Player Matchup

Da Ji
Da Ji
CharlesWeebly
Da Ji
Level 142
God Stats
3W - 1L
1,893 SR
Queue Stats
516W - 356L
1,655 Elo+
Party 1
Ares
Ares
ItsApplejak
Ares
Level 159
God Stats
17W - 5L
1,742 SR
Queue Stats
540W - 323L
1,653 Elo+
Party 1
Odin
Odin
Relm_of_darknes
Odin
Level 159
God Stats
4W - 1L
1,742 SR
Queue Stats
709W - 474L
1,657 Elo+
Party 1
Team Averages
Level 153
1,792 SR
1,655 Elo+

VS

Team Averages
Level 107
1,370 SR
1,362 Elo+
Ares
Ares
Devokitame
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,320 Elo+
Party 2
Anhur
Anhur
Lambisaurus
Anhur
Level 86
God Stats
1W - 2L
1,183 SR
Queue Stats
15W - 24L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
bushbushy
Ah Puch
Level 107
God Stats
68W - 75L
1,428 SR
Queue Stats
168W - 210L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,035
704
5,241
5,253
2,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
6,566
657
6,203
5,665
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 4
6,874
687
2,720
8,449
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,336
634
5,384
7,488
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 1
5,989
599
2,536
6,780
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
bushbushy
Ah Puch
12
0 / 0 / 1
6,662
666
4,227
2,309
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
3
0
0.33
W
1
0
4
3
L
0
2
1
0.25
W
0
1
4
2
L
Ah Puch
bushbushy
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
12,147
19,367
Taken
16,577
13,640
Mitigated
9,363
3,241
Healing
944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,241
1,139
0
750
5,253
2,580
0
2,314
2,939
0
25,290
L
5,384
211
0
0
7,488
5,861
0
2,720
4,462
11,523
0
W
6,203
363
0
732
5,665
5,015
0
3,515
2,150
15,193
0
L
2,536
1,421
0
132
6,780
2,593
0
2,922
3,806
0
11,951
W
2,720
305
363
1,396
8,449
6,045
0
4,227
4,222
528
19,220
L
Ah Puch
bushbushy
Ah Puch
4,227
282
0
812
2,309
909
0
622
1,624
30,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
18,987
101
Minions Killed
108
6
Camps Cleared
3
591,193
Distance Traveled
524,667
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,035
704
41
4
5
199,135
3
L
Ares
6,336
634
16
2
1
177,315
4
W
Ares
6,566
657
26
3
1
187,687
4
L
Anhur
5,989
599
25
3
2
164,823
5
W
Odin
6,874
687
34
3
0
204,371
3
L
Ah Puch
6,662
666
67
7
0
182,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role