
Mercury
5,623
1,864
1,124
1,972
14,007
5,562
0
8,398
5,609
0
13,963
L
Hachiman
10,157
5,529
703
2,563
15,071
5,266
0
9,222
5,849
0
23,275
L
11,982
1,539
1,364
6,151
22,094
12,274
0
12,722
9,372
22,435
0
W
Hun Batz
Terrible Fry
Hun Batz
2,173
394
0
0
7,108
2,935
55
1,105
5,775
0
3,418
L
Serqet
6,955
1,476
0
256
14,553
12,717
0
9,331
5,222
0
10,053
L
Cliodhna
UnholyGoD999
Cliodhna
12,096
370
1,422
4,037
13,596
5,574
0
7,710
5,886
0
22,105
W
Tiamat
ZK Afro
Tiamat
23,968
1,647
1,247
8,979
17,442
14,773
729
2,620
14,093
52,966
0
W
Merlin
ZekeGod101
Merlin
15,787
431
2,150
2,015
9,569
4,590
1,378
2,096
7,067
30,135
0
W
Bacchus
cologuy
Bacchus
7,628
846
1,975
2,666
15,792
24,254
823
2,582
12,994
11,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
51,545
134
Minions Killed
136
0
Camps Cleared
0
1,109,410
Distance Traveled
1,118,926
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,352
873
15
1
0
236,093
1
L
Mercury
8,463
651
17
1
0
229,079
2
L
Hachiman
9,108
701
39
3
0
186,443
0
L
Ymir
8,934
687
38
3
0
200,189
1
W
Hun Batz
8,309
639
9
1
0
144,117
4
L
Serqet
7,824
602
12
1
0
222,976
5
L
Cliodhna
8,447
650
28
2
0
270,723
0
W
Tiamat
12,510
962
75
6
0
261,697
0
W
Merlin
10,033
772
30
2
0
231,802
1
W
Bacchus
9,341
719
7
1
0
245,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role