Player Matchup

Shiva
Shiva
Caconym
Shiva
Level 102
God Stats
7W - 3L
1,681 SR
Queue Stats
188W - 181L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
DanDemus
Danzaburou
Level 145
God Stats
3W - 3L
1,381 SR
Queue Stats
231W - 184L
1,557 Elo+
Solo
Zeus
Zeus
ImSEPHIROTY
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,543 Elo+
Solo
Athena
Athena
ItzMar
Athena
Level 160
God Stats
1W - 0L
1,661 SR
Queue Stats
255W - 244L
1,537 Elo+
Party 1
Freya
Freya
LeeKumKeeChilli
Freya
Level 134
God Stats
132W - 104L
1,594 SR
Queue Stats
164W - 137L
1,568 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,553 Elo+

VS

Team Averages
Level 60
1,473 SR
1,532 Elo+
Yemoja
Yemoja
AhPhook
Yemoja
Level 42
God Stats
1W - 1L
1,578 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2
Bastet
Bastet
Bolfo-72
Bastet
Level 31
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 2
Medusa
Medusa
GaBzA-
Medusa
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
KBSmash
He Bo
Level 158
God Stats
9W - 5L
1,656 SR
Queue Stats
141W - 121L
1,563 Elo+
Solo
Janus
Janus
Wrsnt5
Janus
Level 41
God Stats
1W - 2L
1,306 SR
Queue Stats
8W - 14L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Caconym
Shiva
17
2 / 3 / 16
10,419
744
7,414
10,392
9,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DanDemus
Danzaburou
19
4 / 2 / 8
11,435
817
14,785
15,099
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 10
11,118
794
15,753
11,461
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ItzMar
Athena
19
7 / 1 / 11
11,504
822
12,341
24,373
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 1 / 7
12,202
872
21,482
12,357
5,911
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AhPhook
Yemoja
17
2 / 6 / 5
9,543
682
6,420
17,390
18,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Bolfo-72
Bastet
18
5 / 8 / 3
10,580
756
14,698
22,510
9,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
GaBzA-
Medusa
14
1 / 5 / 1
8,376
598
5,928
12,870
5,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
KBSmash
He Bo
17
4 / 7 / 5
10,193
728
16,126
18,096
8,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Wrsnt5
Janus
16
0 / 4 / 8
9,060
647
6,645
9,676
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
30
Kills
12
12
Deaths
30
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AhPhook
Yemoja
2
6
5
0.75
L
Bastet
Bolfo-72
Bastet
5
8
3
0.81
W
Shiva
Caconym
Shiva
2
3
16
3.33
W
Danzaburou
DanDemus
Danzaburou
4
2
8
4
L
Medusa
GaBzA-
Medusa
1
5
1
0.3
W
4
5
10
1.8
W
Athena
ItzMar
Athena
7
1
11
12.5
L
He Bo
KBSmash
He Bo
4
7
5
0.93
W
13
1
7
16.5
L
Janus
Wrsnt5
Janus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,775
Damage
49,817
73,682
Taken
80,542
48,527
Mitigated
46,711
20,023
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AhPhook
Yemoja
6,420
1,277
2,432
1,587
17,390
18,140
0
9,254
7,831
25,301
0
L
Bastet
Bolfo-72
Bastet
14,698
4,142
0
3,283
22,510
9,888
0
13,291
8,702
0
34,273
W
Shiva
Caconym
Shiva
7,414
1,114
175
490
10,392
9,824
965
4,656
5,428
0
16,709
W
Danzaburou
DanDemus
Danzaburou
14,785
6,076
0
6,555
15,099
7,364
4,545
8,000
6,829
0
59,411
L
Medusa
GaBzA-
Medusa
5,928
2,602
0
768
12,870
5,877
0
9,210
3,197
0
15,304
W
15,753
1,498
0
663
11,461
5,349
2,718
6,000
5,095
44,645
0
W
Athena
ItzMar
Athena
12,341
2,605
0
7,280
24,373
20,079
746
4,623
17,420
29,937
0
L
He Bo
KBSmash
He Bo
16,126
764
307
2,056
18,096
8,885
0
9,819
7,744
44,959
0
W
21,482
6,597
0
4,860
12,357
5,911
1,972
4,634
7,483
47,930
0
L
Janus
Wrsnt5
Janus
6,645
626
0
72
9,676
3,921
0
6,030
3,334
24,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
47,752
280
Minions Killed
233
0
Camps Cleared
0
1,452,084
Distance Traveled
1,310,904
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,543
682
40
3
0
248,008
3
L
Bastet
10,580
756
40
3
0
273,963
0
W
Shiva
10,419
744
29
2
0
281,902
4
W
Danzaburou
11,435
817
97
7
0
309,320
1
L
Medusa
8,376
598
25
2
0
272,930
0
W
Zeus
11,118
794
72
5
0
272,232
2
W
Athena
11,504
822
37
3
0
297,323
5
L
He Bo
10,193
728
75
5
0
249,632
2
W
Freya
12,202
872
45
3
0
291,307
1
L
Janus
9,060
647
53
4
0
266,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role