Player Matchup

Yemoja
Yemoja
Daystarter
Yemoja
Level 121
God Stats
1W - 1L
1,286 SR
Queue Stats
129W - 148L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Forseti1
Heimdallr
Level 144
God Stats
1W - 2L
1,320 SR
Queue Stats
37W - 32L
1,619 Elo+
Party 3
Bacchus
Bacchus
Mayuyaa
Bacchus
Level 160
God Stats
26W - 25L
1,410 SR
Queue Stats
796W - 795L
1,551 Elo+
Solo
Thoth
Thoth
gamerboy173
Thoth
Level 118
God Stats
2W - 2L
1,374 SR
Queue Stats
174W - 177L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
tenSpeed0
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 124
1,378 SR
1,546 Elo+

VS

Team Averages
Level 123
1,568 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Blame My WiFi
Erlang Shen
Level 124
God Stats
3W - 4L
1,715 SR
Queue Stats
242W - 235L
1,496 Elo+
Solo
Awilix
Awilix
LSD_Uchiha
Awilix
Level 125
God Stats
3W - 7L
1,290 SR
Queue Stats
208W - 195L
1,565 Elo+
Party 2
Yemoja
Yemoja
NashVegas77
Yemoja
Level 108
God Stats
0W - 1L
1,600 SR
Queue Stats
156W - 149L
1,523 Elo+
Solo
Jing Wei
Jing Wei
SunnyJasl
Jing Wei
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
70W - 63L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daystarter
Yemoja
20
2 / 2 / 18
13,699
652
7,549
22,629
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
Forseti1
Heimdallr
20
11 / 5 / 10
15,329
730
53,682
32,656
22,459
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mayuyaa
Bacchus
20
1 / 1 / 20
13,874
661
14,364
29,114
39,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 5 / 17
13,010
620
15,642
18,164
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
tenSpeed0
Kukulkan
20
9 / 1 / 15
15,023
715
17,549
16,677
10,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 4 / 7
13,825
658
39,583
18,073
10,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Blame My WiFi
Erlang Shen
20
3 / 6 / 6
13,474
642
18,603
35,901
36,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
LSD_Uchiha
Awilix
17
3 / 5 / 2
11,347
540
10,028
18,492
9,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
20
2 / 2 / 5
13,387
637
12,739
17,614
20,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
SunnyJasl
Jing Wei
18
2 / 8 / 3
12,436
592
20,911
27,741
14,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
25
Kills
13
14
Deaths
25
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
7
1.63
L
Erlang Shen
Blame My WiFi
Erlang Shen
3
6
6
1
W
Yemoja
Daystarter
Yemoja
2
2
18
5.5
W
Heimdallr
Forseti1
Heimdallr
11
5
10
3.2
L
Awilix
LSD_Uchiha
Awilix
3
5
2
0.8
W
Bacchus
Mayuyaa
Bacchus
1
1
20
11
L
Yemoja
2
2
5
2.25
L
Jing Wei
SunnyJasl
Jing Wei
2
8
3
0.44
W
2
5
17
2.1
W
Kukulkan
tenSpeed0
Kukulkan
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,786
Damage
101,864
119,240
Taken
117,821
111,465
Mitigated
91,969
54,126
Healing
49,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
39,583
193
481
3,200
18,073
10,237
699
8,055
9,824
76,769
0
L
Erlang Shen
Blame My WiFi
Erlang Shen
18,603
6,703
3,399
8,596
35,901
36,846
0
16,435
19,055
3,491
42,848
W
Yemoja
Daystarter
Yemoja
7,549
2,038
21,117
7,728
22,629
29,719
540
10,789
11,840
14,716
0
W
Heimdallr
Forseti1
Heimdallr
53,682
34,323
735
10,742
32,656
22,459
4,297
12,819
19,837
0
99,751
L
Awilix
LSD_Uchiha
Awilix
10,028
3,148
858
2,454
18,492
9,642
570
8,245
9,955
0
17,744
W
Bacchus
Mayuyaa
Bacchus
14,364
1,249
3,914
5,683
29,114
39,362
570
11,083
18,031
19,132
0
L
Yemoja
12,739
3,112
17,730
6,051
17,614
20,444
629
7,387
10,018
21,323
0
L
Jing Wei
SunnyJasl
Jing Wei
20,911
19,402
1,764
5,014
27,741
14,800
740
13,621
13,865
0
37,267
W
15,642
945
728
745
18,164
9,313
1,280
10,469
7,695
39,374
0
W
Kukulkan
tenSpeed0
Kukulkan
17,549
2,916
2,126
608
16,677
10,612
1,786
9,354
7,323
46,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,935
Gold Earned
64,469
230
Minions Killed
210
0
Camps Cleared
0
1,898,023
Distance Traveled
1,980,025
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,825
658
81
4
0
390,065
0
L
Erlang Shen
13,474
642
38
2
0
437,456
0
W
Yemoja
13,699
652
14
1
0
365,019
0
W
Heimdallr
15,329
730
98
5
0
332,838
0
L
Awilix
11,347
540
21
1
0
412,603
0
W
Bacchus
13,874
661
13
1
0
444,633
0
L
Yemoja
13,387
637
24
1
0
380,818
0
L
Jing Wei
12,436
592
46
2
0
359,083
0
W
Thoth
13,010
620
43
2
0
369,987
4
W
Kukulkan
15,023
715
62
3
0
385,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role