Player Matchup

Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MalakoiHebraicoZ
Atlas
Level 145
God Stats
23W - 12L
1,639 SR
Queue Stats
111W - 98L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReiDoNorte
Morgan Le Fay
Level 133
God Stats
3W - 0L
1,644 SR
Queue Stats
44W - 35L
1,567 Elo+
Solo
Sylvanus
Sylvanus
thiagohrr
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,508 Elo+
Solo
Team Averages
Level 132
1,557 SR
1,525 Elo+

VS

Team Averages
Level 131
1,429 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Liluchi
Persephone
Level 144
God Stats
4W - 5L
1,519 SR
Queue Stats
425W - 398L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Sr-Salafrabio
Jormungandr
Level 129
God Stats
0W - 3L
1,296 SR
Queue Stats
156W - 146L
1,514 Elo+
Solo
Anhur
Anhur
TirandoRostr0
Anhur
Level 105
God Stats
20W - 16L
1,578 SR
Queue Stats
472W - 481L
1,558 Elo+
Party 2
Mulan
Mulan
gianlucapc
Mulan
Level 132
God Stats
2W - 7L
1,252 SR
Queue Stats
630W - 649L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 1
8,079
577
6,265
8,995
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
 
Thor
12
5 / 0 / 1
7,790
556
6,390
10,525
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
7,493
535
7,080
10,999
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ReiDoNorte
Morgan Le Fay
12
1 / 0 / 2
6,897
493
9,167
7,896
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Sylvanus
thiagohrr
Sylvanus
14
2 / 3 / 1
8,246
589
9,233
11,720
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 1
7,027
502
5,446
11,030
4,468
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Liluchi
Persephone
11
0 / 2 / 1
6,914
494
5,678
6,684
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Sr-Salafrabio
Jormungandr
13
2 / 2 / 0
8,212
587
8,532
13,612
7,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
2 / 2 / 1
7,356
525
4,275
8,913
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
1 / 2 / 2
6,896
493
7,677
15,125
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
6
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
1
1.25
W
Thor
 
Thor
5
0
1
5.5
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
Persephone
Liluchi
Persephone
0
2
1
0.25
W
2
1
3
3.5
W
Morgan Le Fay
ReiDoNorte
Morgan Le Fay
1
0
2
2
L
Jormungandr
Sr-Salafrabio
Jormungandr
2
2
0
1
L
2
2
1
1.25
L
Mulan
1
2
2
1
W
Sylvanus
thiagohrr
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
31,608
50,135
Taken
55,364
26,574
Mitigated
33,752
20,596
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,265
3,119
0
2,813
8,995
3,452
1,311
0
8,995
0
70,847
W
Thor
 
Thor
6,390
2,582
0
4,540
10,525
4,553
0
2,705
7,820
0
51,649
L
Heimdallr
 
Heimdallr
5,446
2,008
0
3,823
11,030
4,468
0
2,122
8,908
0
48,131
L
Persephone
Liluchi
Persephone
5,678
155
0
630
6,684
2,893
0
4,796
1,886
53,110
0
W
7,080
3,279
0
3,595
10,999
8,300
0
2,689
8,310
26,937
0
W
Morgan Le Fay
ReiDoNorte
Morgan Le Fay
9,167
1,233
217
3,339
7,896
3,549
0
1,752
6,144
55,245
0
L
Jormungandr
Sr-Salafrabio
Jormungandr
8,532
4,113
0
3,295
13,612
7,962
0
6,726
6,886
65,604
0
L
4,275
1,177
0
1,835
8,913
3,974
1,104
1,948
6,965
0
50,498
L
Mulan
7,677
956
0
3,942
15,125
14,455
0
7,946
7,179
0
30,855
W
Sylvanus
thiagohrr
Sylvanus
9,233
4,283
264
5,828
11,720
6,720
870
7,064
4,656
50,073
14,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
36,405
452
Minions Killed
435
0
Camps Cleared
0
1,387,941
Distance Traveled
1,288,522
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,079
577
122
9
0
276,592
3
W
Thor
7,790
556
95
7
0
327,793
5
L
Heimdallr
7,027
502
81
6
0
233,818
2
L
Persephone
6,914
494
103
7
0
270,915
2
W
Atlas
7,493
535
38
3
0
281,736
10
W
Morgan Le Fay
6,897
493
85
6
0
266,710
3
L
Jormungandr
8,212
587
129
9
0
262,237
3
L
Anhur
7,356
525
89
6
0
266,652
7
L
Mulan
6,896
493
33
2
0
254,900
5
W
Sylvanus
8,246
589
112
8
0
235,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role