Player Matchup

Jormungandr
Jormungandr
APOCALAS753
Jormungandr
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 156L
1,471 Elo+
Solo
Neith
Neith
ISTOMPSPIDERS
Neith
Level 129
God Stats
4W - 9L
1,386 SR
Queue Stats
101W - 87L
1,516 Elo+
Solo
Horus
Horus
LightningJr9620
Horus
Level 67
God Stats
5W - 7L
1,574 SR
Queue Stats
229W - 238L
1,410 Elo+
Solo
Susano
Susano
Monsterbeastmode
Susano
Level 86
God Stats
5W - 4L
1,798 SR
Queue Stats
244W - 228L
1,518 Elo+
Solo
Yu Huang
Yu Huang
TallGuy53
Yu Huang
Level 67
God Stats
6W - 12L
1,401 SR
Queue Stats
403W - 374L
1,441 Elo+
Solo
Team Averages
Level 84
1,532 SR
1,471 Elo+

VS

Team Averages
Level 94
1,538 SR
1,499 Elo+
King Arthur
King Arthur
Bladethakings
King Arthur
Level 69
God Stats
33W - 26L
1,568 SR
Queue Stats
114W - 106L
1,488 Elo+
Party 1
Cerberus
Cerberus
Charcoal_Wolf
Cerberus
Level 121
God Stats
11W - 9L
1,539 SR
Queue Stats
504W - 473L
1,484 Elo+
Solo
Merlin
Merlin
Froman__
Merlin
Level 102
God Stats
9W - 10L
1,477 SR
Queue Stats
193W - 183L
1,481 Elo+
Party 1
Loki
Loki
PresentlyCookie
Loki
Level 109
God Stats
25W - 18L
1,614 SR
Queue Stats
106W - 95L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Skybass_
Jormungandr
Level 69
God Stats
5W - 6L
1,491 SR
Queue Stats
69W - 57L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
APOCALAS753
Jormungandr
9
1 / 1 / 0
5,062
633
2,965
5,392
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 1
4,027
503
4,829
5,559
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 0
4,429
554
1,827
5,187
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,451
556
1,478
5,040
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
TallGuy53
Yu Huang
6
0 / 1 / 0
3,978
497
1,593
2,941
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladethakings
King Arthur
7
1 / 0 / 1
4,402
550
1,107
4,172
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Charcoal_Wolf
Cerberus
7
1 / 0 / 2
4,183
523
3,973
5,729
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Froman__
Merlin
9
0 / 1 / 1
4,927
616
2,108
3,493
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 1 / 1
4,426
553
3,685
5,590
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Skybass_
Jormungandr
8
1 / 1 / 0
5,037
630
3,751
5,248
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
APOCALAS753
Jormungandr
1
1
0
1
W
King Arthur
Bladethakings
King Arthur
1
0
1
1.5
W
Cerberus
Charcoal_Wolf
Cerberus
1
0
2
2
W
Merlin
Froman__
Merlin
0
1
1
0.5
L
0
2
1
0.25
L
1
1
0
1
L
1
1
0
1
W
3
1
1
3.5
W
Jormungandr
Skybass_
Jormungandr
1
1
0
1
L
Yu Huang
TallGuy53
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
14,624
24,119
Taken
24,232
8,549
Mitigated
10,953
9,031
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
APOCALAS753
Jormungandr
2,965
1,324
0
1,380
5,392
2,292
0
3,606
1,786
38,453
0
W
King Arthur
Bladethakings
King Arthur
1,107
325
0
1,820
4,172
1,556
0
291
3,881
0
23,315
W
Cerberus
Charcoal_Wolf
Cerberus
3,973
280
0
3,670
5,729
4,360
0
0
5,729
18,613
0
W
Merlin
Froman__
Merlin
2,108
397
0
1,000
3,493
1,317
0
1,302
2,191
33,705
0
L
4,829
2,715
185
2,718
5,559
1,379
25
1,858
3,701
0
24,346
L
1,827
997
185
1,391
5,187
2,241
0
1,675
3,512
0
12,500
L
1,478
225
0
2,582
5,040
1,564
0
1,234
3,806
0
18,052
W
3,685
1,086
0
1,400
5,590
1,410
0
0
5,590
0
23,415
W
Jormungandr
Skybass_
Jormungandr
3,751
2,621
0
1,010
5,248
2,310
0
2,965
2,283
33,126
0
L
Yu Huang
TallGuy53
Yu Huang
1,593
358
0
590
2,941
1,073
0
1,459
1,482
20,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
22,975
216
Minions Killed
264
0
Camps Cleared
0
672,702
Distance Traveled
767,452
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,062
633
69
9
0
134,421
1
W
King Arthur
4,402
550
48
6
0
174,856
0
W
Cerberus
4,183
523
56
7
0
158,162
3
W
Merlin
4,927
616
74
9
0
135,517
3
L
Neith
4,027
503
40
5
0
119,458
1
L
Horus
4,429
554
25
3
0
153,903
1
L
Susano
4,451
556
44
6
0
166,171
0
W
Loki
4,426
553
34
4
0
155,926
0
W
Jormungandr
5,037
630
52
7
0
142,991
1
L
Yu Huang
3,978
497
38
5
0
98,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role