Player Matchup

Sun Wukong
Sun Wukong
Blood2Walk
Sun Wukong
Level 26
God Stats
1W - 3L
1,467 SR
Queue Stats
25W - 27L
1,346 Elo+
Party 2
Ymir
Ymir
Savior__94
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,312 Elo+
Party 2
Hachiman
Hachiman
Underworld_god64
Hachiman
Level 16
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 2
Team Averages
Level 30
1,531 SR
1,298 Elo+

VS

Team Averages
Level 73
1,428 SR
1,324 Elo+
Artemis
Artemis
Black-Rose0777
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dinho_fu
Chang'e
Level 145
God Stats
1W - 1L
1,199 SR
Queue Stats
83W - 137L
1,199 Elo+
Solo
Artio
Artio
awesome_possum50
Artio
Level 69
God Stats
2W - 2L
1,586 SR
Queue Stats
21W - 36L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blood2Walk
Sun Wukong
14
3 / 2 / 0
9,939
663
15,439
18,892
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 4
9,337
622
10,031
20,065
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 3
8,421
561
6,480
13,217
5,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
11,409
761
24,123
13,261
6,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Dinho_fu
Chang'e
12
3 / 1 / 9
9,565
638
8,410
8,790
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 12
9,973
665
12,092
21,660
18,266
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Sun Wukong
Blood2Walk
Sun Wukong
3
2
0
1.5
W
Chang'e
Dinho_fu
Chang'e
3
1
9
7.5
L
0
5
4
0.4
L
1
8
3
0.31
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
44,625
52,174
Taken
43,711
47,675
Mitigated
27,946
5,664
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,123
14,474
0
2,731
13,261
6,292
1,037
3,744
9,279
0
55,908
L
Sun Wukong
Blood2Walk
Sun Wukong
15,439
5,574
726
3,172
18,892
18,536
0
7,763
11,129
0
48,917
W
Chang'e
Dinho_fu
Chang'e
8,410
1,448
2,569
3,100
8,790
3,388
0
2,062
6,471
20,757
0
L
10,031
2,307
0
1,390
20,065
23,500
75
7,134
12,931
22,040
0
L
6,480
5,122
0
376
13,217
5,639
32
6,041
7,176
0
13,746
W
12,092
2,803
3,643
9,237
21,660
18,266
0
5,142
16,035
35,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
30,947
131
Minions Killed
124
5
Camps Cleared
7
717,760
Distance Traveled
679,320
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,409
761
60
4
4
231,586
5
L
Sun Wukong
9,939
663
81
5
2
262,917
3
W
Chang'e
9,565
638
20
1
0
174,146
1
L
Ymir
9,337
622
25
2
2
224,589
3
L
Hachiman
8,421
561
25
2
1
230,254
2
W
Artio
9,973
665
44
3
3
273,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role