Player Matchup

Guan Yu
Guan Yu
PugaRC
Guan Yu
Level 69
God Stats
5W - 2L
1,689 SR
Queue Stats
30W - 60L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
ScrumptiousCheek
Zhong Kui
Level 47
God Stats
6W - 0L
1,995 SR
Queue Stats
100W - 92L
1,524 Elo+
Solo
Mercury
Mercury
TobyDragon222
Mercury
Level 89
God Stats
4W - 11L
1,355 SR
Queue Stats
4W - 12L
1,324 Elo+
Solo
Team Averages
Level 68
1,680 SR
1,383 Elo+

VS

Team Averages
Level 80
1,520 SR
1,445 Elo+
Ymir
Ymir
GiTANS_DU_13
Ymir
Level 86
God Stats
1W - 2L
1,780 SR
Queue Stats
26W - 29L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
Zavour-
Baba Yaga
Level 65
God Stats
1W - 4L
1,280 SR
Queue Stats
31W - 63L
1,316 Elo+
Solo
Danzaburou
Danzaburou
marcusnederby
Danzaburou
Level 89
God Stats
5W - 6L
1,498 SR
Queue Stats
330W - 288L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PugaRC
Guan Yu
15
2 / 1 / 5
10,156
597
9,732
12,793
13,836
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
16
3 / 3 / 7
11,376
669
15,185
16,410
11,452
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
16
6 / 1 / 3
11,265
663
10,967
11,743
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,690
570
4,716
14,694
16,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Zavour-
Baba Yaga
15
1 / 3 / 4
10,600
624
14,240
10,624
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
marcusnederby
Danzaburou
14
4 / 5 / 1
10,419
613
13,025
14,374
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Guan Yu
PugaRC
Guan Yu
2
1
5
4.5
W
Zhong Kui
3
3
7
2.17
W
Mercury
6
1
3
7.5
L
Baba Yaga
Zavour-
Baba Yaga
1
3
4
1
L
Danzaburou
marcusnederby
Danzaburou
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
31,981
40,946
Taken
39,692
30,982
Mitigated
29,837
12,760
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,716
650
441
905
14,694
16,704
0
5,132
9,562
24,151
0
W
Guan Yu
PugaRC
Guan Yu
9,732
727
3,920
3,713
12,793
13,836
0
7,479
5,314
0
28,649
W
Zhong Kui
15,185
1,031
0
3,697
16,410
11,452
0
6,184
10,226
47,465
0
W
Mercury
10,967
3,650
239
1,191
11,743
5,694
0
5,727
6,016
0
41,191
L
Baba Yaga
Zavour-
Baba Yaga
14,240
403
0
3,637
10,624
5,971
0
2,888
7,736
45,450
0
L
Danzaburou
marcusnederby
Danzaburou
13,025
4,657
0
4,029
14,374
7,162
0
7,414
6,960
0
40,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
30,709
171
Minions Killed
168
7
Camps Cleared
6
916,130
Distance Traveled
875,483
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,690
570
36
2
1
305,781
4
W
Guan Yu
10,156
597
37
2
4
316,332
3
W
Zhong Kui
11,376
669
85
5
1
265,967
5
W
Mercury
11,265
663
49
3
2
333,831
4
L
Baba Yaga
10,600
624
75
4
2
288,087
2
L
Danzaburou
10,419
613
57
3
3
281,615
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role