Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Aqua-Behelit
Bacchus
Level 105
God Stats
4W - 5L
1,410 SR
Queue Stats
47W - 41L
1,535 Elo+
Party 1
Medusa
Medusa
fEELßÅÐman
Medusa
Level 35
God Stats
7W - 2L
1,759 SR
Queue Stats
58W - 35L
1,630 Elo+
Solo
Achilles
Achilles
hmmm_idk
Achilles
Level 127
God Stats
11W - 6L
1,747 SR
Queue Stats
251W - 249L
1,620 Elo+
Party 1
Poseidon
Poseidon
pwningU4life
Poseidon
Level 159
God Stats
17W - 6L
1,933 SR
Queue Stats
322W - 301L
1,619 Elo+
Party 1
Team Averages
Level 110
1,670 SR
1,581 Elo+

VS

Team Averages
Level 87
1,439 SR
1,540 Elo+
Danzaburou
Danzaburou
DeathOnCall
Danzaburou
Level 42
God Stats
1W - 3L
1,543 SR
Queue Stats
41W - 27L
1,623 Elo+
Solo
Ravana
Ravana
FineDawg7
Ravana
Level 126
God Stats
15W - 15L
1,585 SR
Queue Stats
87W - 90L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Nightslaad
Kukulkan
Level 103
God Stats
15W - 27L
1,310 SR
Queue Stats
139W - 163L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Wh0PHANTOM
Ah Puch
Level 160
God Stats
3W - 5L
1,256 SR
Queue Stats
353W - 349L
1,565 Elo+
Solo
Cabrakan
Cabrakan
iTzTheCartel
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 2 / 4
9,363
780
4,513
9,924
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Aqua-Behelit
Bacchus
15
2 / 0 / 7
9,499
792
7,913
9,530
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 5
9,492
791
13,909
9,837
4,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
hmmm_idk
Achilles
16
4 / 3 / 5
9,608
801
12,293
16,297
18,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
pwningU4life
Poseidon
17
4 / 1 / 4
9,949
829
9,405
8,926
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathOnCall
Danzaburou
12
2 / 3 / 0
7,601
633
3,257
4,022
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
FineDawg7
Ravana
14
1 / 2 / 4
8,424
702
6,833
10,910
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Nightslaad
Kukulkan
15
1 / 2 / 3
8,123
677
5,668
11,040
5,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Wh0PHANTOM
Ah Puch
16
1 / 1 / 3
9,042
754
13,804
13,454
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
iTzTheCartel
Cabrakan
14
1 / 6 / 3
8,272
689
4,889
16,324
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
6
6
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
4
2
W
Bacchus
Aqua-Behelit
Bacchus
2
0
7
5.5
L
Danzaburou
DeathOnCall
Danzaburou
2
3
0
0.67
L
Ravana
FineDawg7
Ravana
1
2
4
1.5
L
Kukulkan
Nightslaad
Kukulkan
1
2
3
1.25
L
Ah Puch
Wh0PHANTOM
Ah Puch
1
1
3
2.5
W
2
0
5
4.5
W
Achilles
hmmm_idk
Achilles
4
3
5
2.17
L
Cabrakan
iTzTheCartel
Cabrakan
1
6
3
0.42
W
Poseidon
pwningU4life
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
34,451
54,514
Taken
55,750
45,158
Mitigated
36,986
14,384
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,513
1,214
0
4,674
9,924
4,765
2,237
3,032
6,836
31,865
0
W
Bacchus
Aqua-Behelit
Bacchus
7,913
551
145
2,453
9,530
13,597
55
4,617
4,667
14,686
0
L
Danzaburou
DeathOnCall
Danzaburou
3,257
1,645
0
404
4,022
1,688
0
1,980
1,963
0
8,941
L
Ravana
FineDawg7
Ravana
6,833
1,572
0
2,572
10,910
5,861
0
4,274
6,246
0
22,689
L
Kukulkan
Nightslaad
Kukulkan
5,668
591
0
2,562
11,040
5,143
0
4,180
6,617
27,695
0
L
Ah Puch
Wh0PHANTOM
Ah Puch
13,804
911
0
4,646
13,454
6,120
0
5,505
7,541
44,087
0
W
13,909
7,321
0
1,876
9,837
4,183
2,082
3,858
5,841
0
49,571
W
Achilles
hmmm_idk
Achilles
12,293
2,562
257
3,416
16,297
18,989
999
7,393
8,517
0
27,509
L
Cabrakan
iTzTheCartel
Cabrakan
4,889
638
0
842
16,324
18,174
0
5,235
10,395
10,393
0
W
Poseidon
pwningU4life
Poseidon
9,405
1,388
55
1,508
8,926
3,624
1,884
4,422
4,292
47,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
41,462
268
Minions Killed
180
0
Camps Cleared
0
1,345,737
Distance Traveled
1,001,819
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,363
780
51
4
0
248,635
4
W
Bacchus
9,499
792
18
2
0
276,458
0
L
Danzaburou
7,601
633
9
1
0
77,288
0
L
Ravana
8,424
702
42
4
0
221,786
1
L
Kukulkan
8,123
677
42
4
0
241,489
2
L
Ah Puch
9,042
754
74
6
0
260,616
2
W
Medusa
9,492
791
77
6
0
257,831
1
W
Achilles
9,608
801
36
3
0
280,641
5
L
Cabrakan
8,272
689
13
1
0
200,640
1
W
Poseidon
9,949
829
86
7
0
282,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role