Player Matchup

Morgan Le Fay
Morgan Le Fay
Jokujo
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,807 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
Awilix
Awilix
Sergaz
Awilix
Level 107
God Stats
1W - 1L
1,518 SR
Queue Stats
10W - 5L
1,704 Elo+
Party 1
Xing Tian
Xing Tian
ShadeyBlades
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 71
1,608 SR
1,598 Elo+

VS

Team Averages
Level 114
1,593 SR
1,599 Elo+
Serqet
Serqet
MooreDampPalp
Serqet
Level 142
God Stats
13W - 15L
1,700 SR
Queue Stats
198W - 169L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RagingWarriorr
Ah Muzen Cab
Level 149
God Stats
5W - 3L
1,542 SR
Queue Stats
164W - 128L
1,648 Elo+
Party 2
Khepri
Khepri
ekalm10
Khepri
Level 51
God Stats
0W - 2L
1,538 SR
Queue Stats
102W - 124L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jokujo
Morgan Le Fay
13
3 / 3 / 2
7,762
776
8,373
7,076
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Sergaz
Awilix
10
2 / 2 / 2
6,889
689
6,404
7,830
2,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
ShadeyBlades
Xing Tian
10
0 / 1 / 4
7,042
704
3,881
11,054
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,543
754
7,379
8,050
4,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
RagingWarriorr
Ah Muzen Cab
12
2 / 2 / 3
7,495
750
10,737
9,127
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ekalm10
Khepri
12
1 / 0 / 5
7,935
794
3,459
5,853
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
6
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jokujo
Morgan Le Fay
3
3
2
1.33
L
3
3
3
1.5
L
Ah Muzen Cab
RagingWarriorr
Ah Muzen Cab
2
2
3
1.75
W
Awilix
Sergaz
Awilix
2
2
2
1.5
W
Xing Tian
ShadeyBlades
Xing Tian
0
1
4
2
L
Khepri
ekalm10
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
21,575
25,960
Taken
23,030
16,077
Mitigated
15,672
3,039
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jokujo
Morgan Le Fay
8,373
661
0
1,169
7,076
3,359
0
1,321
5,721
37,454
0
L
7,379
1,632
0
705
8,050
4,846
0
3,562
4,488
0
9,432
L
Ah Muzen Cab
RagingWarriorr
Ah Muzen Cab
10,737
4,200
0
2,219
9,127
4,322
0
5,887
3,240
0
40,293
W
Awilix
Sergaz
Awilix
6,404
2,785
0
639
7,830
2,709
0
1,134
6,288
0
13,510
W
Xing Tian
ShadeyBlades
Xing Tian
3,881
377
0
1,231
11,054
10,009
0
1,168
9,190
8,841
0
L
Khepri
ekalm10
Khepri
3,459
272
0
504
5,853
6,504
0
3,028
2,825
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
22,973
113
Minions Killed
105
4
Camps Cleared
5
625,575
Distance Traveled
572,120
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,762
776
74
7
3
194,135
3
L
Serqet
7,543
754
12
1
2
184,179
2
L
Ah Muzen Cab
7,495
750
74
7
2
187,187
3
W
Awilix
6,889
689
29
3
1
219,522
3
W
Xing Tian
7,042
704
10
1
0
211,918
3
L
Khepri
7,935
794
19
2
1
200,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role