Player Matchup

Horus
Horus
MadBomr
Horus
Level 87
God Stats
11W - 14L
1,546 SR
Queue Stats
119W - 110L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Milkman28
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 4
Janus
Janus
PoggerChomper
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 201L
1,601 Elo+
Party 2
Zeus
Zeus
Trooperwolf101
Zeus
Level 43
God Stats
1W - 1L
1,746 SR
Queue Stats
90W - 94L
1,539 Elo+
Party 2
Apollo
Apollo
cel7hric
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 4
Team Averages
Level 60
1,559 SR
1,446 Elo+

VS

Team Averages
Level 69
1,442 SR
1,469 Elo+
Da Ji
Da Ji
BoughtVolcano68
Da Ji
Level 29
God Stats
1W - 0L
1,336 SR
Queue Stats
25W - 21L
1,566 Elo+
Party 3
Vamana
Vamana
DDOUBLEL
Vamana
Level 119
God Stats
4W - 3L
1,537 SR
Queue Stats
8W - 11L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
SlpperClapper
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
TTV_Hobbit_Jesus
Olorun
Level 111
God Stats
1W - 2L
1,259 SR
Queue Stats
166W - 165L
1,407 Elo+
Party 1
Anubis
Anubis
XombieSpawn
Anubis
Level 69
God Stats
2W - 0L
1,576 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MadBomr
Horus
10
1 / 1 / 3
6,655
444
4,076
13,131
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Milkman28
Guan Yu
9
1 / 3 / 2
5,762
384
3,923
12,881
8,654
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 3 / 6
7,269
485
5,493
9,465
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 2
7,259
484
7,977
10,115
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
cel7hric
Apollo
13
3 / 1 / 3
7,688
513
5,511
9,553
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
9,777
652
10,127
12,072
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
DDOUBLEL
Vamana
12
1 / 3 / 8
7,964
531
11,670
12,896
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
SlpperClapper
Xing Tian
12
0 / 2 / 8
7,074
472
5,323
13,469
12,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 1 / 0
8,121
541
3,579
5,787
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
2 / 4 / 3
7,821
521
8,245
9,727
5,044
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
13
13
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
Vamana
DDOUBLEL
Vamana
1
3
8
1.67
L
Horus
MadBomr
Horus
1
1
3
2.5
L
Guan Yu
Milkman28
Guan Yu
1
3
2
0.67
L
2
3
6
1.67
W
Xing Tian
SlpperClapper
Xing Tian
0
2
8
2
W
0
1
0
0
L
3
5
2
0.8
W
Anubis
2
4
3
0.88
L
Apollo
cel7hric
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,980
Damage
38,944
55,145
Taken
53,951
31,389
Mitigated
35,828
16,140
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,127
3,422
0
4,972
12,072
5,353
0
3,296
8,776
0
71,461
W
Vamana
DDOUBLEL
Vamana
11,670
6,498
0
4,863
12,896
10,588
640
3,458
9,438
0
57,715
L
Horus
MadBomr
Horus
4,076
1,911
1,888
4,642
13,131
11,727
0
7,160
5,867
0
14,290
L
Guan Yu
Milkman28
Guan Yu
3,923
854
145
2,292
12,881
8,654
0
2,225
10,129
0
22,091
L
5,493
875
0
3,238
9,465
3,315
0
1,304
8,059
47,111
0
W
Xing Tian
SlpperClapper
Xing Tian
5,323
437
174
1,068
13,469
12,464
25
1,975
11,494
22,343
0
W
3,579
1,698
300
3,016
5,787
2,379
5,914
504
5,283
64,854
0
L
7,977
767
0
656
10,115
3,817
0
2,195
7,920
56,999
0
W
Anubis
8,245
162
0
3,848
9,727
5,044
210
4,237
5,490
53,295
0
L
Apollo
cel7hric
Apollo
5,511
2,808
0
3,279
9,553
3,876
0
4,263
5,216
0
55,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
40,757
342
Minions Killed
457
0
Camps Cleared
0
1,449,913
Distance Traveled
1,339,746
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,777
652
134
9
0
343,998
3
W
Vamana
7,964
531
82
5
0
260,158
0
L
Horus
6,655
444
15
1
0
293,614
3
L
Guan Yu
5,762
384
34
2
0
283,169
0
L
Janus
7,269
485
75
5
0
311,342
3
W
Xing Tian
7,074
472
28
2
0
265,249
2
W
Olorun
8,121
541
122
8
0
240,679
1
L
Zeus
7,259
484
107
7
0
273,250
1
W
Anubis
7,821
521
91
6
0
229,662
1
L
Apollo
7,688
513
111
7
0
288,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role