Player Matchup

Anubis
Anubis
HiPFI
Anubis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,729 Elo+
Party 2
Hou Yi
Hou Yi
Hildifonz
Hou Yi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
Slasher110
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,576 Elo+

VS

Team Averages
Level 62
1,642 SR
1,429 Elo+
Lancelot
Lancelot
Drizzzzit
Lancelot
Level 71
God Stats
4W - 6L
1,500 SR
Queue Stats
111W - 126L
1,520 Elo+
Party 1
Shiva
Shiva
Harryyang2005
Shiva
Level 49
God Stats
0W - 1L
1,776 SR
Queue Stats
18W - 35L
1,300 Elo+
Party 1
Chronos
Chronos
TrainEngineXVI
Chronos
Level 66
God Stats
6W - 3L
1,651 SR
Queue Stats
73W - 79L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HiPFI
Anubis
15
3 / 3 / 10
10,870
776
19,002
16,625
9,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Hildifonz
Hou Yi
17
11 / 5 / 1
11,597
828
16,241
12,595
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Slasher110
Ganesha
14
0 / 0 / 11
10,286
735
5,259
11,190
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drizzzzit
Lancelot
11
2 / 8 / 4
8,427
602
7,217
15,579
7,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 5
9,485
678
10,765
16,489
13,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 2 / 2
9,832
702
11,863
14,887
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
8
8
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Drizzzzit
Lancelot
2
8
4
0.5
L
2
4
5
1.13
W
Anubis
HiPFI
Anubis
3
3
10
2.67
W
Hou Yi
Hildifonz
Hou Yi
11
5
1
2.3
W
Ganesha
Slasher110
Ganesha
0
0
11
5.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
29,845
40,410
Taken
46,955
29,091
Mitigated
26,176
11,352
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Drizzzzit
Lancelot
7,217
724
0
1,103
15,579
7,260
568
7,578
8,001
0
22,178
L
10,765
1,267
1,033
3,266
16,489
13,074
0
8,700
7,789
0
32,472
W
Anubis
HiPFI
Anubis
19,002
641
0
6,979
16,625
9,766
998
4,888
11,737
43,252
0
W
Hou Yi
Hildifonz
Hou Yi
16,241
8,297
0
2,303
12,595
6,556
1,722
2,910
9,685
0
55,400
W
Ganesha
Slasher110
Ganesha
5,259
401
472
1,598
11,190
12,769
113
4,941
6,249
16,046
0
L
11,863
6,312
0
5,199
14,887
5,842
0
8,516
6,371
37,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
27,744
146
Minions Killed
147
5
Camps Cleared
8
717,400
Distance Traveled
744,314
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,427
602
34
2
1
245,442
0
L
Shiva
9,485
678
45
3
4
261,336
1
W
Anubis
10,870
776
60
4
0
227,404
3
W
Hou Yi
11,597
828
85
6
5
231,801
2
W
Ganesha
10,286
735
1
0
0
258,195
0
L
Chronos
9,832
702
68
5
3
237,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role